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NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

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Old 11-18-2015, 05:36 PM   #857
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Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

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Originally Posted by ksuttonjr76
But how often does that happen? This statement is why I'm in the "Practice and adjust your stick skills" camp. In my mind, this is not something to patch. To me, this is more about awareness of what's going on in the game, or learning to choose your plays quicker. I'm not picking on you, but (again, to me) this not a concern for the Devs to be worried about. If I can pick my plays 95% of time without incident, then I can't be mad about those few times when the defender catches me taking too long.

For me, this situation is no different when a player IRL gets the ball stolen, because he was looking at the coach to find out what play to call and run. It happens.
My point was about turnovers. They seem to lose the ball way to much for good/elite ball handlers. Im seeing plays where guys is just losing the ball with minium contact. Ratings don't even matter. U run up against the offensive player and chances are he's losing the ball. I just abused this tactic online few times while he was on the break and I made the guy lose the ball 3xs. It's crazy. It wasn't quite like this prior to the patch.

Now they got this goofy animation where they lob the ball so high that the player is no longer open once he gets the ball. I pass to a player down court and he threw some lob pass that was ridiculous. By time the ball got to my player it went from a fastbreak to 5 on 5 hAlf court play again.

Last edited by MadManCometh; 11-18-2015 at 05:40 PM.
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Old 11-18-2015, 05:48 PM   #858
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Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

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Originally Posted by Nevertheles109
Real issues got lost in the madness...here are some things that need to be patched/addressed

-Bail out fouls (or if anyone knows the method to the madness, please let me know but I am letting go of LT, utilizing hands up, pulling back on LS and its still occurring)
-Drifiting bigs on baseline still seems to happen occasionally
-Crowd (Not sure if this is patchable)
-Excess clipping from vids in this thread
-Watching CPU vs. CPU one plays/freelance seemed to trigger consistent three second in the key on two consecutive possessions on the offense...offensive awareness for bigs setting screens.

Everything else vs. the CPU on Superstar/SIM is great!
I can agree with these as the fix for the next update. I've only played a few games (5 or 6), but I've noticed that sometimes big's (for both the user and cpu) will hang out on the baseline under the goal. Clipping does seem more prevalent for sure. I haven't noticed consistent three in the key's, however I do think that setting screens needs some tuning. I'm fine with players missing screens, however they shouldn't be turning the complete opposite way of where the screen should be set.

Other than they really just need to fix some presentation things. For example:
- Player interviews between the first and second quarter aren't working more than half the time.
- No player iteration after Free Throws anymore
- And highlights both at halftime and the end of the game aren't working with any regularity (even when using workarounds).

I'm still really enjoying the game, but those are the things that I would like to see fixed to really bring it to the next level.
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Old 11-18-2015, 05:48 PM   #859
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Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

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Originally Posted by meccs
Of course it is a bad pass because the CPU decided to pass it so far ahead. The is absolutely no reason for my player to pass it that far ahead. I'm fine with someone stepping in and intercepting it etc. but not the way it happens here where I throw it waaay ahead of the player directly into a standing opponent.
I hear you. Try using the Triangle 'Lead Pass force cut to basket' in that situation. If you leave it up to the CPU they're going to pass it to a player in stride to where ever they were originally headed.
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Old 11-18-2015, 06:01 PM   #860
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Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

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Originally Posted by MadManCometh
As long as people continue to defend mediocrity u will get mediocre results. As consumers u need to stand up for yourself and the money u spent and stop acting like 2k is perfect. The game is riddled with issues. Some ppl, like myself have problems with this, and some accept it. Why? Because the devs log in and u want to be buddy buddy so u afraid to say something negative?? I mean, geeesh, have some self respect. The dev's tie their shoes just like I do. If the game has problems it has problems. No one is perfect. The deva make mistakes, obviously. Stop acting like ppl are wrong for stating such.

A lot of u guys are to argumentive. Instead of looking at what ppl are saying, u are to combative amongs each other. Instead of working together and taking our issues TOGETHER in unison to the devs, we want to criticize others with sly comments, like "trade in ur game"? Really? That attitude gets us where? We are all part of the same community. When someone post something, some are to quick to bash others. And 80% of the time that person does have a legit beef. If a person brings forth a concern, and u bash it like its not a concern, then how are the devs suppose to read through this garbage? They don't know if the concern is legit or not. Most of the things I read on here I see the same problems. Yet, u got the same ppl on here combating every issues that ppl brings up like they are 2k attorneys.

Perfect post! Im starting to think some of these dudes are employed by 2k with all the defending of obvious problems some these clowns do on this forum
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Old 11-18-2015, 06:05 PM   #861
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Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

After playing a few games since the patch dropped, I feel like the crowd(especially in the 4th)has gotten worse than it used to be and I didn't think it was possible for it to get worse.

I was playing Portland(me)-Houston as one of the NBA Today games in the 4th, when Houston went on a run to close it out, it would just be dead silent everytime they scored.

They would boo when I make a play but whenever the home team scored, the crowd would be quiet even though the PA Announcer was hyped up.
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Old 11-18-2015, 06:26 PM   #862
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Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

I defend 2K, because it is just a GAME, and all these players complaining, should just go study game developing and see if they can create better, anywho..

I didn't think the game was broken, and then the patch came.

https://youtu.be/cvN_khq0f8k

My game, is clearly broken.. Lol. Any help?
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Old 11-18-2015, 07:10 PM   #863
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Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

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Originally Posted by meccs
This will probably get unnoticed in this forum but anyway:
Lead passes are kinda "flawed" right now. I have so many turnovers. Here is a prime example. Look at Derrick Williams, getting open, losing his defender. That should have been an easy pass and cut to the basket. I pass the ball but way ahead of him and directly into the opponent. This makes no sense whatsoever.

https://www.youtube.com/watch?v=nVBF6D8Wpm4
Just sayin, if one of my high school players threw that one handed pass from half court, on the move, he'd be sitting next to me for a minute or two.

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Old 11-18-2015, 07:19 PM   #864
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Re: NBA 2K16 Patch #3 Available Now on PS4, Soon For Xbox One - Patch Notes Included

Has anybody play my league and seen if the player contracts more accurate.
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