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NBA 2K16 Patch #4 to Address Couch Co-Op Bug, Gameplay & More

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Old 12-13-2015, 02:38 AM   #57
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Re: NBA 2K16 Patch #4 to Address Couch Co-Op Bug, Gameplay & More

Could someone explain whats the couch co-op bug??

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Old 12-13-2015, 02:51 AM   #58
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Re: NBA 2K16 Patch #4 to Address Couch Co-Op Bug, Gameplay & More

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Originally Posted by swac07
Could someone explain whats the couch co-op bug??

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When you and a buddy try to play co-op together the game seems like it starts out fine but as soon as a you bring up subs or anything with the dpad or call a timeout, your player becomes unresponsive and you cannot control him anymore. Been this way ever since the last patch.
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Old 12-13-2015, 02:54 AM   #59
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Re: NBA 2K16 Patch #4 to Address Couch Co-Op Bug, Gameplay & More

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Originally Posted by gremdog8
When you and a buddy try to play co-op together the game seems like it starts out fine but as soon as a you bring up subs or anything with the dpad or call a timeout, your player becomes unresponsive and you cannot control him anymore. Been this way ever since the last patch.
Oh ok preciate it!! Yikes that does suck

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Old 12-13-2015, 03:42 AM   #60
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Re: NBA 2K16 Patch #4 to Address Couch Co-Op Bug, Gameplay & More

Like what im seeing after the latest roster update and tweak. It appears blocking shots is back to the way they were out the box. I see good ACE adjustments during the game and even saw a 5 second back to the basket call during a cpu vs cpu game.
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Old 12-13-2015, 10:28 AM   #61
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Re: NBA 2K16 Patch #4 to Address Couch Co-Op Bug, Gameplay & More

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Please don't cave to these guys who want to dribble in traffic without consequence and throw alley after alley....

In online play sure. But in mygm when you set your sliders to 100 the dunks still shouldn't clank off the rim.
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Old 12-13-2015, 11:10 AM   #62
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Re: NBA 2K16 Patch #4 to Address Couch Co-Op Bug, Gameplay & More

I would love to see baseline as the real 6th defender but it's nowhere near that reality atm.


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Old 12-13-2015, 11:50 AM   #63
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NBA 2K16 Patch #4 to Address Couch Co-Op Bug, Gameplay & More

Just hoping this patch doesn't mess up anything else. I want the patch asap, but I hope they properly check for bugs and etc because this is probably the last patch for 2K16 and I would hate to be stuck w/ some annoying issue i.e. the player movement and no FT cut scenes.
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Old 12-13-2015, 11:55 AM   #64
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Re: NBA 2K16 Patch #4 to Address Couch Co-Op Bug, Gameplay & More

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Originally Posted by ViolenceFight
Dribbling is fine though. If you know how to dribble and actually pay attention to the floor aswell as the offensive and defensive players there's no problem. I lose the ball when I do something stupid, like trying to weave through a whole defense. I don't lose the ball when I break a guy and have to dribble around help D(I also don't force it through if it's not there)

The dribbling is NOT fine and needs tuning.

Too many times, I'll be sizing up a defender and the instant that I cut towards the basket, my player bumps into the defender and causes a loose ball. It happens with the CPU as well when they're on offence. Not only do players RACK UP turnovers, but they can also rack up steals...Kyle Lowry had 8+ steals in back-to-back games for me.

I've adjusted CPU on-ball defence, stealing, and everything else that's been suggested to me. I made a topic about this a couple of weeks ago and a couple of people knew exactly what I was talking about. You can't dribble for too long without colliding into an opposing player and letting the ball go loose. It's really frustrating and kills the fun completely.

Please fix this, 2k!


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