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An Early Look at Madden NFL 17 Presentation

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Old 04-27-2016, 10:54 AM   #177
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Re: An Early Look at Madden NFL 17 Presentation

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Originally Posted by PVarck31
But once again, we don't know that there is no new equipment. In fact, the way the community has demanded new equipment over the past couple of years I would be absolutely shocked if they didn't update it.

You can't just assume there is no new equipment based on this screenshot.
I thought Rex had already said they weren't addressing it this year, may be wrong but I personally have reached out to him and other devs multiple times and haven't heard a word.

It's just frustrating that it has even come to this point. Says a lot.
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Old 04-27-2016, 01:56 PM   #178
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Re: An Early Look at Madden NFL 17 Presentation

circuit, relax bro.

All this off of one screen shot, what's wrong with people?
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Old 04-27-2016, 02:18 PM   #179
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Re: An Early Look at Madden NFL 17 Presentation

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Originally Posted by KickassJohnson
I thought Rex had already said they weren't addressing it this year, may be wrong but I personally have reached out to him and other devs multiple times and haven't heard a word.

It's just frustrating that it has even come to this point. Says a lot.
Last year he said something along the lines of they wanna get gameplay right before dedicating time to equipment, which I found weird considering they are 2 different departments.
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Old 04-27-2016, 02:31 PM   #180
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Re: An Early Look at Madden NFL 17 Presentation

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It's half-*** in my opinion.. they go to lengths to make it appear realistic but use old crap from 10yrs ago. Watch a game today and point out a player that uses that equipment. You can't.

Imagine if Call of Duty only used the same 4 guns for every game they made... same premise
IMO, that is a flawed statement. COD is primarily focused on gun play and shooting. The guns in COD are not just an aesthetic, where as equipment in Madden is purely that. The different cleats/gloves/helmet etc don't make players act differently or alter gameplay, whereas guns in COD do.
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Old 04-27-2016, 04:34 PM   #181
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Re: An Early Look at Madden NFL 17 Presentation

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Originally Posted by JimmyT85
IMO, that is a flawed statement. COD is primarily focused on gun play and shooting. The guns in COD are not just an aesthetic, where as equipment in Madden is purely that. The different cleats/gloves/helmet etc don't make players act differently or alter gameplay, whereas guns in COD do.
Doesn't make it unimportant though. The video part of a video game is important. If it wasn't we'd all be playing board games.
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Old 04-27-2016, 04:48 PM   #182
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Re: An Early Look at Madden NFL 17 Presentation

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Originally Posted by SolidSquid
Last year he said something along the lines of they wanna get gameplay right before dedicating time to equipment, which I found weird considering they are 2 different departments.
What I don't understand is, why don't they just go after the more attainable things first? Gameplay is a forever project, but things like field turf, camera angles, equipment, whatever, that's all stuff that lasts for years after you put it in. They could have one big feature and spend the rest of the time knocking out all this little stuff they've neglected and post those as features like they did for Madden 09. Yeah, M09 was booty but you had to respect that they were making an effort to go after little details.

I'm just tired of playing on generic fields, with generic weather, and generic equipment, listening to generic commentary. All of this is part of the visual presentation of the game, so it's gotta matter, ya know?
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Old 04-27-2016, 05:12 PM   #183
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Re: An Early Look at Madden NFL 17 Presentation

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Originally Posted by KickassJohnson
I thought Rex had already said they weren't addressing it this year, may be wrong but I personally have reached out to him and other devs multiple times and haven't heard a word.

It's just frustrating that it has even come to this point. Says a lot.
No, he didn't say that. He said that about 16.
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Old 04-27-2016, 05:23 PM   #184
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Re: An Early Look at Madden NFL 17 Presentation

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Originally Posted by SolidSquid
Last year he said something along the lines of they wanna get gameplay right before dedicating time to equipment, which I found weird considering they are 2 different departments.
I agree with what Gridiron said with Gameplay being a forever project. Gameplay is something that needs to be worked on every year and will get messed with either way no matter what. The thing with equipment is that they have added new things, they added the old school helmets, the old school taped arms and a few other old school things but have neglected adding anything current or replacing the outdated stuff.

I think one thing that holds things back as well is that if they want to do it right, they're going to have to overhaul pretty much everything, not just add new stuff. There's a bunch of proportion and clipping issues with the current facemasks because of how they were designed to work with the visors. Sleeves still look like they're painted on. It's somewhat similar to gameplay last year where you can add some new, really nice looking animations (or in this case equipment) but when you do that it makes the old stuff look really bad and standout even more compared to the new stuff.
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