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NHL 17 Q&A #2 - Collisions, AI Improvements, New Goalie Cam, No Roster Sharing & More

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Old 06-17-2016, 05:59 PM   #25
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Re: NHL 17 Q&A #2 - Collisions, AI Improvements, New Goalie Cam, No Roster Sharing &

I hope EA adds in roster sharing like they did with player editing last year. People kept posting about player editing last year and EA added it in late in the game. Please, EA. Have a heart.
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Old 06-17-2016, 06:27 PM   #26
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Re: NHL 17 Q&A #2 - Collisions, AI Improvements, New Goalie Cam, No Roster Sharing &

How does a little thing like setting prices on vendors and such become such a priority over things customers actually want like roster sharing and gameplay improvements? Baffling.
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Old 06-17-2016, 07:14 PM   #27
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How does a little thing like setting prices on vendors and such become such a priority over things customers actually want like roster sharing and gameplay improvements? Baffling.
You have to have a server that holds all that data. They don't want to pay for the cost and upkeep. It could be minimal, but it impacts the bottom line. Roster share would be great, but the only mode I play now is eashl with online leagues. Franchise mode and the AI have made it difficult to enjoy over the years.
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Old 06-17-2016, 09:39 PM   #28
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Re: NHL 17 Q&A #2 - Collisions, AI Improvements, New Goalie Cam, No Roster Sharing &

Ill ask again, if its doable via patch.
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Old 06-17-2016, 09:41 PM   #29
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Re: NHL 17 Q&A #2 - Collisions, AI Improvements, New Goalie Cam, No Roster Sharing &

Quote:
Originally Posted by Caniac94
How does a little thing like setting prices on vendors and such become such a priority over things customers actually want like roster sharing and gameplay improvements? Baffling.
Even worse, we had this exact same features 10 years ago on the PS2 generation games. They're not new, they're pulling out old lines of code that they updated to be compatible with the current mode. I've owned and played the ever-living heck out of the majority of NHL games going back to NHLPA 1992-93 and it's sickening how many times this franchise has regressed. NHL 16 on the Xbone actually plays worse than NHL 10 on 360. That's insane. I get that yearly franchises have off-years, but you can't have an off-decade which is what EA is rapidly approaching.

And at a certain point, when year after year they ignore the most commonly requested features, loyal customers like myself have a right to be angry and want to see changes in the development team. If they weren't in a default monopoly, they'd be getting absolutely steamrolled by a competitor or they'd be forced to continuously improve their game. Instead we have a development team that seems to be going the Henry Ford route of "Any color you want as long as it's black."
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Old 06-18-2016, 01:01 AM   #30
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Re: NHL 17 Q&A #2 - Collisions, AI Improvements, New Goalie Cam, No Roster Sharing &

Quote:
Originally Posted by DJ NEO
Ill ask again, if its doable via patch.
You're the man DJ. Thanks for being the voice of the sim world.
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Old 06-18-2016, 03:17 AM   #31
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Re: NHL 17 Q&A #2 - Collisions, AI Improvements, New Goalie Cam, No Roster Sharing &

Same **** different day, the fan base have been crying out for Roster sharing, and all we get is a MAYBE next year . . . . really maybe.

I'm gonna give this one a miss, lets go madden. at least they listen too there fanbase
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Old 06-18-2016, 05:52 AM   #32
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Re: NHL 17 Q&A #2 - Collisions, AI Improvements, New Goalie Cam, No Roster Sharing &

Clearly the lack of roster sharing means player ratings have been re-done to accurately reflect the wide differences in player skills.

But seriously, as someone who edited their roster last year, I was stunned at how often the devs put players attributes at 85. It's as if they didnt know or couldnt be bothered changing.
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