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The Return of Formation Subs in Madden NFL 17

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Old 08-11-2016, 12:30 AM   #145
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Re: The Return of Formation Subs in Madden NFL 17

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Originally Posted by Jay D
Not that most people here care, will formation subs be available to MUT and Draft Champions?
I care! DC is right up my alley of fantasy football plus no grind needed hahaha.
But I'd say no, by the way they did the tutorial.


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Old 08-11-2016, 03:44 AM   #146
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We should be able to place ANY player ANYWHERE. I should be able to play Tom Brady at defensive tackle if I wanted to! This feature is pretty much pointless with position restrictions!
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Old 08-11-2016, 03:54 AM   #147
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Originally Posted by NotreDomer10
No WR at RB even though several teams do it in real life every game? makes sense....
It clearly says: WR = WR, TE, HB so you obviously could sub in receivers at running back!
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Old 08-11-2016, 04:35 AM   #148
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Re: The Return of Formation Subs in Madden NFL 17

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Originally Posted by Ruben2424
It clearly says: WR = WR, TE, HB so you obviously could sub in receivers at running back!
I think that means WR, TE and HB can line up as WR's, not the other way round
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Old 08-11-2016, 06:16 AM   #149
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Originally Posted by Ruben2424
We should be able to place ANY player ANYWHERE. I should be able to play Tom Brady at defensive tackle if I wanted to! This feature is pretty much pointless with position restrictions!
I think the problem with this is the Madden has not yet figured out how to stop the cheesey element you will see people playing online with. History lesson, people used to put corners in at the defensive line, Wrs at TE position, and WR at corner and even QB. Obviously that makes no sense to do in real life, you would get demolished. But Madden doesnt really play the same as real life. There is a minimal hit to a WR playing QB, and the benefit is the speed, which Madden has always been about. Speed trumps all. WR should literally never make a tackle on defense, yet everyone would put WRs at corner in a second. A safety would take a major hit at linebacker against the run, yet in Madden all of my LBs would be safety, again see speed. So Madden to compensate, forces people to make substitutions that dont cheese the game. I agree with you, I think there should be a hit when you use people out of position, but until we get to that level.....
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Old 08-11-2016, 07:56 AM   #150
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Re: The Return of Formation Subs in Madden NFL 17

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Originally Posted by Ruben2424
We should be able to place ANY player ANYWHERE. I should be able to play Tom Brady at defensive tackle if I wanted to! This feature is pretty much pointless with position restrictions!
I remember a youtube video a few years ago that put all QBs, Ps and Ks at OL spots, they held up marvellously whereas they should have been thrown around like ragdolls. Obviously, that was a few madden iterations ago, but still.


If a player is waaaaaay out of position (eg WR at CB) then the ratings should mean that the player gets brutalised, torched and blown up.


Shameless plug: Formation subs would work amazingly well if there were less overall restrictions on players but harsh penalties for being out of position or unfamiliar with the position.


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Old 08-11-2016, 10:18 AM   #151
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Re: The Return of Formation Subs in Madden NFL 17

Quote:
Originally Posted by Ruben2424
We should be able to place ANY player ANYWHERE. I should be able to play Tom Brady at defensive tackle if I wanted to! This feature is pretty much pointless with position restrictions!


Agreed and while we're at it lets also make sure guys can kick 100 yard field goals....throw 80 yard bombs with the opposite hand oh...and be able to send our players into the crowd becuz... I should be able to do anything i want with my players....


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Old 08-11-2016, 10:49 AM   #152
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Re: The Return of Formation Subs in Madden NFL 17

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Originally Posted by ThatMichiganFan
I'm seeing a lot of complaining, but I want to say thanks to the devs, game changers, and everyone else who made this happen. I was content to wait a year for this, but this makes M17 so much better IMO. Can't wait to come up with some special packages on defense!
Agreed . I to want to thank them all, for making that happen before/at release, when before it wasnt happening at all this madden.


Quote:
Originally Posted by Mauer4MVP
If the system doesn't allow a very common formation sub then it's not fully done.
Im not sure what your definition of very common.But for my definition, i would hardly call it very common. Sure it happens , but if one took all the plays ran in an NFL season, id bet its less than 5% of plays are done like how some are complaining about not being able to do.

Offline, i agree, let them do what they want.Online, as a commish, personally im glad to see restrictions. The restrictions do not seem to hinder a majority of subs you see in real life , on a very common amount of calls. It may hinder a very tiny amount of calls, that are not called that often in real life either. My money is on , it would work better in madden than real life more often than not.

While i know someone is thinking to type - if you have good owners in league , its not an issue. Then maybe you haven't ran a league year round for 6 years with 32 owners like i have i guess. We keep a large core of owners, 26 this year, brought back a few returning guys, who took time off in summer, and brought in 3 new guys. Those are the ones you have to watch. You want to give people a chance to prove themselves, but you dont want a headache being created by something like this with no limits. There is more than enough for a commish to keep up with as it is.

This was something not originally ready for this madden, that they got in. I thank them for some limits on it for online franchises.
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Last edited by howboutdat; 08-11-2016 at 11:20 AM.
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