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NBA 2K17 Patch 1.12 Available Now, Patch Notes Included

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Old 04-07-2017, 05:35 PM   #65
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Re: NBA 2K17 Patch #12 Available Now, Patch Notes Included

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Originally Posted by Yesh2k
It's gone back to similar to how it played closer to release. It's definitely easier because it rewards good defence (less ridiculous 3's in your teams face) and your team mates are more useful. I think HoF will basically be superstar with improved ACE settings as czar wanted at release, so you should have no trouble adjusting to HoF.

The way i see it, is I'm going to win the games anyway, so having the game play nicer and less ridiculously is a plus, because useless team mates, CPU mirroring controller input, and draining 3 after 3 regardless of abilities or defence is not the way to move the series forward.
I'm seeing interesting things like more natural steals and like you say not much more 3pt wide open because your teammates. They look smarter on offense too also. I like that.

My only problem now it's become easy for the user and my Center (Cousins i play for Pelicans) getting around 25 rebounds for game lol. I guess nothing is perfect.
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Old 04-07-2017, 05:39 PM   #66
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Re: NBA 2K17 Patch #12 Available Now, Patch Notes Included

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Originally Posted by RickyRubio9
I'm seeing interesting things like more natural steals and like you say not much more 3pt wide open because your teammates. They look smarter on offense too also. I like that.

My only problem now it's become easy for the user and my Center (Cousins i play for Pelicans) getting around 25 rebounds for game lol. I guess nothing is perfect.
I think changing the way collisions work makes the difference between good rebounders and bad rebounders much more noticeable, as you don't get yanked into dodgy boxout animations so much and when you do, you can actually get around them sometimes now.
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Old 04-07-2017, 05:54 PM   #67
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Re: NBA 2K17 Patch 1.12 Available Now, Patch Notes Included

Played my first MyCareer game post patch and I like it so far. There's still some things that aren't perfect and probably will be that way for the duration of the game but for a 12 minute game on HOF, it had a realistic score (106-98) with my team having 47% FG and the opposing team having 39% (they had 40some% in the first half and 20some% in the second). Keeping in mind I started this particular save weeks after the game came out, this isn't with the updated tendencies since I don't think those would carry over to old saves so I imagine it may be even smoother on a fresh save.

Wish the load times could have been improved since having a few MyCareers means more than a minute in load times (compared to the 45 seconds on another account with only one career) but I felt more like I was playing actual basketball in this game more than I have in a while. It was nice not to be double teaming even for just assists (which used to happen often) and I'll have to see how it is online but the passing felt crisp again like it did before to me too. Kudos to 2K for taking care of some issues.
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Old 04-07-2017, 05:59 PM   #68
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Re: NBA 2K17 Patch 1.12 Available Now, Patch Notes Included

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Originally Posted by Inzombniac
Played my first MyCareer game post patch and I like it so far. There's still some things that aren't perfect and probably will be that way for the duration of the game but for a 12 minute game on HOF, it had a realistic score (106-98) with my team having 47% FG and the opposing team having 39% (they had 40some% in the first half and 20some% in the second). Keeping in mind I started this particular save weeks after the game came out, this isn't with the updated tendencies since I don't think those would carry over to old saves so I imagine it may be even smoother on a fresh save.

Wish the load times could have been improved since having a few MyCareers means more than a minute in load times (compared to the 45 seconds on another account with only one career) but I felt more like I was playing actual basketball in this game more than I have in a while. It was nice not to be double teaming even for just assists (which used to happen often) and I'll have to see how it is online but the passing felt crisp again like it did before to me too. Kudos to 2K for taking care of some issues.
I had a similar experience, 112-107 with both teams shooting in the 44-48% range; the only issues I had was the cpu got 19 steals (though I only had 1 TO and it was legit my fault).
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Old 04-07-2017, 06:00 PM   #69
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Re: NBA 2K17 Patch 1.12 Available Now, Patch Notes Included

Was it really 7 gigs? Steam says 45mb.

Edit: Never mind. It hasnt been released to PC

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Old 04-07-2017, 06:02 PM   #70
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Re: NBA 2K17 Patch 1.12 Available Now, Patch Notes Included

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Originally Posted by de_jesus
Was it really 7 gigs? Steam says 45mb.

Edit: Never mind. It hasnt been released to PC

Sent from my SM-G930V using Tapatalk
It's most likely not 7GB, consoles are a bit weird when it comes to figuring out patch sizes.
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Old 04-07-2017, 06:50 PM   #71
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Re: NBA 2K17 Patch 1.12 Available Now, Patch Notes Included

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Originally Posted by MrWrestling3
It's most likely not 7GB, consoles are a bit weird when it comes to figuring out patch sizes.
If I remember reading right, PS4 has something where you have to download the previous patches again thus the 7 GB.

It was a bit over 2 GB for Xbox when I downloaded it so I would suspect PC would probably be the same.
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Old 04-07-2017, 07:23 PM   #72
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Re: NBA 2K17 Patch 1.12 Available Now, Patch Notes Included

Haven't tried my point forward yet, but I sort of see a difference with my LDD.

I feel like my bumping is less affective and it can be harder to stay on playmakers. The upside is when I get bumped playing defense, it doesn't screw me up as much. Will see how it goes.

Anyone else experiencing bad lag, though? I don't know if it's just me, but I played a couple walk-ons today and the game has been freezing and then going super fast to catch up. I don't usually get that kind of lag, but maybe its a Friday/Patch thing.
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