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MLB The Show 17 Patch 1.05 Available Now, Patch Notes Included

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Old 05-01-2017, 03:01 PM   #113
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Re: MLB The Show 17 Patch 1.05 Available Now, Patch Notes Included

Quote:
Originally Posted by stealyerface
I am playing with my Pitcher Accuracy and Consistency both set at one.

I am wondering if the passed ball/wild pitch propensity is being enhanced due to my pitcher's settings being set low?

But if I set my settings higher, my guys would be too accurate.

I wonder if a happy medium should be tested?

~syf
I am at consistency 3 control 2 and am getting ultra realistic strike percentages and games. I am alos not throwing tons of wild pitches. The game for me has been really incredible since release and the last 2 patches have cleaned up some bugs and I could not be happier.

More stuff though needs to be cleaned up like some OSD bugs inside franchise mode. But the game is playing incredibly. Hitting and fielding has never ever been better IMO.
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Old 05-01-2017, 03:02 PM   #114
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Re: MLB The Show 17 Patch 1.05 Available Now, Patch Notes Included

Quote:
Originally Posted by stealyerface
I am playing with my Pitcher Accuracy and Consistency both set at one.

I am wondering if the passed ball/wild pitch propensity is being enhanced due to my pitcher's settings being set low?

But if I set my settings higher, my guys would be too accurate.

I wonder if a happy medium should be tested?

~syf
This is why I'd prefer the games with default sliders to be a little tighter on wild pitches (and HBPs)... I also like to lower Pitcher Control/Consistency to adjust CPU offense and wildness of pitchers (to increase walks and simulate the IRL difficulty of commanding pitches), but with wild pitches (as well as hit-by-pitch) too high at default, we don't really have a lot of leeway in lowering these sliders, since pretty much the only way to adjust the frequency of WPs and HBPs is to use Pitcher Consistency (Control also contributes some), but with wild pitches too high we cannot really lower them further.
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Old 05-01-2017, 03:12 PM   #115
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Re: MLB The Show 17 Patch 1.05 Available Now, Patch Notes Included

The latest online freeze I experienced is the pitch going through the middle of the catcher and the game locks up. Both me and opponent could not move are players or access any menus. Basically a wait to see who quits first. They need to overhaul online coding. This is ridicolous.
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Old 05-01-2017, 03:29 PM   #116
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Re: MLB The Show 17 Patch 1.05 Available Now, Patch Notes Included

Quote:
Originally Posted by Armor and Sword
I am at consistency 3 control 2 and am getting ultra realistic strike percentages and games. I am alos not throwing tons of wild pitches. The game for me has been really incredible since release and the last 2 patches have cleaned up some bugs and I could not be happier.

More stuff though needs to be cleaned up like some OSD bugs inside franchise mode. But the game is playing incredibly. Hitting and fielding has never ever been better IMO.
Hmm...

I'll make a slider tweak tonight and play a five game set.

What makes it tough when it comes to the slider-able games, is that you get one guy playing with the Power and Contact at four and three respectively, and another guy at six and four. So when either one makes comments, or has issues, it is tough to decipher how much of it is actually and issue, or how much is driven by the sliders taking control of one or more aspects, which get compounded with the issue.

For instance, I have my baserunning slider set so low, I do not see any issues with stealing being unrealistic.

But, I have my fielder speed set low enough that when a ball gets by or over my outfielder's heads, their speed slider plays just as large a role as my baserunner speed, as does their speed rating.

So while I can say, "I see no issue with the homerun length, or the amount of homeruns", the probably cause of this is my power and solid hit levels being low.

I prefer a defensive game over the offensive onslaught, so for me, I see no issues with Homerun distance and numbers...

I had not thought of the game imposing a more severe penalty on my catcher, by nerfing my control and consistency of my pitcher, to the point where I wanted to feel the pressure of hitting my spots without leaving pitches in a hit-able situations. Therefore, while I pick at corners, and nibble at the black, walking the tightrope between serviceable pitches and whiplash from jets leaving the tarmac, I may have put an extra burden on my catching squad.

Did my low settings inadvertently trigger wild pitches and passed balls within the confines of the Classic Pitching, because the game felt it needed to factor in a wild pitch, based on my sliders?

Is this why I could purposely stay away from the low stuff, in an attempt to keep the CPU from running on my fatuity, but I would still get an occasional fastball called for a strike and in the strike zone that would ricochet off the catcher's mitt like a stray bullet in a canyon?

Maybe my slider set causes my personal experiences to differ from others', therefore making it frustrating that other people can't understand my frustration?

Either way, the game is too good to make a huge production out of this, and before I take to the streets and loot and riot, I'll tweak my Consistency and Control up a bit, play a few game test set, and see if that small adjustment makes a difference...

That seems like a reasonable idea.

He said.

~syf
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Old 05-01-2017, 03:38 PM   #117
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Re: MLB The Show 17 Patch 1.05 Available Now, Patch Notes Included

It did not make the patch notes, but this is something we did tweak a bit for this patch. I have seen a lot of posts about it in this thread, so I assume all of the comments are based on seeing it still happening too often with 1.05 installed.

As you said in another post, it is a delicate balance...and we will continue to work on it.

Thanks!



Quote:
Originally Posted by Armor and Sword
I rather them not screw with base runner logic and fix the glaring issue of the catcher animation being too relaxed and nonchalant. Because in the real world while they don't all result in a gunned down runner, they are urgently trying to throw them out.

The problem in the past is there were no balls in the dirt animations like we have now (love the new blocking animations etc etc) and the catchers would be lighting fast.

Finding that balance will be something I think they get right for 18. I have this feeling this is what we got for 17.

Every year, every iteration we get some warts in sports games and as die hard sports gamers we need to find ways to reduce and mitigate it on our end when it can't be fixed for whatever reason. Because I believe if it can be fixed it will be. But if this is hard coded animations...I doubt it. Much like the glitchy check swing animations on 16 could not be repaired.

I know I can easily not cheese this exploit. The CPU will however cheese it. So I am far more afraid to throw junk, with a guy who has average to bad stuff that night, in critical situations, with men on base.

Unfortunately online gamer's will cheese each other badly. Can't do anything there.

But offline.....I can manage this in my little virtual baseball universe.

However if they can tune the base runner logic based on speed rating that can be a band aide.
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Old 05-01-2017, 03:45 PM   #118
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Re: MLB The Show 17 Patch 1.05 Available Now, Patch Notes Included

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Originally Posted by Chris_SCEA_Sports
It did not make the patch notes, but this is something we did tweak a bit for this patch. I have seen a lot of posts about it in this thread, so I assume all of the comments are based on seeing it still happening too often with 1.05 installed.

As you said in another post, it is a delicate balance...and we will continue to work on it.

Thanks!
Great news! Thanks for you guys hard work
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Old 05-01-2017, 03:45 PM   #119
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Re: MLB The Show 17 Patch 1.05 Available Now, Patch Notes Included

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Originally Posted by JKSportsGamer1984
Are the lighting glitches fixed? Especially the glitch where the pitcher & batter will change tones when the pitcher starts his throwing motion? It's as if the pitcher & batter lose their polygon count when the pitcher starts his throwing motion. I hope this has been addressed because it's distracting & it's kind of hurting my experience.
same question here
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Old 05-01-2017, 03:50 PM   #120
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Re: MLB The Show 17 Patch 1.05 Available Now, Patch Notes Included

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Originally Posted by JKSportsGamer1984
Are the lighting glitches fixed? Especially the glitch where the pitcher & batter will change tones when the pitcher starts his throwing motion? It's as if the pitcher & batter lose their polygon count when the pitcher starts his throwing motion. I hope this has been addressed because it's distracting & it's kind of hurting my experience.
This isn't a bug. It's the way it's designed to preserve performance during gameplay.
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