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MLB The Show 17 Patch 1.05 Available Now, Patch Notes Included

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Old 05-02-2017, 10:19 AM   #177
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Re: MLB The Show 17 Patch 1.05 Available Now, Patch Notes Included

This may or may not be related to the patch but in a game last night as the Indians against the Tigers in franchise mode, I had 2 odd glitches with the fielding. I'm pitching late in the game, tied 2-2 with Kluber on the mound. I walked the lead off guy and the next guy hits a grounder up the middle but more to the Shortstop side. It seems like it might be playable so I am pushing to the right on the stick to give Lindor a shot at it. Apparently the CPU had determined this was getting through and had given me control of the center fielder who was not even in view yet. As the ball rolls into center field I see the CF has run himself out of position. Even though the ball wasn't hit that hard, I cannot change direction fast enough and it rolls to the wall. The batter gets a triple and the run scores. I thought this was odd as I never saw that in my 30-40 games prior to the patch.

But when it happened again 2-3 batters later but to right field and with the first baseman it causes me concern. The ball was hit on the ground just a little to the right of the first baseman. I push towards second to make the play but again, the CPU had given me control of the right fielder and I was accidentally pushing him away from the ball and it was able to roll past me to the wall allowing a 2nd triple on what should have been a single and in my mind possibly an out if could have controlled the infielder at all.

Is anyone else seeing this? Even if it was before the patch. Just seems odd it happened twice in one inning and I had never seen that before.

THanks,.
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Old 05-02-2017, 10:37 AM   #178
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Re: MLB The Show 17 Patch 1.05 Available Now, Patch Notes Included

I never realized that Rick Porcello was from the 49th state of Alaska.

Who knew?

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Old 05-02-2017, 10:42 AM   #179
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Re: MLB The Show 17 Patch 1.05 Available Now, Patch Notes Included

This is more related to 1.04, but it's nice to finally hit some doubles. Opposite field hits that used to carry unnaturally for home runs are now dropping as 2 baggers.
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Old 05-02-2017, 11:14 AM   #180
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Re: MLB The Show 17 Patch 1.05 Available Now, Patch Notes Included

Played QC last night and it worked great. Only issue I have is wild pitches, it's tuned down post patches, but still too high. Probably seeing about 3-4 a game, pre-patch was about 6-7


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Old 05-02-2017, 11:18 AM   #181
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Re: MLB The Show 17 Patch 1.05 Available Now, Patch Notes Included

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Originally Posted by loganmorrison1
Played QC last night and it worked great. Only issue I have is wild pitches, it's tuned down post patches, but still too high. Probably seeing about 3-4 a game, pre-patch was about 6-7


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How are you seeing so many wild pitches? I use Hall of Fame difficulty for pitching and I only see one every game. Are you doing the wild pitches or is the computer pitcher doing them?

You might be hitting the pitching marker to low or too high.

What pitching interface do you use?

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Old 05-02-2017, 11:19 AM   #182
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Re: MLB The Show 17 Patch 1.05 Available Now, Patch Notes Included

Balls in the dirt.

I threw 4 in my last game vs the Cubs (an amazing 11 inning Yankees win btw that I streamed this morning)

Sanchez blocked/smothered every single one and the CPU never took off.

Great job SDS.

The game is playing fantastic.

Just hope we work out some OSD bugs.

Also had an AI lineup logic bug in a 1996 Marlins vs Braves game.

The Braves used their back up catcher to PH but then later in the game they had Andruw Jones PR for Javy Lopez in a 1 run game where they would have to take the field again (this was the top of the 8th)

Houston we have a problem.

They did not have a 3rd catcher so Jones ended up catching.

It was a disaster as he could not catch a cold.

Never saw this happen before.




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Old 05-02-2017, 12:01 PM   #183
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Re: MLB The Show 17 Patch 1.05 Available Now, Patch Notes Included

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Originally Posted by BigOscar
Not specific to this patch, but is anyone else having an issue with the computer not putting anyone on the 60 day DL in franchise? I'm 2 months in and went to check to see if any teams might need cover and there isn't a single guy on it. Plenty of guys who should be on it (Lorenzo Cain out for 5-6 months, but only on the 10 day DL for example)

Is this just in my franchise?
I played a QC game last night and simmed the rest of the day's games. A player from one of the sim games is out 6 months. I found him on the 60 day DL of the computer team. I do though see some players out for 2-3 months on the 10 day DL. Pedroia was/is out with a broken arm and he is on the 60 day DL but I may have put him there. So I'm getting a bit of a mixed bag.
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Old 05-02-2017, 12:03 PM   #184
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Re: MLB The Show 17 Patch 1.05 Available Now, Patch Notes Included

Quote:
Originally Posted by Armor and Sword
Balls in the dirt.

I threw 4 in my last game vs the Cubs (an amazing 11 inning Yankees win btw that I streamed this morning)

Sanchez blocked/smothered every single one and the CPU never took off.

Great job SDS.

The game is playing fantastic.

Just hope we work out some OSD bugs.

Also had an AI lineup logic bug in a 1996 Marlins vs Braves game.

The Braves used their back up catcher to PH but then later in the game they had Andruw Jones PR for Javy Lopez in a 1 run game where they would have to take the field again (this was the top of the 8th)

Houston we have a problem.

They did not have a 3rd catcher so Jones ended up catching.

It was a disaster as he could not catch a cold.

Never saw this happen before.




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What the OSD bugs your speaking of in Franchise mode?


The CPU PH the backup catcher is a big problem, Ive seen it a few times this yr, and every time I end up winning the game because it ends up costing the CPU the game. I cant imagine it would be that hard to code the CPU to not use the backup catcher, unless he is coming in to catch the rest of the game, but maybe it is. I know this happen some in years past, but I dont remember it ever being this bad.

Havent play enough games yet to know for sure, but this patch does seem to have improved the game.
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