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NBA 2K23’s contest system

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Old 08-06-2023, 07:28 PM   #1
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NBA 2K23’s contest system

I really like where we ended up at the end of the year as far as the contest system and the CPU’s defensive reaction goes…A lot of the glue/psychic AI was removed and allowed the creativity to flow on offense…which is a big part of the game for me personally..

Shots like these were very hard to come by on HOF (or even all star) previous years..

https://streamable.com/vdu3ev

It can always use improvements but I hope they build off 2K23s momentum
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Old 08-06-2023, 07:30 PM   #2
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Re: NBA 2K23’s contest system

Was your shooting sliders Gather/Strength on default [emoji848]
Because it's very hard to make contest shots on hof

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Old 08-06-2023, 07:43 PM   #3
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Re: NBA 2K23’s contest system

Nope default everything HOF


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Old 08-07-2023, 05:57 AM   #4
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Re: NBA 2K23’s contest system

I feel like in 2k23 its always:


- covered: miss
- open: make


To me I mostly know if a ball is going in ahead of time. Felt more natural in the older games.
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Old 08-07-2023, 09:40 AM   #5
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Re: NBA 2K23’s contest system

On standard HoF no way was I making contested shots like that. But lowering jumper defensive strength sliders to 10 for user and cpu and it’s perfect for me. But 2K23’s defense is the best of any 2K I’ve played for sure (I haven’t played all). It’s organic without 2K22’s glue on ball defense cheese. You can still dunk away with good slashers but when I turn cpu defense sliders to 98 (on ball, awareness, lateral, consistency) and help defense to around 70, it’s perfect. On ball is sticky but still human, and help defense is effective.
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Old 08-07-2023, 10:51 AM   #6
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Re: NBA 2K23’s contest system

I'm still playing on the Season 5 patch old-gen, so not the newest latest of anything, but I recently switched to default Pro just to see what it was like (I was mostly jumping between All-Star, Superstar, and HOF all year) and I have to say that shooting is great on Pro. When wide open it's reasonably forgiving, yet I still have a chance to hit a contested shot, so long as I time it well and it isn't an awful shot (i.e., way out of range or while being actively smothered by a defender). I haven't really done further slider tweaking yet, but my feeling is that starting from Pro and then beefing up the CPU (shooting, IQ, etc.) might be the way to go.
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Old 08-07-2023, 01:34 PM   #7
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Re: NBA 2K23’s contest system

What’s the online default difficulty for 2K23? I feel games these days now focus on whatever the online default. I like your ideas!!

Quote:
Originally Posted by vetmin
I'm still playing on the Season 5 patch old-gen, so not the newest latest of anything, but I recently switched to default Pro just to see what it was like (I was mostly jumping between All-Star, Superstar, and HOF all year) and I have to say that shooting is great on Pro. When wide open it's reasonably forgiving, yet I still have a chance to hit a contested shot, so long as I time it well and it isn't an awful shot (i.e., way out of range or while being actively smothered by a defender). I haven't really done further slider tweaking yet, but my feeling is that starting from Pro and then beefing up the CPU (shooting, IQ, etc.) might be the way to go.
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Old 08-07-2023, 04:42 PM   #8
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Re: NBA 2K23’s contest system

Quote:
Originally Posted by DaWolf
I feel like in 2k23 its always:


- covered: miss
- open: make


To me I mostly know if a ball is going in ahead of time. Felt more natural in the older games.
This is what the extreme portion of players want. No randomness, all "stick skills".

I'd be curious how many of those players watch the real games because a big part of why the NBA can be so exciting is because of the randomness. The fact that Stephen Curry can have a bad night shooting 3/13 from 3 is what makes the NBA special. How boring would it be if every game players shot the same and there was no variance?
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