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College "SmashMouth" Heisman Slider set

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Old 07-27-2024, 02:36 PM   #1
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College "SmashMouth" Heisman Slider set

Good day, I'll throw my hat in the ring as well. For those with a similar play style and skill level these will do you righteous! These have been near perfect for my style of play and skill level. Let me know how they play out for you .

HUM

QB Accuracy - 23
Pass Block - 56
WR Catch - 83
Run Block - 10
Fumbles - 70
Pass D React - 50
Interception - 15
Pass Cov - 50
Tackle - 45

CPU

QB Accuracy - 1
Pass Block - 32 Still testing CPU numbers)
WR Catch - 6 (Still testing CPU numbers)
Run Block - 37 (Still testing CPU numbers)
Fumbles - 70
Pass D React - 40
Interception - 15
Pass Cov - 40
Tackle - 40

Injuries - 15
Fatigue - 70
Speed Parity - 70

Last edited by kingsofthevalley; 07-27-2024 at 02:46 PM.
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Old 07-29-2024, 06:48 AM   #2
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Re: College "SmashMouth" Heisman Slider set

These look interesting thanks for posting them!
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Old 07-31-2024, 12:41 AM   #3
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Re: College "SmashMouth" Heisman Slider set

Quote:
Originally Posted by wolverinemaniac
These look interesting thanks for posting them!
Looks like the latest title update has thrown these out of whack. I'm going to go up in small increments of maybe one to two points. CPU QB acc and WR catch seem to be the only culprits, everything else seems to be fine as is. I'm currently at:

CPU QB acc = 2
CPU WR catch = 6

CPU QB acc may be ok, however, the CPU WRs are dropping too many wide open shots right now. I'll keep going up on WR catch until I hit a good spot, I'm anticipating 10 or 15. Will find out shortly.
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Old 07-31-2024, 12:49 AM   #4
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Re: College "SmashMouth" Heisman Slider set

I posted this in Canes thread and that’s the sliders I’m currently using but I thought you might have some ideas…

Any ideas on how to not have user rushing be over powered? I can run for crazy amounts just by box counting. I turned the run blocking slider down to 0 but it didn't really do anything. You would think the adaptive AI would start putting more people in the box when I am gashing them but nope...

Last two games

465 yards on 67 rushes
497 yards on 66 rushes

Playing as ULM against South Alabama and Marshall
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Old 07-31-2024, 09:09 AM   #5
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Re: College "SmashMouth" Heisman Slider set

Quote:
Originally Posted by bakerpa25
I posted this in Canes thread and that’s the sliders I’m currently using but I thought you might have some ideas…

Any ideas on how to not have user rushing be over powered? I can run for crazy amounts just by box counting. I turned the run blocking slider down to 0 but it didn't really do anything. You would think the adaptive AI would start putting more people in the box when I am gashing them but nope...

Last two games

465 yards on 67 rushes
497 yards on 66 rushes

Playing as ULM against South Alabama and Marshall
I don't want to sound like I'm saying you're telling fairy tales lol, but thats hard for me to believe man. Playing on Heisman, with HUM Run block at 0, and you're breaking almost 500 yards in a game? I would have to actually see that in action! To answer your question, negative, I don't have any ideas for that situation, maybe turn the CPUs tackling up a few notches?
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Old 07-31-2024, 09:11 AM   #6
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Re: College "SmashMouth" Heisman Slider set

Currently testing with CPU WR catch = 7. It has significantly helped them out, I'll say that much for now. Major difference from when I had it at 6.
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Old 07-31-2024, 09:31 AM   #7
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Re: College "SmashMouth" Heisman Slider set

Going to try these out tonight.
Might be a good set for me.
Looks like to take the heisman ea down a little and make it more fair but still heisman ai.

Do you see any fumbles at 70?
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Old 07-31-2024, 09:45 AM   #8
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Re: College "SmashMouth" Heisman Slider set

Quote:
Originally Posted by kingsofthevalley
I don't want to sound like I'm saying you're telling fairy tales lol, but thats hard for me to believe man. Playing on Heisman, with HUM Run block at 0, and you're breaking almost 500 yards in a game? I would have to actually see that in action! To answer your question, negative, I don't have any ideas for that situation, maybe turn the CPUs tackling up a few notches?
I wish I was lying. I'm going to try bumping up tackling. I really think it comes does to lack of adjustments from the CPU. I line up in pistol trips and if they only have 5 or 6 people in the box, I can run a weak side zone or slam and pick up yards all day.
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