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Proplay vs MoCap animations/players, how big a difference do you feel?

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Old 10-29-2024, 12:39 AM   #1
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Proplay vs MoCap animations/players, how big a difference do you feel?

Curious how you guys feel about this, namely those who play old school eras and also modern era back to back (or even better yet, if you combine players on the court).

Do you feel a sizable difference in realism to the specific players or smoothness when going back to guys who use mocap animations as opposed to those using proplay animations as their signatures?
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Old 10-29-2024, 01:21 PM   #2
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Re: Proplay vs MoCap animations/players, how big a difference do you feel?

Player signature animations make a big difference in terms of feellng and immersion, at least for me.

For example, Luka has a huge amount of new ProPlay animations but also some MoCap animations from the year he was the cover athlete. So basically everything you do in the game is something he does look irl too.

There are players from older eras that have great mocap animations like Dirk but it's no comparable to the current era and the ProPlay addition.
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Old 10-29-2024, 04:11 PM   #3
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Re: Proplay vs MoCap animations/players, how big a difference do you feel?

Proplay is the greatest leap in animations since sig shots were introduced in 2k7
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Old 10-29-2024, 09:16 PM   #4
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Re: Proplay vs MoCap animations/players, how big a difference do you feel?

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Originally Posted by Smirkin Dirk
Proplay is the greatest leap in animations since sig shots were introduced in 2k7
Makes you wonder how they’ll be able to move forward with older and current eras being that proplay will keep evolving while mocap gets phased out (such as all mocap dribble styles that used to be in the game already being removed). The juxtaposition between older eras and current eras animations when it comes to immersion will just get more stark.
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Old 10-30-2024, 02:26 AM   #5
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Re: Proplay vs MoCap animations/players, how big a difference do you feel?

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Originally Posted by AIRJ23
Makes you wonder how they’ll be able to move forward with older and current eras being that proplay will keep evolving while mocap gets phased out (such as all mocap dribble styles that used to be in the game already being removed). The juxtaposition between older eras and current eras animations when it comes to immersion will just get more stark.
The lay up animations juxtaposition is nuts. The modern ones are quick and explosive. The eras ones are awful.
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Old 10-30-2024, 08:23 PM   #6
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Re: Proplay vs MoCap animations/players, how big a difference do you feel?

Quote:
Originally Posted by Smirkin Dirk
Proplay is the greatest leap in animations since sig shots were introduced in 2k7
Man I wrote this long post that got erased before it was sent. It makes the game feel so damn real.

You guys haven't even mentioned go to shots. I started creating content based off certain players animations. I have a few more on the way
https://youtube.com/playlist?list=PL...VmfC_9A8lgpUub

Today I found out that they even have pro play one dribble pull up for players like Klay Thompson and others.
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Old 10-30-2024, 09:39 PM   #7
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Re: Proplay vs MoCap animations/players, how big a difference do you feel?

I like the ProPlay additions but I feel like we need a Street Fighter style move list to be able to fully enjoy them. IMO it’s a little unrealistic to expect people to “spend hours in the lab” to be able to fully enjoy the hard work and dedication needed to add these games. This is why I feel that the MyPlayer stuff negatively impacts the game overall. My first 2K was 2K7, and this is the first year I feel that I don’t have the time needed to understand the game and fully enjoy. There’s no reason I shouldn’t be able to pick a random team and enjoy these animations without having to practice with each player.
But nonetheless, MyPlayer isn’t going anywhere. So that’s why I think a move list would definitely help to allow us to enjoy all the animations.
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Old 10-31-2024, 04:17 PM   #8
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Re: Proplay vs MoCap animations/players, how big a difference do you feel?

Quote:
Originally Posted by wrestlinggod1
I like the ProPlay additions but I feel like we need a Street Fighter style move list to be able to fully enjoy them. IMO it’s a little unrealistic to expect people to “spend hours in the lab” to be able to fully enjoy the hard work and dedication needed to add these games. This is why I feel that the MyPlayer stuff negatively impacts the game overall. My first 2K was 2K7, and this is the first year I feel that I don’t have the time needed to understand the game and fully enjoy. There’s no reason I shouldn’t be able to pick a random team and enjoy these animations without having to practice with each player.
But nonetheless, MyPlayer isn’t going anywhere. So that’s why I think a move list would definitely help to allow us to enjoy all the animations.
No that's where the magic of go to shots come in. Just hold up on the RS. You can break it out using the RS. You get realistic player movement. While also getting younger group into the game while they learn the advanced stuff. Not to mention being people connection with the button.
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