I just meant that you're exploiting what you've identified as a dysfunctional part of the AI, since to me it sounded like you recognized the reluctance on the CPU's part to call for doubles and were consequently hunting for mismatches (i.e., exploiting your real-life knowledge that the video game players will be too stupid to double in a situation where real-life players would).
But...
...it sounds like you're not manually hunting for mismatches, but rather they just constantly fall into your lap for no reason at all? That would indeed be an issue but it's just not my experience, at least in the halfcourt. It's been awhile since I played 2K22, and I have barely played 2K24, but on 2K23 I just don't experience constant pointless switching from the CPU. Not with my player and not with my CPU teammates. I do play using
my gameplay mod,*** but I don't remember switching issues from prior to then either. I even just played a few minutes to test (default roster Warriors v. Celtics, locked to Curry) and despite the AI calling several high PNRs for me, I never got a switch, nor did I see any switches on my teammates. If anything I feel like the CPU tends to stay a bit too attached.
Where 2K notoriously struggles with player matchups is of course in transition, such that even good teams in the game feel like IRL bad transition defense teams. It's probably better in 2K25 (can't remember; I uninstalled it because it was just dead weight on my hard drive), but still with room for improvement. One of the oldest MyLEAGUE/MLO 'house rules' in the book is after a 'normal' rebound you gotta take a breath and walk the ball up for a halfcourt possession, not get the ball out in transition by turbo'ing / ping-pong-passing it up like a team full of Magic Johnsons after every rebound.
Not saying you're doing that necessarily, but that's the one spot in the game where I feel like I could unrealistically often take advantage of dumb mismatches if my life depended on winning.
So, in short, I've never experienced the sort of overswitching that you are experiencing, though the lack of double teams is definitely an issue by default, as are plenty of other aspects of defense, most of which people are still complaining about re: 2K25, I think (help D, defenders going under on good shooters, the usual suspects).
***NOTE: Despite the name of my gameplay mod, it's not literally 2K24 gameplay on 2K23; what I did was transplant certain 2K24 files to 2K23, which improves the 2K23 gameplay and fixes a playcalling bug, but lots of additional files / variables affect gameplay, so in reality 2K23 with this mod just has its own flavor of gameplay that is different than both default 2K23 and default 2K24.
Happy to help, and while I don't totally share your experience of the gameplay, I do share your sentiment of "absolutely insane you gotta use a cheat engine to [INSERT A BILLION OTHER THINGS]". That's why I find 2K basically unplayable on console; there's too much stuff you need to change or be in control of that 2K walls you off from.
No worries!