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Whats the Most Important Gameplay Issues That Have Not Yet Been Addressed?

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Old 06-23-2009, 03:45 PM   #1
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Whats the Most Important Gameplay Issues That Have Not Yet Been Addressed?

I'm going to tip toe through my words because of the over sensitivity of some on these boards, but what do you guys most concerned about as far as gameplay for Madden 10 goes?

I want the sim community and the tourney style community to be united in the future. The only things really separating the 2 anymore are the RC and FB dive......without those two things Madden 09 wouldve been damn close to being 100% sim. What do you guys think needs to happen still so theres no separation between "tourney play" and "sim play"?
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Old 06-23-2009, 03:52 PM   #2
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Re: Whats the Most Important Gameplay Issues That Have Not Yet Been Addressed?

Lower Tom Brady's throw power Just kidding

I am interested in how they fixed and/or changed the RC. Another factor that really needs to be added is Real-Time Fatigue. Players are still running down the field at the exact same pace once they get to top speed and this causes a lot of balance issues.

IRL a DB who picks off a pass does not run his 4.30 speed over 100 yards. If I were to throw a pass 40 yards deep and the DB picked it off and he returns it; He has now ran 140 yards in a single play. IRL this player would look like James Harrison on the return. By the last 30-40(if not more) yards he was much slower then when he started the return.(that is one example and here is another with a video to show how badly real-time fatigue is needed because plays like this should not/do not happen IRL.)



He should not look like he is out for a jog in the park. The player runs 100 yards like its nothing and maintains the same speed once he hit max speed.

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Old 06-23-2009, 03:53 PM   #3
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Re: Whats the Most Important Gameplay Issues That Have Not Yet Been Addressed?

Fixing the running animation would of been great. Also, the commentary... I hate how no announcer gets excited when theres a game scoring touchdown/fieldgoal or something of that nature.
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Old 06-23-2009, 03:54 PM   #4
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Re: Whats the Most Important Gameplay Issues That Have Not Yet Been Addressed?

Quote:
Originally Posted by deloz
I'm going to tip toe through my words because of the over sensitivity of some on these boards, but what do you guys most concerned about as far as gameplay for Madden 10 goes?

I want the sim community and the tourney style community to be united in the future. The only things really separating the 2 anymore are the RC and FB dive......without those two things Madden 09 wouldve been damn close to being 100% sim. What do you guys think needs to happen still so theres no separation between "tourney play" and "sim play"?
First, "tourney play" and "sim play" shouldn't be mutually exlcusive. Since Madden 10 is supposed to be a football simulation, the user shouldn't have a choice between " tourney play" and "sim play". "Sim play" should be manditory, and the style formally known as "tourney play" shouldn't be an effective style in Madden 10, if Ian and company have done their job.

Basically, the exploits need to be gone. That's the reason why "tourney play" exist at all. It's effective, and the ballers at the tournaments are playing for money, not pride.
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Old 06-23-2009, 03:58 PM   #5
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Re: Whats the Most Important Gameplay Issues That Have Not Yet Been Addressed?

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Originally Posted by Dmacho
First, "tourney play" and "sim play" shouldn't be mutually exlcusive. Since Madden 10 is supposed to be a football simulation, the user shouldn't have a choice between " tourney play" and "sim play". "Sim play" should be manditory, and the style formally known as "tourney play" shouldn't be an effective style in Madden 10, if Ian and company have done their job.

Basically, the exploits need to be gone. That's the reason why "tourney play" exist at all. It's effective, and the ballers at the tournaments are playing for money, not pride.
Well, thats my point man. Without the RC and Fb dive in Madden 09, the game was pretty sim. I guess the faults of man coverage are in that category too.

I hope Im wrong, but I seriously doubt we will have a totally sim Madden this year. it will be a huge step in the right direction, but one year isnt enough time to eliminate the simple minded BS that rules tourney style Madden. At least we have people making the game who seem to care now.
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Old 06-23-2009, 04:02 PM   #6
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Re: Whats the Most Important Gameplay Issues That Have Not Yet Been Addressed?

Salary Cap, Free Agency, and Basic Trade Logic in Online Franchise
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Old 06-23-2009, 04:06 PM   #7
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Re: Whats the Most Important Gameplay Issues That Have Not Yet Been Addressed?

Logic in all aspects of the game...it's being worked on but still needs more
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Old 06-23-2009, 04:11 PM   #8
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physics, momemtum, change of direction, turning radiuses
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