Banned
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Re: Sim style Gamplay ....the Bible. (for the guys who don't know what cheese is)
The “No Sim” Baller
On the flip side, we have the “No Sim” gamers. I’d say they account for roughly 95% of all the gamers out there….at least the players in the ranked lobbies, that is. These are the people that nobody wants to play. Not because they’re good, but rather because they’re exactly like almost every other player out there, and will exploit anything they can in order to get the win. I’m going to quickly describe the most common traits and techniques these guys use:
Defense
* Excessive double teaming
Dirty players typically double team A LOT. They do this because they’ve perfected taking a player off the ball and going for the deflection of any pass coming from the double team. I said perfected like it’s a skill, my bad…it’s definitely not. Everybody knows that this is way too easy, and not realistic in any way. Just as a quick tip, any strategy that seems like a good idea when you’re brand new to the game is usually the least skilled approach. It’s sad to see how many players out there have played over a hundred games online and are still using the same gimmicks they used when they first picked up the game.
* Camping
I know a lot of players out there think they play a pretty legit game, and will argue that it’s OK to control a player off the ball. Typically these players will roam the paint trying to get pass deflections, and moving over for the block if you happen to get past their CPU controlled defender. In my opinion, this is not OK….even though at least 99% of the players out there will do this. Why is this dirty? Quite simply, the offense doesn’t control the players away from the ball, if the defense does, this gives the defense a 2 to 1 advantage. It makes the CPU handle on the ball responsibility, and gives the defense the advantage of having a human controlled player anticipating what the ball handler’s going to do. If I as the offensive player had control of the player off the ball, and I saw you playing defense on me (presumably cheating away to get into passing lanes, or double and hack away at somebody down low), I would simply move either toward the hoop, or into the open area on the court. The problem is, I'm am busy controlling the guy with the ball, so your defense cannot be broken using real basketball strategy. The only advantage you get from playing off the ball (other than not getting burned if you suck) is being able to cheat away from the guy you should be guarding....since the offensive player can't effectively burn you for cheating over like that, the defense has the obvious advantage. So what you're doing is taking advantage of the way the game operates, rather than actually learning how to stop the other gamer. The game is designed to be played on the ball, it’s pretty obvious by the defensive options you are given (swipe for the ball, take charge, go for block). Anybody who has spent any time defending the ball, also understands that the way these defensive options work is extremely well balanced while playing the game properly; however, if you start camping away from the ball, the advantage is clearly tilted toward the defense.
* Zone abusers
Typically, if a “No Sim” player isn’t a chronic double teamer, he likes to sit in a zone all game long. I’ve already covered that man-to-man is a staple in the NBA, and that zones in this game for some reason short-circuits most playsets. Once again, the “No Sim” players usually go for the easiest, least-skill-involved strategy available. I honestly don’t think I’ve EVER seen an NBA game in which any team went exclusively to a zone defense, but for some reason, you see it all over the place in online gaming. Why? Because it’s easy, and it worked for them when they we’re learning the game.
Offense:
* Crazy inbounders
For some reason, there’s a flaw where deflecting inbound passes is nearly impossible while running toward the hoop, no matter how it’s defended. Dirty players take full advantage of this by running their point guard, or whoever for that matter, all the way downcourt past all the defenders, then miraculously thread the needle with a full court pass. Not a very good strategy, and definitely nothing you would ever see in a real game of basketball They take the cheese to a whole new level when they’re inbounding from half-court. A popular “play” is to simply run your best player directly under the hoop then pass it directly for them for an easy 2 points or a shooting foul. Sometimes you’ll run into an exceptionally classy player who will actually use his time-outs specifically to set up this “play”. Wow….the really scary things is how often you’ll run into these players, very sad.
* Quick Posters
A real popular play out there is the quick post. Anybody’s who’s played more than 10 games online, has at least seen this play ran 100 times on them. There is no off the ball battle for position in the post, enabling the quick post to sit their favorite post player essentially directly under the hoop. Then once they find a way to pass it to the post, they’ll immediately hit the shoot button and do the nice little jump hook. Sometimes you’ll see a little variety in this, where they’ll dribble around in circles and then penetrate to the paint, giving them the easy dish to the guy they have sitting there with the quick post. I’m not going to say there’s anything actually wrong with play….what is wrong is when it’s used everytime down the court, and in a very unrealistic way.
* Pick and Rollers
Again, another favorite play by most of the newest players out there. Everybody knows how to run a pick and roll, it’s an integral part of basketball at every level. I see nothing wrong with running the pick and roll at all….once again, where the problem lies is how often it’s ran and how it’s ran. It’s way too easy to take your powerhouse players and make this into an alley-oop fest. And if it isn’t an alley-oop, they’ll sit and wait until the roller sets up and use this play practically the same as the quick post. Another thing the pick and roll shows is just a lack of imagination or creativity in your game. After you’ve played a bunch of games, wouldn’t you agree a skilled player would expand his offensive strategy past the simplest plays?
* Circle Runners
A lot of the people you’ll find online tend to just run around in circles with the same player until they can find a crack in your defense, usually along the baseline. There’s nothing really dirty about this, it’s just an unrealistic way to play the game. The problem is that most players like this take advantage of other less than honorable techniques.
* Pull Back Iso-Motion Players
When someone is in the paint, then performs a pull-back iso move, and immediately shoots, the player goes into a practically undefendable lay-up or dunk. This was a flaw in the game that people who we’re watching videos in anticipation of the game knew about even before the game was released. So, in a way, this little bit of cheesy gameplay is actually older than the game itself.
* Alley-Oopers
Alley-oops are cool, they’re great, they’re probably the most exciting play in basketball. The problem is, you’ll run into quite a few players out there that like to abuse the ease of alley oops in certain situations. Alley oops on fast breaks, in my opinion, are 100% OK….so are oops that result because of double-teams….as are the ones that come from “good” offense. The problem I have are the alley oops that are ran play after play after play. These typically come from pick and rollers, which gets old. The worst though come from people who use the give and go. These plays again, are fine, if used sparingly, it isn’t until it’s abused over and over that I consider it real dirty.
* Three-Point Chuckers
A real boring strategy that is used way too often out there, is just to take your best 3-pt shooter and throw up a shot with him every time. No offense, nothing other than maybe running around in circles and then a couple pump fakes, than a three pointer. Over and over and over and over.....all game long. Again, it all comes back to variety and originality in your game. How can this be fun for anybody. All it’s doing is reducing the game to the numbers of the player ratings. I think I’d have more fun pushing buttons on a calculator….it’s about the same thing.
* Paint Pounders
The exact opposite of the three point chuckers, the paint pounders won’t shoot a shot unless it’s a dunk, layup, or a little quick jump hook. Quite often, these are the same people who abuse the quick post, the pick and roll, and the alley-oops. When you look at their shot chart, all it shows is a big grouping right at the rim, and maybe one or two shots outside (those are usually mistakes that they deeply regret). Boring, and very unrealistic style of play.
* Star Abusers
Earlier I talked about spreading the ball around, to some gamers out there, that’s completely unthinkable. To them, it would be a much more fun game if Tracy McGrady takes EVERY shot. Once again, not realistic, not fun, and definitely not a gamer who understands what “good” basketball is about.
* One Trick Ponies
This would describe almost all the no sim players out there. Usually, they know one little move that works almost always for them, and they abuse it over and over. A perfect example of this are the pull back iso people, but it’s not limited to them. You can even take a legit move and use it over and over. This isn’t very effective, the problem is it’s just so boring to play against.
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