Rookie
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Showmedabounce's "JUST GIVE UP AND PLAY!!" Sliders
User/CPU
Game Speed: Fast (Football is a fast game, forces you to make quicker decisions)
11 min quarters, accel clock on (15 secs)
QB ACC 25/50
WR CATCH 25/50
PASS BLOCK 25/50
BRK TACK 25/50
FUMBLES 25/50
RUN BLOCK 25/50
RUN REACTION 25/50
BLOCK SHED 25/50
TACKLING 50/50 (CPU breaks unrealistic amount of tackles no matter what you do on 25, so I left it on default so having stick skills on D makes a difference)
PASS REACTION 25/50
INT 25/50
PASS RUSH 25/50
Kickoff 50
FG POW 50
FG ACC 50
Punt POWER 55 (Better reflects punts from deep in own territory being boomed)
Punt ACC 55 (Better reflects punts near midfield pinning an opponent deep)
PENALTIES
All 50 except
False Start: 55
Holding: 53
Roughing Passer:51
Off/Def Pass Int: 100
First, let me say, I am a slider junkie, every sport, I always work endlessly trying to come up with "perfect" sliders.
I have come to the conclusion that there is not, and will never be a set of "perfect" sliders in Madden 12. So just give it up, and enjoy Madden!
The closest you can come to perfect sliders is:
1. By getting as good as you can at the game and then, after you have, say, a season's worth of games played with the exact same sliders, seeing if:
A. There is anything that is OBVIOUSLY unrealistic that you CANNOT get better in the foreseeable future at without sliders.
B. There is anything you are way too good at on All-Madden.
I play on All-Madden with one change: I leave my tackling at 50 instead of 25. I felt that I wanted to leave tackles on 50 just like the CPU, so my stick skills are the deciding factor in a tackle. On 25, no matter what play I called or how good I was in pursuit, tackles would just be broken frequently at random. Besides that, everything for user is on 25 and everything for CPU is on 50.
I have had the classic thoughts with these sliders: First game, the CPU fails to complete 50% with Bradford and I'm thinking "It's too easy to stop the pass. Every QB should finish above 50% unless its a Jaguar or something". Then second & third games, Ryan and Manning both complete 10 + in a row and finish with 70-80% comp.
First 3 games, my run defense held up very well, never giving up more than 75 yards, and I'm thinking "The CPU needs some run blocking sliders to jump start their running game". Fourth game, Frank Gore goes for 200+. Same with my offense...the results varied wildly.
The way Madden is built this year, with DPP and such, the games have a built in variance to them. You cannot expect to play a few games, tweak sliders, observe results, tweak, play more, repeat, etc. Your stats will be all over the place. For example, if you started a 'chise with the Jets, and you were near the bottom of the league in Run D after 4 games, many ppl would say "the CPU runs too well".
If you were the 49ers and Alex Smith was a top QB through 4 weeks, you may think its too easy to pass. There are just examples, but my point is stats vary no matter what opponent, talent, and situation. Division rivals play 2x a year, and often the stats are very different.
When you leave the sliders alone, you start to master certain aspects of the game.
For example, on All-Madden, I thought it was just too easy to throw ints, thought my QB ACC was too low and just too inaccurate to sustain a solid comp% all game. But slowly I started realizing when/why certain passes are inaccurate, at what point in a route to make a throw, when to use lead, what match ups to exploit, etc. For eg, I started paying attention to WR catch-in-traffic rating and calling plays based on that. The same play with swapped slot WRs could have to wildly diff comp %'s just because one's catch in traffic is 7 points lower. I THOUGHT I knew all of this stuff before, but I would have never been able to improve if I kept adjusting sliders. Same with stopping the CPU run. They seemed to always get 5+ yards on me even when I saw it coming, then I learned that Dline audibles are the key to stopping the run and how to use them. I can stop it more consistently, but as I said after 3 good games, I still got gashed by Gore for 200+ yards. And the CPU is no slouch, when I started slanting my Dline and committing to the strong side, they started calling flip-run audibles.
So if you're dizzy tweaking sliders back and fourth but still have not settled, give these a try and focus on domination and mastery of the game, not stats. The stats will come.
I'll post some box scores when I get home.
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