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NBA 2k13 engine are terrible (with video)

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Old 10-19-2012, 05:10 PM   #1
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NBA 2k13 engine are terrible (with video)

Geezzzz.... i´m very piss off with NBA 2k13...

Try diferent sliders and the engine for colision never works....looks this vid:

http://www.youtube.com/watch?feature...&v=tCyoXiWKLhQ

My sliders are 100 for inside and layup colision.... play on Superstar mode.
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Old 10-19-2012, 07:00 PM   #2
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Re: NBA 2k13 engine are terrible (with video)

Lol, he traveled too....
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Old 10-19-2012, 08:32 PM   #3
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Re: NBA 2k13 engine are terrible (with video)

That looks really bad..
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Old 10-19-2012, 08:55 PM   #4
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Re: NBA 2k13 engine are terrible (with video)

I 100 percent agree. This is the number 1 game-play issue in 2K13, I hope it gets fixed or at-least improved a little with a patch.

I posted this in a thread a while back this needs to be back in the game.....






Just goes to show you they are catering to casual gamers, but making it easy/fun for them to run around and dunk on people all day.
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Old 10-19-2012, 09:04 PM   #5
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Re: NBA 2k13 engine are terrible (with video)

Quote:
Originally Posted by scoonie05
Lol, he traveled too....
i see travelling ALL THE TIME in my games. They travel in the NBA, but not quite as absurd as the travels in the game.
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Old 10-19-2012, 09:10 PM   #6
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Re: NBA 2k13 engine are terrible (with video)

Quote:
Originally Posted by djsider2
i see travelling ALL THE TIME in my games. They travel in the NBA, but not quite as absurd as the travels in the game.
I think there will always be what looks like travelling violation in basketball games. It's impossible to synchronise perfectly the dribbling and the user's input or even the CPU's that triggers layups and dunks double steps. Everytime you see a 'traveling' in Nba 2K you clearly see the player initiating a dribble that is cut by a dunking or layup animations. Might be possible to synchronise it but it's not something 2K really wants to do as it will probably take away from overall controll you have on the game. It will probably add a delay of some sort on your input when doing dunks and layups. Honestly traveling isn't a problem at all because it's not triggered by a user error on thoses instances. It just a problem with the animation. There is no cheese or exploit.
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Old 10-19-2012, 11:23 PM   #7
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Re: NBA 2k13 engine are terrible (with video)

I used to religiously play NBA 2K11 on Superstar/Sim - they need to go back and look at that game and see how the contact was and put that in the 2K13 patch. It is a simple solution. 2K11 had it perfect, I never complained about the game on Superstar/Sim - I won some, I lost some.

Superstar/Sim in 2K13 ... just look at that video - there is no way to defend it.
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Old 10-19-2012, 11:57 PM   #8
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Re: NBA 2k13 engine are terrible (with video)

2k13 defense is the worst i ever seen in 2k history and everyday the more and more I play the more game breaking problems shows up in this game, like how do you manage to keep getting worst after 2k11 ?????? I need answers 2k
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