Home

Biggest Flaw in Madden 25 next gen from what I've seen

This is a discussion on Biggest Flaw in Madden 25 next gen from what I've seen within the Madden NFL Football forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football
New OS Forums Are Coming on May 1
The Best Sports Gaming Year of All-Time
Arcade Sports Games Need a Revival
Reply
 
Thread Tools
Old 11-14-2013, 11:52 AM   #1
Pro
 
OVR: 4
Join Date: Apr 2009
Biggest Flaw in Madden 25 next gen from what I've seen

So far...Is player movement speed. The skill players are simply way too fast. This kills what the madden team is trying to implement.

I rarely see pockets forming because the WRs can get 10 yards down field and open in a blink of an eye.

The Madden team has got to address this by Madden 15 or all of the line play changes will be for not.

Mike Wallace is fast, but he can't get 10 yards down field before Aldon Smith can get 3-4 yards in the back field.

I see a pocket wants to form, but by the time the DL and OL get into position someone is already open.


I don't know if changing game speed to slow will help because it looks like the speed ratios are off. The QB drop backs are synced with the primary WR routes which is a good thing. But this is also why you see warp speed 5 step drops also.
dghustla is offline  
Reply With Quote
Advertisements - Register to remove
Old 11-14-2013, 12:47 PM   #2
MVP
 
El_Poopador's Arena
 
OVR: 0
Join Date: Oct 2013
Re: Biggest Flaw in Madden 25 next gen from what I've seen

ive thought the same thing for a while. it almost seems like the players are too big for the field or something and they cover too much ground in too few steps.
El_Poopador is offline  
Reply With Quote
Old 11-14-2013, 12:56 PM   #3
MVP
 
bigbob's Arena
 
OVR: 28
Join Date: Sep 2007
Location: Inwood, West Virginia
Posts: 10,474
Re: Biggest Flaw in Madden 25 next gen from what I've seen

Mike Wallace isn't getting down field 10 yards before Aldon Smith is getting into the backfield for 3-4 yards? I could find plenty of plays that would disprove that "theory". I could easily find a play that took Aldon Smith 6 seconds to get into the backfield, than I can easily find a play that takes Mike Wallace 5 second to get 35 yards down field.

It goes both ways though, but using "There is no way" something could happen just doesn't work here.
__________________
--

Have you ever wanted to coach or play basketball at the next level, but something prevented you from achieving that dream? Fret no more. Ask me about SimWorld Hoops to see how you can create your virtual self, and follow your path from the prep-level to the pros.

#SeeTheGameBeTheGame
bigbob is offline  
Reply With Quote
Old 11-14-2013, 01:04 PM   #4
Rookie
 
adamgod8's Arena
 
OVR: 7
Join Date: Apr 2009
Re: Biggest Flaw in Madden 25 next gen from what I've seen

Couldnt this be fixed by simply increasing the min speed threshold slider?
adamgod8 is offline  
Reply With Quote
Old 11-14-2013, 01:07 PM   #5
Pro
 
OVR: 0
Join Date: Aug 2011
Re: Biggest Flaw in Madden 25 next gen from what I've seen

Quote:
Originally Posted by El_Poopador
ive thought the same thing for a while. it almost seems like the players are too big for the field or something and they cover too much ground in too few steps.

I think there's a definite issue with this. You can see in CG and NG too, how players just move along the field too easily.

Just watched someone streaming DEN vs NYG, there was a drag along the 35 yard line, caught, player tackled at the legs....yet managed to stumble/fall for FOUR ADDITIONAL YARDS.

That's 12 feet! Twice his height. Players don't go down properly at all.


The proportions are broken, that leads to this problem.

http://assets1.ignimgs.com/vid/thumb...frame_0004.jpg


Look at that image, image AP lying flat on that field, he'd come close to covering 3 yards....making him almost NINE FEET TALL.
__________________

tfctillidie is offline  
Reply With Quote
Advertisements - Register to remove
Old 11-14-2013, 01:18 PM   #6
MVP
 
LorenzoDC's Arena
 
OVR: 3
Join Date: Sep 2010
Re: Biggest Flaw in Madden 25 next gen from what I've seen

Quote:
Originally Posted by tfctillidie
I think there's a definite issue with this. You can see in CG and NG too, how players just move along the field too easily.

Just watched someone streaming DEN vs NYG, there was a drag along the 35 yard line, caught, player tackled at the legs....yet managed to stumble/fall for FOUR ADDITIONAL YARDS.

That's 12 feet! Twice his height. Players don't go down properly at all.


The proportions are broken, that leads to this problem.

http://assets1.ignimgs.com/vid/thumb...frame_0004.jpg


Look at that image, image AP lying flat on that field, he'd come close to covering 3 yards....making him almost NINE FEET TALL.
This has always been an issue for the series. Player models are too big for the field, a remnant from the old hard core arcade days.

If they are at all serious about physics, momentum, realism, etc., they need to fix this.

When you watch plays develop in real NFL 11 on 11 with the subscription based coach's film, you can see how plays develop and the time it takes for them to happen. Madden looks nothing like that. I don't know if anyone at Tiburon looks at coach's film, but if they are "planting a flag on sim" as they say they are, they'd better get on it.

Long long way to go for a game and company that is rightly known for not caring about details.

Last edited by LorenzoDC; 11-14-2013 at 01:19 PM. Reason: typo
LorenzoDC is offline  
Reply With Quote
Old 11-14-2013, 01:30 PM   #7
Banned
 
OVR: 28
Join Date: Jun 2007
Location: Texas
Posts: 3,301
Blog Entries: 2
Re: Biggest Flaw in Madden 25 next gen from what I've seen

I have completely given up hope that this series will ever right itself. There is SO much that needs to be addressed. Not only that but I have close to zero confidence the developers there even have the ability to address them. The fact that you can watch all of these streams and really barely tell the difference is very telling. This game was not worked on for 2 years. This was a rushed, thrown together port that shows that entirely.

What happened to the war in the trenches? Where's the pocket? Where's the pass rush?

Everything looks exactly the same. Player movement is still terrible, RBs now do that silly looking high step when they run, the same tackles over and over. Receivers and DBs caught standing still flat footed.

2k had a goal of embarrassing EA going into this generation and they succeeded. it amazes me that this continuously happens even though EA has all of the money and resources. You can't fix talent...
GiantBlue76 is offline  
Reply With Quote
Old 11-14-2013, 01:53 PM   #8
MVP
 
LorenzoDC's Arena
 
OVR: 3
Join Date: Sep 2010
Re: Biggest Flaw in Madden 25 next gen from what I've seen

Quote:
Originally Posted by GiantBlue76
2k had a goal of embarrassing EA going into this generation and they succeeded. it amazes me that this continuously happens even though EA has all of the money and resources. You can't fix talent...
There's a point of diminishing returns in some software development, where adding more people makes the outcome worse. More people, more committee bureaucracy, more distance between decision makers and implementers, and a watering down of what could or would be a vision for innovation because too many people have agendas of their own and have to "buy in" to any decision.

I'm guessing Mike Wang returned to 2k on the basketball side after a brief stint with EA for a reason. I'm guessing Josh Looman, who had his own positive track record for innovation before getting screwed by Tiburon's inability to execute anything well or completely, is not the reason for the sloppy execution of CCM/CFM.

I'm going to bet there are some very talented, very frustrated developers at Tiburon. It must not be fun to be them.
LorenzoDC is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 11:13 PM.
Top -