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Reddit Kolb Q&A - Madden Creative Director

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Old 09-04-2015, 11:54 PM   #1
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Reddit Kolb Q&A - Madden Creative Director

Kolb from EA returned to Reddit to answer some community questions. Enjoy!

https://www.reddit.com/r/Madden/comm...ing_questions/
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Old 09-04-2015, 11:56 PM   #2
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Re: Reddit Kolb Q&A - Madden Creative Director

I love that you can say whatever you want on reddit, not get banned, and you get to talk directly with developers.
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Old 09-04-2015, 11:57 PM   #3
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Re: Reddit Kolb Q&A - Madden Creative Director

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Originally Posted by WeekendRevenge
I love that you can say whatever you want on reddit, not get banned, and you get to talk directly with developers.
There was some rude *** people on there. I hope he doesn't think we're all like that.
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Old 09-05-2015, 12:01 AM   #4
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Re: Reddit Kolb Q&A - Madden Creative Director

Quote:
Originally Posted by strife1013
There was some rude *** people on there. I hope he doesn't think we're all like that.
I think people were just honestly venting their frustration. But, Kolbel choose to have his AMA there and not here, so he must have been prepared for those sorts of replies. I think he handeled it well. I also worry that they might alienate him, but I think most of the vitriol gets downvoted.
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Old 09-05-2015, 12:35 AM   #5
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Re: Reddit Kolb Q&A - Madden Creative Director

Here are some highlights for easy viewing

Quote:
Originally Posted by Kolbel

finally found a few min to get back in and answer a few questions. Headed to comment section now. @ /u/sportsgame (and others) - why ya gotta hate! I have two kids and am working 12 hour days. Cut a guy some slack!


(To haters)

we're human. We make mistakes. Software in this era is fantastically complex and in the literally MILLIONS of lines of code, thousands of logic systems, hundreds of screens, and dozens of ways to play the game, things can get overlooked.
At the end of the day, we all care WAY more than you seem to think we do. The pain you guys feel is nothing compared to the burden we carry while trying to get it fixed and back out to you so you can enjoy the game.


All I can really say is that we understand the feeling behind the current state of Game Prep and have some ideas. Unfortunately, I can't commit to any kind of timeline.


My plea: Please don't let CFM die.

You have my promise (and I realize this means nothing to you) that CFM will not die. We are doing everything we can to make it a mode you'll love.


Contrary to what people believe, we spent more dev time on CFM than MUT this year. CFM will not be abandoned or left to die... nothing even remotely close.

Balancing progression in CFM is amazingly complex. The littlest thing, for example - DT's getting a ~1 additional sac per year from the left side in the simulator, will dramatically increase how quickly a LG regresses.
In CFM MANY systems are related and often refer back to each other for information. It makes for a very dynamic and emergent behavior, but the side effect are some of the thins you're seeing.
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Old 09-05-2015, 12:39 AM   #6
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Re: Reddit Kolb Q&A - Madden Creative Director


Contrary to what people believe, we spent more dev time on CFM than MUT this year.


Thank the Lord!!! Now people will shut up about this.
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Old 09-05-2015, 12:40 AM   #7
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Re: Reddit Kolb Q&A - Madden Creative Director

Someone asked the question about getting the error download when trying to download shared files.. Kolbel acted as if he's never seen that before. What kind of rock have these dudes been under?!?!


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Old 09-05-2015, 01:00 AM   #8
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Re: Reddit Kolb Q&A - Madden Creative Director

Quote:
Originally Posted by strife1013
There was some rude *** people on there. I hope he doesn't think we're all like that.
Yeah, I give him big ups for dealing with some of the *******s on there. I would never take up my personal time to deal with people who can't refrain from being tools.

Quote:
Originally Posted by redsox4evur

Contrary to what people believe, we spent more dev time on CFM than MUT this year.


Thank the Lord!!! Now people will shut up about this.
No they won't. You could show them digitally time stamped work logs and all kinds of other data, and they would be like, "I still don't believe you" When someone has a narrative to push, a little thing like facts won't get in their way.
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