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Sacks dropping off after multiple seasons in CFM?

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Old 05-07-2016, 11:46 PM   #1
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Sacks dropping off after multiple seasons in CFM?

Has anyone seemed to notice this yet? After about 5-6 years (once the "real" players retire) it seems draft generated players get less sacks than before them.

At one point, about 10 seasons into my CFM, the league wide sack total dropped off a cliff. In one season alone, not a single player in the entire league had a double digit sack total.

After noticing this, I've redone multiple CFM's to try and figure out where the diffenciency is coming from. I've tried adjusting the XP sliders to 150% for the DE's and LB's while adjusting O-line XP sliders to 50%, in hopes the lower XP would lead to lower O-line ratings like Block Shed and pass rush attributes, to no avail.

I just can't figure out what's causing the drop. It seems to only really happen with generated players because once the real players retire, generated players through the draft never seem to come close to the type of double-digit sack production the league sees on a yearly basis.

So does anyone have anything to counter this problem? Like focusing on a specific trait with defensive players more than offensive linemen? I'm already frustrated enough that defensive linemen are harder to level up (at least trait-wise) compared to O-Linemen, and I haven't been able to get the same sack production from generated defensive players as you see on a yearly basis in the NFL with real players... not just with my guys, but CPU teams as well..
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Old 05-09-2016, 04:44 AM   #2
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Re: Sacks dropping off after multiple seasons in CFM?

I have a theory on this but it's more speculation than fact at the moment.


The simmed stats in madden use certain traits only for generating various different stats, therefore, as more crappy low strength DEs come in the league AND the CPU progression is flawed (See weekly vs monthly vs yearly progression in "Flawed QB awareness" thread) then they won't develop finesse and bull rush moves quick enough or at all, resulting in less simmed sacks.
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Old 05-09-2016, 12:20 PM   #3
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Re: Sacks dropping off after multiple seasons in CFM?

Quote:
Originally Posted by bigd51
Has anyone seemed to notice this yet? After about 5-6 years (once the "real" players retire) it seems draft generated players get less sacks than before them.

At one point, about 10 seasons into my CFM, the league wide sack total dropped off a cliff. In one season alone, not a single player in the entire league had a double digit sack total.

After noticing this, I've redone multiple CFM's to try and figure out where the diffenciency is coming from. I've tried adjusting the XP sliders to 150% for the DE's and LB's while adjusting O-line XP sliders to 50%, in hopes the lower XP would lead to lower O-line ratings like Block Shed and pass rush attributes, to no avail.

I just can't figure out what's causing the drop. It seems to only really happen with generated players because once the real players retire, generated players through the draft never seem to come close to the type of double-digit sack production the league sees on a yearly basis.

So does anyone have anything to counter this problem? Like focusing on a specific trait with defensive players more than offensive linemen? I'm already frustrated enough that defensive linemen are harder to level up (at least trait-wise) compared to O-Linemen, and I haven't been able to get the same sack production from generated defensive players as you see on a yearly basis in the NFL with real players... not just with my guys, but CPU teams as well..
Hmmm. Let me look into this. I haven't seen this feedback a ton, but if you keep seeing this, let me know.
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Old 05-09-2016, 02:11 PM   #4
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Re: Sacks dropping off after multiple seasons in CFM?

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Originally Posted by EASPORTS_AJ
Hmmm. Let me look into this. I haven't seen this feedback a ton, but if you keep seeing this, let me know.


Sim 10 years into the future and you will always see the same results aus BigD stated.

I don't know why this problem isn't discussed more on these boards?!
Maybe most gamers doesn't get so far in their franchises.

You can recreate this issue every time you sim 10 years.
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Old 05-09-2016, 11:12 PM   #5
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Re: Sacks dropping off after multiple seasons in CFM?

Quote:
Originally Posted by EASPORTS_AJ
Hmmm. Let me look into this. I haven't seen this feedback a ton, but if you keep seeing this, let me know.
I've seen it a lot, unfortunately. I've been through multiple seasons across multiple CFM's and this has been a constant thing, regardless of what I've tried to combat it.
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