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Old 08-10-2017, 04:28 PM   #1
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BIGSHAWNs FULL MINORS

Making Franchise Mode Great Again


Coming November 1st


***Updates and Features***


*Mauricio Dubon was born in Honduras, not Cali*

The MIL #9 prospect will soon make history as the 2nd Honduran native to crack baseball's highest level



Some Corrections to CAPs from OSFM 3.2 Included...

Yankees

-Mike Ford was born in New Jersey, not Pennsylvania

-Domingo Acevedo is 250 lbs, not 190.

-Chaz Herbert's last name has been capitalized

-Chance Adams was born in Arizona, not California


White Sox
-Ian Clarkin and Nicky Delmonico both 25 pounds overweight

-Keegan Akin was born in Michigan, not Oklahoma

-Rowan Wick bats lefty, not righty

-Genesis Cabrera is 20 years old, not 22

-Jeremy Barfield throws left-handed and bats from the right, OSFM has neither

-Nick Longhi throws left-handed, not right-handed

-Chris Ellis bats lefty, not switch

Last edited by ShowSavage; 10-25-2017 at 12:28 PM.
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Old 08-11-2017, 06:19 PM   #2
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Re: BIGSHAWNs FULL MINORS

I will be the 1st person to post. How long do you anticipate this project will take you to FINISH? And, what about more details into what will make your roster set so much better/different than any of the others available? Thanks.
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Old 08-11-2017, 09:09 PM   #3
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Re: BIGSHAWNs FULL MINORS

Hey Tony,

I have started with the default SCEA set so that all the players created from the game are included and there are no surprises with the base roster

In the last day I've sorted through the weekly live SCEA updates and exported all of those players on my default SCEA base roster. I have about 90 percent of the SCEA base roster players moved from the team they were on at the time the game was released, to the team they are on now.

I have been researching and updating many of the imported and SCEA players attributes, equipment, contracts, etc as I go along, but there is a lot of catching up I need to do before the set is usable. I don't want to speculate as to when I will be finished, but I will say I am trying to make significant progress tonight, tomorrow, and Sunday, with some form of an early beta version out by the end of this weekend so I can get some feedback from the community


http://forums.operationsports.com/fo...-minors-8.html



For example, I can tell you that many roster sets do not have the Dustin Fowler CAP that SCEA created. In my opinion, the caps that SCEA creates look much better than caps people made from generic base models. The SCEA caps can look even better if you touch them up a bit.

You can tell which Dustin Fowler was created by SCEA because he has different hot/cold zones than the user created caps. Fowler's hot/cold zones in the latest OSFM update and all the other vault rosters that I took a glance at are completely different from SCEAs version.



I think importing SCEAs live update additions instead of CAPs created from a generic model is a small thing that marginally improves the appearance of player faces and better represents each individuals nuances with accurate hot zones and splits.

In Dustin Fowler's case, he has had success against both righties and lefties as he's developed in the minors league system. In rookie ball his sample size was small but he was a bit better against lefties. In low/high A over 2014-15 he was marginally better against righties. However, as he's reached the upper levels over the past two seasons, he's suddenly figured out how to clobber left-handed pitchers In over 500 at bats in AA he put up an OPS nearly .200 higher against lefties, and this year at AAA before being called up he continued pounding the ball from both lefties and righties with slightly better results against lefties.

The SCEA hot/cold zones better reflect the capabilities Fowler has demonstrated over his past two years at AAA-AA. The OSFM player has traditional lefty splits with twice as many red zones against right handed hitters. Both SCEA and OSFM have slightly higher ratings for Fowler facing righties, but the SCEA CAP is more likely to produce sim-stats that better represent his individual abilities

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Old 08-13-2017, 03:55 PM   #4
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Re: BIGSHAWNs FULL MINORS

Looks very good & interesting. I did not use nor did I know about your roster set for 16 but I was still on PS3 anyhow then. One thing I kind of disagree with you on is that you say the SCEA CAPS are better than the CAPS that creators on the forums make. Have you looked at Motown & BIGPOPPAWILLY's work along with a few others?

Maybe you're not necessarily talking about player looks but the ones created by the forum guys look much like their counterpart in comparison to SCEA's. Some of SCEA's player models look just way off than their real-life counterpart.

I know that in my rosters I use I am always importing the ones created by the CAP makers on here than using the SCEA ones for quite a few players. Just much better work on the player looks. I can't attest for the ratings part for SCEA in comparison to the CAP makers but as far as looks the guys on here have SCEA beat by miles for most players made. Anyhow, I will be keeping an eye on this thread.

I will go with the OSFM V3.2 right now until you & Houston get your roster sets released. Houston was the one I ended up using last year. I also used the Hybrid set until Houston got finished. It takes him a while too so don't worry about rushing through them to get them out. Do your work & I will be taking a look at your set when finished buddy.

A couple of questions. Are you adding International Free Agents or ones already on teams? Also, what about 2017 draft picks? Are you adding your own or just taking draft picks from the vault. There's a member on here that has a thread with the draft picks he created. I forget his PSN right now but they are great. Maybe you can download his to use for your set. I actually remember his PSN now. It's Boomersooner4_ou. His user name on here is ctpot4. Thanks again buddy.
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Jeremiah 29:11

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Old 08-13-2017, 05:08 PM   #5
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Quote:
Originally Posted by tonybologna
Looks very good & interesting. I did not use nor did I know about your roster set for 16 but I was still on PS3 anyhow then. One thing I kind of disagree with you on is that you say the SCEA CAPS are better than the CAPS that creators on the forums make. Have you looked at Motown & BIGPOPPAWILLY's work along with a few others?

Maybe you're not necessarily talking about player looks but the ones created by the forum guys look much like their counterpart in comparison to SCEA's. Some of SCEA's player models look just way off than their real-life counterpart.

I know that in my rosters I use I am always importing the ones created by the CAP makers on here than using the SCEA ones for quite a few players. Just much better work on the player looks. I can't attest for the ratings part for SCEA in comparison to the CAP makers but as far as looks the guys on here have SCEA beat by miles for most players made. Anyhow, I will be keeping an eye on this thread.

I will go with the OSFM V3.2 right now until you & Houston get your roster sets released. Houston was the one I ended up using last year. I also used the Hybrid set until Houston got finished. It takes him a while too so don't worry about rushing through them to get them out. Do your work & I will be taking a look at your set when finished buddy.

A couple of questions. Are you adding International Free Agents or ones already on teams? Also, what about 2017 draft picks? Are you adding your own or just taking draft picks from the vault. There's a member on here that has a thread with the draft picks he created. I forget his PSN right now but they are great. Maybe you can download his to use for your set. I actually remember his PSN now. It's Boomersooner4_ou. His user name on here is ctpot4. Thanks again buddy.


Finally, someone else said it. I hundred percent agree with you on the vault. I mentioned that to Ridin the other day and he specifically told me he looked on there and didn't find any that were that good. I have found that to be totally inaccurate in every sense of the word. Whoever thinks that has not been on that vault. I have said all along the OSFM rosters would be perfect if he used Motown's CAPS, BigPoppa, and Boomer and few others of the best makers. I get asked a lot about my CAPS. I'm the one that does all the Indians on there. I get messages all the time for do players or if they can use mine for there roster. I think the best roster there could be would be use the OSFM (they got great base) and update all the transactions and get some of the best CAP makers together and make a huge collab to have a unbelievable roster. Just my two cents, though

Last edited by mortemessenger; 08-13-2017 at 05:16 PM.
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Old 08-13-2017, 11:14 PM   #6
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Re: BIGSHAWNs FULL MINORS

Quote:
Originally Posted by tonybologna
Looks very good & interesting. I did not use nor did I know about your roster set for 16 but I was still on PS3 anyhow then. One thing I kind of disagree with you on is that you say the SCEA CAPS are better than the CAPS that creators on the forums make. Have you looked at Motown & BIGPOPPAWILLY's work along with a few others?

Maybe you're not necessarily talking about player looks but the ones created by the forum guys look much like their counterpart in comparison to SCEA's. Some of SCEA's player models look just way off than their real-life counterpart.

I know that in my rosters I use I am always importing the ones created by the CAP makers on here than using the SCEA ones for quite a few players. Just much better work on the player looks. I can't attest for the ratings part for SCEA in comparison to the CAP makers but as far as looks the guys on here have SCEA beat by miles for most players made. Anyhow, I will be keeping an eye on this thread.

I will go with the OSFM V3.2 right now until you & Houston get your roster sets released. Houston was the one I ended up using last year. I also used the Hybrid set until Houston got finished. It takes him a while too so don't worry about rushing through them to get them out. Do your work & I will be taking a look at your set when finished buddy.

A couple of questions. Are you adding International Free Agents or ones already on teams? Also, what about 2017 draft picks? Are you adding your own or just taking draft picks from the vault. There's a member on here that has a thread with the draft picks he created. I forget his PSN right now but they are great. Maybe you can download his to use for your set. I actually remember his PSN now. It's Boomersooner4_ou. His user name on here is ctpot4. Thanks again buddy.
Tony,

Yeah I definitely agree with you that typically I am be able to find a better player face in the vault for nearly every editable SCEA editable guy that's put out there.

My point was that no rosters in the vault use the SCEA version of Dustin Fowler that was released months ago. They have are factored into every at bat that player has and unlike faces, it's not a component that you can go in and edit. I have already done some work on a couple of the SCEA guys that I imported to my roster over the weekend,

I hear you on the power of collaboration. It's kind of a shame in my opinion that the negative emotions and issues that Diamond Dynasty players frequently come across online get so much attention and discussion. You hear it all season long just like clockwork.

'The connection froze and I was winning so I couldn't play all day, that guy cheats, this patch sucks, this player didn't go gold, this guy swung late on me and hit a home run etc etc etc.'

I mean honestly who has time for that? I am not dissing people who play that mode because the whole premise of the game mode is great, but you know what you're getting yourself into sooner or later if you are an online gamer.

I've played 3 DD games so far, I won them all, but it's just not my thing. I never understood how people bashed on how boring it is to play the CPU. One of my games I won 1-0. Ike Davis inside-the-park homered for me, and then my opponent and I proceeded to not be able to do anything on offense until I got my all important win

By the time the 7th inning rolled around I was ready to quit. I figured I might as well make him earn it, so I let my CPU toss him batting practice down the middle for the next three innings and occasionally monitored the game when a ball was in play or I had two strikes on me. Ike's inside dinger held up for the win.

People can say whatever they want about playing the CPU, but the CPU isn't ever going to let me trot Ike Davis around the diamond for the only scoring play of the ball game. The dude I was playing was probably so infuriated about whatever happened, I didn't have anything to do with his misfortune, all I did was hit a routine fly ball to left center field, and before the ball even hit the grass it was already a no doubter. There were no defenders in the same zip code. I'm know that people get a kick out of that stuff and love winning that way, but I don't.

If you put the CPU high enough on difficulty, they will play a fundamental baseball game that will give anybody a challenge to play a strong game of baseball in order to compete. Anyway, my point was, I'm glad some of us around here still appreciate video game baseball for what it is, and unlike how some gamers may choose to conduct themselves on a game console internet baseball diamond, we come together to try to make it easier for all of us to win and have a bit more fun doing what we enjoy. I always look forward to seeing some of the crazy work that baseball fans put into some of the aspects, there's really nothing else like it that I know of.

As to your other questions Tony, I haven't really thought about that yet. What is likely going to happen is I will make judgement calls as to who the most relevant 90 players in each organization. I will hear out anybody who wants to make a case for someone that is on the border-line but realistically I don't want to kick out a higher level minor league guy that's a regular in AA-AAA for a guy who is playing in a league I've never heard of.

We'll have plenty of time and plenty of more MLB The Shows to play with these new draft picks, I like to just let the real young guys get started in pro ball and see what they do over a year before we dump em in franchise.
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Old 08-13-2017, 11:47 PM   #7
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Re: BIGSHAWNs FULL MINORS

Quote:
Originally Posted by mortemessenger
Finally, someone else said it. I hundred percent agree with you on the vault. I mentioned that to Ridin the other day and he specifically told me he looked on there and didn't find any that were that good. I have found that to be totally inaccurate in every sense of the word. Whoever thinks that has not been on that vault. I have said all along the OSFM rosters would be perfect if he used Motown's CAPS, BigPoppa, and Boomer and few others of the best makers. I get asked a lot about my CAPS. I'm the one that does all the Indians on there. I get messages all the time for do players or if they can use mine for there roster. I think the best roster there could be would be use the OSFM (they got great base) and update all the transactions and get some of the best CAP makers together and make a huge collab to have a unbelievable roster. Just my two cents, though
The problem with the vaults is that they are such a complete cluster truck that there could be a roster in there created by God himself and it would be impossible to find if you didn't his PSN or the approximate time he uploaded it.

I think the ratings system appeared to be beneficial when it was introduced and it seemed like the rosters that were the most beneficial to the community did stay at the top, i always voted for rosters that were helpful because sometimes i couldnt remember what it was when i wanted to look at it a month later and i just was out of luck.

All ships for that system being a non-disaster have sailed. People really do not give a rats *** if Mother Teresa uploaded an MLB 17 roster she would be downvoted into oblivion that if anyone dug it up from the 0% basement and voted up it would go to like .005%.

All that being said morte, i didnt know u did the indians players and i will check out your work tonight. I just wanted to say that i feel the urge to vomit on a scea employee anytime i enter one of those vaults because it is so hopeless looking for a helpful contributio from baseball fans in those unsearchable, and unsortable by anything useful whatsoever
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Old 08-14-2017, 01:26 AM   #8
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Re: BIGSHAWNs FULL MINORS

It's all up to you as to how to proceed. Like I said & you agreed to use CAPS from the makers on here for most players & that will make for a better roster with players looking like they really should.

You can come up with your own ratings system or use the calculator system that's been released by TheGame on the forums to get the ratings. They really are very accurate with that calculator.

You can take a lower level guy on any team & use a CAP replacement for him especially for the 2017 draft picks that you want to add. Boomersooner_4ou really does have a great set of draft picks to use for your roster. Use them & give him credit when you release them & he would appreciate it.

I know it's going to be very hard for you to do all the work that Houston on these forums does for his roster set. He goes all out & really does an unbelievable job including making some of his own CAPS as well. Just do your best & whatever you think is best for your roster set. Thanks buddy.
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