04:03 AM - September 11, 2009 by 23
SEPTEMBER 11, 2009 - Electronic Arts announced today that a playable demo of NBA LIVE 10 is now available for download on Xbox LIVE™ Marketplace for all Xbox LIVE Gold Subscribers. Play as the Orlando Magic or the Los Angeles Lakers and re-write, or relive, last year’s NBA Finals match-up. The demo will be available to Xbox LIVE Silver members and on the PLAYSTATION® Network™ on September 17th, 2009.
With a renewed focus on creating an authentic 5 on 5 basketball videogame experience, NBA LIVE 10 introduces a myriad of gameplay improvements to the long running franchise. Computer controlled players will now move and react like their real life counterparts with enhanced player A.I. (artificial intelligence), and authentic, team-specific playbooks. In addition, all new dribbling, passing and shooting systems now give users more control over individual players than ever before seen in the franchise. Gamers can now control every movement as they break down a defender on the perimeter, drive to the basket, and finish at the basket using their left or right hand. From dishing no look passes to releasing a step back shot early or late to avoid a block from a defender, NBA LIVE 10 lets you to create highlight reel plays on your terms.
NBA LIVE 10 also features significant improvements in the franchises overall presentation. Arena specific lighting and crowd behaviors, signature pre-game rituals and celebrations, evolving storylines, and an all new broadcast package are just some of the many enhancements that will ensure that NBA LIVE 10 looks and sounds like a real life NBA game.
Powered by Dynamic DNA, NBA LIVE 10 will use the latest stats, rosters and tendencies for all the players and teams in the NBA*. With data supplied by Synergy Sports Technology – the premier analytics provider for over 25 NBA teams, Dynamic DNA allows NBA LIVE 10 to provide the most authentic basketball simulation experience in a videogame to date.
For more information, please visit http://nba-live.easports.com/home.action.
With a renewed focus on creating an authentic 5 on 5 basketball videogame experience, NBA LIVE 10 introduces a myriad of gameplay improvements to the long running franchise. Computer controlled players will now move and react like their real life counterparts with enhanced player A.I. (artificial intelligence), and authentic, team-specific playbooks. In addition, all new dribbling, passing and shooting systems now give users more control over individual players than ever before seen in the franchise. Gamers can now control every movement as they break down a defender on the perimeter, drive to the basket, and finish at the basket using their left or right hand. From dishing no look passes to releasing a step back shot early or late to avoid a block from a defender, NBA LIVE 10 lets you to create highlight reel plays on your terms.
NBA LIVE 10 also features significant improvements in the franchises overall presentation. Arena specific lighting and crowd behaviors, signature pre-game rituals and celebrations, evolving storylines, and an all new broadcast package are just some of the many enhancements that will ensure that NBA LIVE 10 looks and sounds like a real life NBA game.
Powered by Dynamic DNA, NBA LIVE 10 will use the latest stats, rosters and tendencies for all the players and teams in the NBA*. With data supplied by Synergy Sports Technology – the premier analytics provider for over 25 NBA teams, Dynamic DNA allows NBA LIVE 10 to provide the most authentic basketball simulation experience in a videogame to date.
For more information, please visit http://nba-live.easports.com/home.action.


Glad it's in... but when you're defending someone without the ball, you go back to jumping randomly.
. I played in the hangar for almost a half hour before even playing a game. I love the hesitation moves, the step backs, the double cross, the spin move. It took alot to get used to using the right stick. It's very responsive and theres different combinations. You can use the RT + the stick, or you can go without the RT. Your momentum, angles, and player all affect what you can and can not pull off(which is great). Each player has a sense of weight to him. First thing I noticed is when I switched from Wade to Dwight. WOW what a difference. Wade can pretty much cross, spin and drive to the hoop for the slam. Meanwhile, Dwight can do standard cross overs(that will get stripped when playing a real game) and a slow drive to the hoop. I noticed that Kobe, Wade, Lebron and pretty much everyone in the hangar had their own dunks. I didnt see Wade doing any Lebron tomahawks, or Dwight doing a Kobe dunk, etc. The dunks no longer suck you in, and look pretty fluid. The passing game is serious. I love the LT+ Right stick combo. After I felt comfortable I hardly used Icon passing, or regular ol' A button. Keep in mind though, that overusing the LT+ RS will likely lead to some unfortunate turnovers. Especially if there are two players in the area you want to pass it to. Thanks to this system Fastbreaks are beautiful to run. Look at one instance I had. Nelson on the break, crosses Kobe, goes semi baseline, Kobe cuts him off, Nelson fires a behind the back(using the RS) pass to Howard who then proceeds to two hand SLAM, and I mean SLAM right on top of Kobe. Kobe then drops to the ground, and looks at the ref like "Thats not an offensive foul? (No Kobe it's not, it was a top ten play on Sports Center, thats what that was). 





