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Madden NFL 13 News Post


Madden NFL 13 demo is available now for the 360, queue it up right here.

If it's not showing up on your console, try this route.

1: Go to Game Marketplace
2: Demo
3: Genre
4: Kinect

The Madden NFL 13 demo will be available for PS3 later this afternoon. We'll update the post when it pops up online.


The Madden NFL 13 demo includes the New York Giants vs. San Francisco 49ers and Seattle Seahawks vs. Washington Redskins.

You can choose difficulty settings. 5 min quarters and it's an entire game. It will also have full commentary. No sliders this year. You can change play style between game flow and conventional.

Check here for PS Vita demo details.

Play a game or two and post your impressions here.

*UPDATE: Madden NFL 13 demo is online for PS3 now!

Game: Madden NFL 13Reader Score: 6/10 - Vote Now
Platform: PS3 / Wii U / Xbox 360Votes for game: 77 - View All
Madden NFL 13 Videos
Member Comments
# 1541 Flightwhite24 @ 08/22/12 07:49 PM
Quote:
Originally Posted by daniel77733
Flightwhite...

Are you playing the regular season or quick games? Reason im asking is that I see you're playing with the Cowboys against the Bengals in Cincy which is the Cowboys 13th game of the season. Have you played that many games already?
Just play now games. Checking out different stadiums/teams
 
# 1542 Nickda55 @ 08/22/12 08:05 PM
Anyone else get an illegal touching of the ball penalty(where if you go out of bounds you cant be the first to touch the ball) i just got one today in the demo!!
 
# 1543 Earl1963 @ 08/22/12 08:38 PM
I like this game, may finally have a Madden holiday day off again, been some years since I did that.
 
# 1544 schmit_95 @ 08/22/12 08:45 PM
Flightwhite, good pics man. Im glad your enjoying the game. Im hoping to do the same. Maybe you can answer a question I have, I hear the QB cadences sound great, but are the team fight songs still in when you score IE Eagles, skins, bears, etc? Thanks!
 
# 1545 Flightwhite24 @ 08/22/12 09:10 PM
Quote:
Originally Posted by schmit_95
Flightwhite, good pics man. Im glad your enjoying the game. Im hoping to do the same. Maybe you can answer a question I have, I hear the QB cadences sound great, but are the team fight songs still in when you score IE Eagles, skins, bears, etc? Thanks!
My tv is turned down so low I wouldn't have been able to hear. Gotta newborn in the house. The only thing sound wise that caught my attention was some of the crowd reactions to big plays and penalties against the home team. And yes the crowds reacted properly


Sent from my iPhone using Tapatalk
 
# 1546 schmit_95 @ 08/22/12 09:15 PM
Gotcha. Thanks for the response. I hope its still in there. And now I know why you'll be playing all night, saves you from gettin up every two hours with the lil one huh? Haha...
 
# 1547 Flightwhite24 @ 08/22/12 09:25 PM
Quote:
Originally Posted by schmit_95
Gotcha. Thanks for the response. I hope its still in there. And now I know why you'll be playing all night, saves you from gettin up every two hours with the lil one huh? Haha...
The wife is upstairs and I'm down in my cave. Can't stay up night as if late been to busy with kids football/wife's labor/work bit I do get it in as best I can


Sent from my iPhone using Tapatalk
 
# 1548 The 24th Letter @ 08/22/12 09:53 PM
Wow manual coverage is BACK! I'm going to have a ball this year
 
# 1549 Vic1 @ 08/23/12 12:09 AM
Just downloaded this and the NHL demo. I'll save my NHL comments for the other board obviously, so here we go with random thoughts after one game of Niners-Giants:

-Tackling seems weird. It's just not... right. The engine seems like a great idea and a step forward, but it's not perfected, and really doesn't seem close to being perfected for at least two more years.
-David Akers warming up right-footed... uh... okay.
-Dropped balls a tad of an issue, but didn't see a ton of problems.
-Passing is a little more fluid, after all, this is a passing league now, so glad to see that.
-HATED some of the logic I saw. Flat out hated. Under two minutes left, I think about 1:50 actually, I'm up 7-6 on the Giants, we have all our timeouts I believe, and the Giants are rushing to the line to try and score with the ball on the SF 8 yard line. IDK, just seemed like something where a team with the ball in that situation is holding and holding it. Saw it again later with 38 seconds left in the game (obviously play clock turned off) and I have no timeouts, and they RAN THE BALL. Come on. Seriously. This is Madden 13, how does this continue to be a problem? Pitch out left actually, with a spin move included by Bradshaw. Why on god's green earth would they even CONSIDER running?
-Seems to be a bit more emotion in the game, which I liked.
-Nantz and Simms are a step forward, but man, Simms said some stupid stuff (yes, I know this happens in real life too haha) but some stuff was just out there. I think I would fully hate the commentary after about 10-15 games of Madden. Some of the lines made no sense in the context of the game. To be expected, I suppose.

Anyway, game seems to be taking a step forward, but I'm definitely skipping Madden this year. I'd give the demo about a 7.2/10. Decent gameplay, would like to see some of the GM stuff, but I haven't paid much attention and the things I've heard don't excite me. I'll have fun with 2K12 and NHL though.
 
# 1550 Sef0r @ 08/23/12 01:22 AM
As a former NFL2K supporter I've not been a fan of Madden for a long time (since 06).

I've played a couple of games and while there are still some issues (what game is perfect?) I really liked what I played. The fact that the RB will not get cheap yards (because of the broken collision and canned animations systems from years past) has made this feel like I have had some control over this customer.

Heading in the right direction...
 
# 1551 Bob Sacamano @ 08/23/12 11:22 AM
Timeout. This is insane. The Madden Franchise has used a monopoly to slow-play innovation for years. I've never seen a company leverage monopoly-power so ruthlessly (and I'm an antitrust lawyer). Madden removes features, dresses them up differently, reintroduces them a couple years later, and relies on marketing, an absolute lack of alternatives, and our sheer love of football to reel us in.

Correct me if I'm wrong, but CCM is nothing more than a shameless, feature-stripping cash cow. We used to be able to build up draft classes in NCAA and have at least four years of realism in our franchises. After those four years we could at least draft fictional players we recruited and developed in college. In CCM our franchises are instantly flooded with imaginary Madden-generated draftees. Perhaps by removing the bridge between the games EA will see less NCAA/Madden trade-ins, and sacrifice consumer welfare to take another jab at the aftermarket and GameStop (as they've already done with "EA accounts").

Madden does not care about consumers. They could market obligatory waterboarding and most of you would call it a "step in the right direction." We just love football, and EA knows it.

In the past a single disc provided coop franchises at no extra cost. CCM and EA accounts are designed to strip features consumers already enjoyed, to force more individual purchases and usher users to their lousy servers and glitch-exploiting online game play.

EA exhausts so many resources into marketing and developing ways to fatten its own wallet at the expense of consumers and existing features, that it doesn't even have time to implement simple mainstays like player editing.

CCM is not remotely revolutionary. It is an abuse of power, plain and simple. Superstar mode is a lousy, easily-implementable feature (just an extra camera angle) and blending that with their shoddy online offering and a diluted franchise mode should not be applauded.

Save the applause for titles like NBA2K and MLB The Show. Products derived by companies that haven't spent the past decade simply loading its game with gimmicks and relying on our love of the sport, outrageous marketing and exclusive licensing to abuse us.
 
# 1552 krispykeith @ 08/23/12 12:24 PM
Bob I do not disagree with anything you wrote. Having said that, I just really enjoy the way the game plays this year and I know I will get 60 dollars of value out of it so I am not really caught up in what it could or should be.

Keep in mind I have not purchased Madden in the last three years so I am probably more immune to the removal and addition of features. I am just finding it really fun.
 
# 1553 ajk49er @ 08/23/12 03:13 PM
bob, you are right about the waterboarding. I would turn that into a positive and the right direction talk. funny.

that said.

ccm is going in the right direction. its not like we came from an awesome franchise mode. as you said we have 1 option. I like that for once the records and hall of fame work and dont get wiped, among the other 200 things ccm brings to the table that franchise didnt have or didnt get right.

I can understand looking at last year's scouting upgrades as minor, but CCM? sure its franchise and superstar in a pretty package, but there is nothing wrong with that
 
# 1554 CMH @ 08/23/12 03:22 PM
Quote:
Originally Posted by Bob Sacamano
Timeout. This is insane. The Madden Franchise has used a monopoly to slow-play innovation for years. I've never seen a company leverage monopoly-power so ruthlessly (and I'm an antitrust lawyer). Madden removes features, dresses them up differently, reintroduces them a couple years later, and relies on marketing, an absolute lack of alternatives, and our sheer love of football to reel us in.

Correct me if I'm wrong, but CCM is nothing more than a shameless, feature-stripping cash cow. We used to be able to build up draft classes in NCAA and have at least four years of realism in our franchises. After those four years we could at least draft fictional players we recruited and developed in college. In CCM our franchises are instantly flooded with imaginary Madden-generated draftees. Perhaps by removing the bridge between the games EA will see less NCAA/Madden trade-ins, and sacrifice consumer welfare to take another jab at the aftermarket and GameStop (as they've already done with "EA accounts").

Madden does not care about consumers. They could market obligatory waterboarding and most of you would call it a "step in the right direction." We just love football, and EA knows it.

In the past a single disc provided coop franchises at no extra cost. CCM and EA accounts are designed to strip features consumers already enjoyed, to force more individual purchases and usher users to their lousy servers and glitch-exploiting online game play.

EA exhausts so many resources into marketing and developing ways to fatten its own wallet at the expense of consumers and existing features, that it doesn't even have time to implement simple mainstays like player editing.

CCM is not remotely revolutionary. It is an abuse of power, plain and simple. Superstar mode is a lousy, easily-implementable feature (just an extra camera angle) and blending that with their shoddy online offering and a diluted franchise mode should not be applauded.

Save the applause for titles like NBA2K and MLB The Show. Products derived by companies that haven't spent the past decade simply loading its game with gimmicks and relying on our love of the sport, outrageous marketing and exclusive licensing to abuse us.
That's nice, but do you have impressions on the demo?

No?

Then don't post this nonsense in here. We have enough of this here already.

Impressions on the demo (or game if you have the retail), otherwise, keep the thoughts to yourselves, guys.
 
# 1555 Bob Sacamano @ 08/23/12 04:30 PM
Quote:
Originally Posted by CMH
That's nice, but do you have impressions on the demo?

No?

Then don't post this nonsense in here. We have enough of this here already.

Impressions on the demo (or game if you have the retail), otherwise, keep the thoughts to yourselves, guys.
Things do tend to be nonsensical to certain people, but sure, I have a few thoughts on the demo. The players skate around the field like Tonya Harding. Users have as much control over player movement as a traffic cop has over a tornado. The quarterbacks play like robots, the fullbacks play like Corky from Life Goes On, and defensive backs play like Redbull-infused gods. Cutscenes and commentary are stale and repetitive, and the game has an empty feel to it that makes you miss every single football title that ever came before it. If this demo was launched in the 50's electric football would have shrugged it off to focus more squarely on rival Silly Puddy.
 
# 1556 CMH @ 08/23/12 04:32 PM
Quote:
Originally Posted by goh

Making a new topic for season ticket or just using this one?
You can use this for now. We are working on getting the right threads up to ensure everyone has a go-to place for a particular topic of discussion.


Sent from my mobile device.
 
# 1557 mf756193 @ 08/23/12 09:01 PM
Is it possible for EA to tune the the demo? I must be going crazy because I swear they toned down the Infinity Engine in my most recent game today. In fact it was so bad that I thought I was playing Madden 12. Literally I was seeing no physics based tackles whatsoever. Very strange. Anyone else have any thoughts on this?
 
# 1558 tgiordano @ 08/26/12 10:20 PM
[quote=goh;2044039122]More like went on the luckiest fluke streak in history and won the SB.

beatinfalcons g the by 22 gb by 17 at GB great defense in san fran and eli beating brady for the 3rd time in a row. oh wait 2007 that was lucky to. I guess winning 8 games to win 2 championships is lucky . people need to say congrats to the giants and move on. thats why the giants keep winning other teams talk about superbowls while the giants shut their mouths and play in them
 


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