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NBA 2K14 News Post


2K Sports submitted title update #3 last week for Xbox One and PS4. It's available now for both consoles. Once the patch notes have been revealed later today, we'll post them here.

Based off of early feedback, you can't save rosters to the hard drive and there are still people crashing in MyCareer mode. Da_Czar mentioned offline playbooks are fixed. Let us know what you are seeing.

UPDATE: Patch notes have arrived.

GENERAL
  • Fixed an issue in The Park where matches were not starting appropriately, in addition to a large number of optimizations for this experience.
  • Addressed a number of issues that were known to cause disconnects during head-to-head and Team-Up gameplay.
  • Corrected an issue where an assigned dunk package would sometimes not be used in The Park.
  • Fixed a number of issues that should result in a much more stable experience for users playing in Leagues.
  • Addressed an issue where the user would encounter a lengthy blank black screen during the initial launch sequence in certain conditions.
  • Fixed a bug where user Settings weren’t properly saving in specific situations.
  • Fixed a case where the user would experience a loss of controller functionality despite having a controller turned on (XB1).
  • Fixed a case where the user would enter into an unresponsive state after a second user signed in and then subsequently signed out (XB1).
  • Fixed an issue where the title did not send game invites to all Xbox Party members when a user enters a joinable online matchmaking session (XB1).
  • The title will now receive game invites if the user is already in an Xbox Party with the host (XB1).
  • Addressed an issue where blocked users were allowed to enter matchmaking with each other (XB1).
  • Fixed an issue where the title would shut down when resuming from low-power standby (XB1).
GAMEPLAY
  • Slightly reduced the shot % penalty on fouls in order to create more appropriate ‘and-1’ situations.
  • Tuned shooting percentages such that they fall more in line with our expected results.
  • Addressed an issue where teams would call timeouts back-to-back in certain situations.
  • Fixed an issue where the camera would sometimes stay on the scorer after a made shoot, often resulting in a 5-second inbound violation.
  • Passes are now more accurate along the sideline, on fast breaks, and when passed to receivers who are in the middle of coming to a stop.
  • Shortened the distance receivers are led down court (when passing) during regular transition (non-fast break) offense.
  • Fixed an issue where the rebound button would sometimes be ignored when engaged in a boxout.
  • Made several improvements to the dribbling model in order to smooth out ball movement.
  • Adjusted physics calculations on in-air collisions to make defenders ‘stronger’.
  • Tuned shot blocking logic such that defenders are more aware of attempting blocks when the ball is still rising, and less likely to target the ball on its way down (when goaltending will be called).
  • Tuned down the likelihood that poorly rated blockers will get their blocking hand in perfect position in front of the ball.
  • Players who successfully block a shot are now more aware and will have a greater chance of recovering the loose ball if it falls nears them.
  • Fixed an issue where players who shouldn’t be physically able to body-up in ride collisions were able to do so at a higher than expected frequency.
  • Tuned the body-up system in order to reduce the amount of clipping present in this sequence.
  • Made several improvements to fix overextension of player elbows during steal/rebound opportunities in order to reduce arm pops, and to improve hand/ball interaction.
  • Addressed a very rare case where a defender would snap up from the ground right after getting knocked down.
  • Pump Fakes have been tuned to correct an issue where some players would twitch when performing the fake.
  • Addressed a rare issue where the game would potentially hang after a player fouled out during a Team-Up game.
  • A new and improved ‘Beluba’ camera is now available for your use.
  • Corrected a commentary issue where the commentators would discuss (and often praise) a player for a given statistic when the sample size of the stat does not merit the discussion.
  • A number of other smaller changes have been made to address issues as well as enhance the user experience.
MyCAREER
  • Fixed a hang that was known to occur when loading save files where a purchased accessory had been equipped.
  • Fixed an issue where users would get stuck in the Shooting Drill when they had previous changed their Shooting Type to Real Player %.
  • The in-performance VC earnings overlay will now match what is actually given to the user upon returning to the travel scene between games.
  • Addressed an issue where player names were occasionally not showing up correctly when dynamic goals were handed out.
  • Corrected an issue where the title would not resume following a timeout called shortly after halftime.
  • Fixed a hang that could occur when the game would try to simulate ahead in scrimmages.
  • Fixed an issue where games would be unintentionally simulated when viewing the NBA.com headline about clinching a playoff spot.
  • Corrected a rare issue where the user would be unable to progress past the All-Star break after playing many seasons.
  • Corrected a rare issue where users would not get the VC reward for accomplishing a milestone.
  • Users will no longer get drafted 30th overall after turning in an impressive performance in the Rookie Showcase.
  • Additional ‘fake’ rookies (some quite good) will no longer be generated after the NBA Draft at the outset of the mode.
  • Identified a rare case where the game could hang in the dunk contest at all-star weekend if the user left the controller unattended for a period of time (this fix applies for MyGM all-star dunk contest as well).
  • Addressed discrepancies between dynamic goals and follow-up press conferences, headlines, and social media messages.
  • Fixed an issue where the reporter would reference a stat incorrectly when asking the user a press conference question after a played game.
  • Tuned AI behaviors such that teammates that are unhappy with your MyPLAYER will now show it more often after the whistle.
  • Corrected a very rare issue where a user’s attributes would be lowered to 25 in all categories.
  • Players will now retire completely in later seasons at an appropriate age (rather than sitting in free agency).
  • A number of smaller issues (e.g. social media message cleanup) in addition to further mode tuning have been performed in this patch to enhance user satisfaction.
MyGM
  • Corrected an issue where some users would hang when attempting to start the mode with an edited roster.
  • Addressed a bug where players would ask for contracts in the MLE pricing range when they clearly deserve contracts of much greater worth.
  • Corrected an issue where certain injuries were not properly healing in the expected amount of time.
  • Addressed a display error on the Team Finances pricing graphs where it would display the user’s team as earning $0 in specific situations.
  • Fixed a number of issues pertaining to the hiring and firing of head coaches and assistant coaches. This should now be more reliable.
  • Corrected and optimized a number of owner goals to ensure they always fire at appropriate times (e.g. staff hiring goals will now always respect the available budget) and that they don’t conflict one another.
  • Staff goals will now fire in the offseason even when the user has opted to simulate past the Staff Signing period.
  • There will now always be a minimum level staff member available to sign when the user’s team does not have the budgetary funds available for a higher level staff member.
  • Addressed an issue where players that retired to become coaches would get their name randomized.
  • Corrected a rare hang that would occur when the user’s team suffered an in-game injury where the user later performed an in-game save to resume the game at a later time.
  • When asking the CPU to rebuild lineups, the player roles set by the user will now be respected in most situations.
  • Tuned player morale/player roles logic to be slightly more forgiving.
  • Tuned the height ranges for generational players to be more in-line with our original intentions.
  • A number of other smaller corrections and tunings have taken place to enhance user satisfaction.
NOTE: All patch fixes are intended to work in your existing game mode saves (MyCAREER, MyGM, etc.).

Game: NBA 2K14Reader Score: 6.5/10 - Vote Now
Platform: PC / PS3 / PS4 / Wii U / Xbox 360 / Xbox OneVotes for game: 98 - View All
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Member Comments
# 141 KyotoCarl @ 12/19/13 04:16 PM
Quote:
Originally Posted by DBMcGee3
Wow, when is the last time they put this much effort into a patch for current gen? Really makes me feel valued as a 360 customer.
Every year the last gen version got at least one patch that was as beefy as this one. Happened every year, at least since 2K10, so don't bash them if you don't remember.
 
# 142 El_Poopador @ 12/19/13 04:18 PM
Quote:
Originally Posted by Csquared
No disrespect intended here but why wouldn't they put all the time and effort into next gen? After all, 2k15 will be the last LASTgen 2k. I understand they need to update the 360 or ps3 versions, but their focused on their future, and they know if they don't fix these problems ASAP their company will end up like EA, and win worst company of the year two years in a row. I don't agree with everything 2k does, but let's give credit where it's due. They've worked their tales off trying to deliver what should have been delivered come release day. Bravo 2k, continue working hard!
80%+ of 2k14s sales are on last gen so it would be wise for them not to neglect those users.
 
# 143 Datkiddalex6 @ 12/19/13 04:19 PM
Quote:
Originally Posted by bigmike0077
A few people have said that there is problems with contract negotiation, where you cant change the years and numbers. Can you confirm this?
Yea i couldn't negoitate but i think thats because i didn't change the expense chart which says how much money i spend on Players payroll plus your Owner has alot to do with how much you spend in Free agency
 
# 144 ponderguy @ 12/19/13 04:24 PM
have they fixed the issue where the game crashes when it loads cutscenes yet?
 
# 145 bigmike0077 @ 12/19/13 04:24 PM
Quote:
Originally Posted by Datkiddalex6
Yea i couldn't negoitate but i think thats because i didn't change the expense chart which says how much money i spend on Players payroll plus your Owner has alot to do with how much you spend in Free agency
thanks for the response. Im on PS4 and hopefully i wont have this issue. I have read comments where you cant change the amount of years or money at all. i think someone on this forum mentioned Richard Jerfferson wanting 1.8 Million for a year. And still wasnt able to negotiate or accept that contract. Im mainly a MYGM player so this is important for me lol
 
# 146 RangersCruz @ 12/19/13 04:27 PM
Crappy weather outside...reading this thread making me impatient and i wanna play some 2k
 
# 147 robbie24 @ 12/19/13 04:29 PM
"fixed an issue where current gen has been abandoned even though a few things still need to be patched and people payed $60 for the game"
 
# 148 juice2142 @ 12/19/13 04:33 PM
Quote:
Originally Posted by jeb4056
per @LD2k when I asked why Co-op wasn't included in patch.

"MyGM was not designed to have co-op this year. We've taken feedback to the team however."

Time to sell/trade this game in for me.
yup. couldnt agree more since this is the only mode i play with this game
 
# 149 Sundown @ 12/19/13 04:34 PM
Are hard drive saves working? I couldn't seem to do hard drive saves or loads (unless the box is completely offline).
 
# 150 The_Throne @ 12/19/13 04:34 PM
Quote:
Originally Posted by RangersCruz
Crappy weather outside...reading this thread making me impatient and i wanna play some 2k

Same here smh, I just wanna play with no problems


Sent from my iPhone using Tapatalk
 
# 151 asitter @ 12/19/13 04:36 PM
Too many pages to read through, but will these fixes be included on MyCareers that you have already started? Or do I have to start all over again?
 
# 152 Kaanyr Vhok @ 12/19/13 04:36 PM
Quote:
Originally Posted by robbie24
"fixed an issue where current gen has been abandoned even though a few things still need to be patched and people payed $60 for the game"
NG had a lot more problems that needed a fix. Some of the gameplay was better and it was a lot less stable than CG. Now it looks like all is better on the gameplay front. Cant speak about stability but the game was crashing less after the second patch.
 
# 153 Sundown @ 12/19/13 04:40 PM
Really happy about ball-awareness after blocks and rebounding during box-outs. Those issues were infuriating.

Better dribbling, tweaked shot blocking, less morphing, better paint contact. The gameplay tweaks are numerous. Beluba has been busy.
 
# 154 Entiae @ 12/19/13 04:47 PM
What about being subbed in and then never being subbed out again in MyCareer?
 
# 155 mlb08 @ 12/19/13 04:50 PM
After patch MyGm and MyCareer still crashes...


http://youtu.be/ExNVQTV6rI4

http://youtu.be/lwVgzzwT0AA
 
# 156 RangersCruz @ 12/19/13 04:50 PM
Quote:
Originally Posted by asitter
Too many pages to read through, but will these fixes be included on MyCareers that you have already started? Or do I have to start all over again?
"NOTE: All patch fixes are intended to work in your existing game mode saves (MyCAREER, MyGM, etc.)."

But IMO im starting a new one just to steer clear of any issues
 
# 157 [SS]Grunt @ 12/19/13 04:54 PM
Thats where its the worse,, i havent been able to get out of the rookie showcase for 4 days now... and even after this update. then when i reload it, it takes me back to a profile i deleted long time ago,,,,,
 
# 158 mark0909 @ 12/19/13 05:01 PM
just talked to a sony rep for the third time since patch #2 came out asked for a refund for the bought VC and they said most sales are final but since unplayable to check email or pan wallet for the refund and that all updates/patches come out on tuesday so looks like we won't have it till next week
 
# 159 RangersCruz @ 12/19/13 05:07 PM
Quote:
Originally Posted by mark0909
just talked to a sony rep for the third time since patch #2 came out asked for a refund for the bought VC and they said most sales are final but since unplayable to check email or pan wallet for the refund and that all updates/patches come out on tuesday so looks like we won't have it till next week
They have nothing to do with that its on 2k who you have to contact for a refund with showing proof of the errors
 
# 160 trey2k198003 @ 12/19/13 05:13 PM
Quote:
Originally Posted by channing0925
Nothing was fixed at all smh. It's official the game is broken beyond repair.
i love the game and so do my boys lol keep up the hatin man
 


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