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PES 2015 News Post



PES 2015 and a Day One patch are available now, which includes a roster update, new kits, shoes and enhanced faces. Make sure you check out the launch trailer here and the full press release with all of the Day One patch details below.

KONAMI REVEALS PRO EVOLUTION SOCCER 2015
FULL LIST OF CLUB AND NATIONAL LICENSES, DAY ONE UPDATE


World’s greatest club competitions bolster PES 2015 license rosters;
Day one update adds roster updates, new kits, shoes and enhanced faces

Konami Digital Entertainment, Inc. has revealed the full list of club and national licenses that will feature in the upcoming Pro Evolution Soccer®2015 (“PES 2015”) title – including second-tier teams for the first time and all Brazilian top-flight teams. The publisher also revealed the content of a comprehensive day one update file that adds key new elements to the game.

The cornerstone of PES 2015’s licensed content remains the world’s greatest club competitions - which are exclusive to the series. The game features dedicated modes featuring iconography and branding for Europe’s UEFA Champions League and UEFA Europa League competitions, while the South American Copa Libertadores returns alongside the new Copa Sudamericana tournament. Asia Champions League is featured once again, rounding off a stellar list of club competitions only available in PES. Each of these licenses represents club football at its highest level, perfectly synchronizing with PES 2015’s ‘The Pitch Is Ours’ mantra, where the game’s development has focused on ensuring the gameplay mimics the ebb and flow of real matches.

PES 2015 also introduces second-tier teams for the first time, with Spanish Liga Adelante represented in its entirety, as is the French Ligue 2. The team rosters have also been extended to English and Italian second-tier teams, albeit not in licensed form but with real players. These supplement the full Dutch Eredivisie, French Ligue 1, Spanish La Liga and Italian top-flight leagues, which are long-standing PES inclusions. The cream of European club sides are also licensed, and include pack star Mario Götze’s Bayern Munich; Portuguese giants FC Porto, Benfica and Sporting SP; and the likes of Anderlecht, Manchester United, Zenit St Petersberg, CSKA Moscow and Galatasaray.

The phenomenal growth of the South American leagues is also well represented, with KONAMI securing the full Argentine Primera Division and 21 Brazilian club teams with official kits.

KONAMI has also prepared a day one download for PES 2015, which will ensure that 93 new kits will appear authentically in the game, while eight (8) more licensed teams have been added including Sparta Praha, FK Partisan, and Maccabi Tel Aviv. Additionally, the Brazil league will have six of its teams (Santos, Internacional, Vasco da Gama, Vitoria, Criciuma, and Chapecoense) updated to include an additional 109 of the athlete’s real names. An additional digital download will be available in December that will add 11 of the athlete’s real names to the roster for Flamengo; the December update will also include yet more teams in other leagues and bolster the stadia roster for the current generation of gaming systems. The day one download will reflect all transfers and loans, and new boots from Puma and Nike will be added. Continuing KONAMI’s dedication to ensure the stars resemble and act like their real life counterparts, the day one update will include over 80 player feature updates as well.

PES 2015 is available now for the PlayStation®4 computer entertainment system and the Xbox One, the all-in-one games and entertainment system from Microsoft for an SRP $59.99, and for the PlayStation®3 computer entertainment system, Xbox 360 games and entertainment system from Microsoft for an SRP of $39.99. The PC (digital download version) will be available from November 13 for an SRP of $39.99, coinciding with the global Steam launch of the game.

Game: PES 2015Reader Score: 8/10 - Vote Now
Platform: PC / PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 6 - View All
PES 2015 Videos
Member Comments
# 301 xicpanad @ 11/26/14 04:30 AM
What the hell!!! I cant´t cope with professional! There are games where I´m damn massacred!! lol
 
# 302 LingeringRegime @ 11/26/14 06:37 AM
Quote:
Originally Posted by xicpanad
What the hell!!! I cant´t cope with professional! There are games where I´m damn massacred!! lol
Yeah, there are games where I lose as well. Although, I am doing well in myClub vs COM, just won 6 in a row, waiting for the call up to Top Player.
 
# 303 clipperfan811 @ 11/26/14 11:32 PM
I'm still really enjoying the game, it's made me put NBA2k15 on the backburner. I've been spending a lot of time creating the MLS, now that my premiere league is done. In between I've been playing exhibition games and some myclub. Gameplay still feels smart and adaptive. I keep saying it to myself, the game is just a few small tweaks away from gameplay perfection.

Here are some of the MLS kits I have so far.

 
# 304 VRaptor @ 11/27/14 08:11 AM
Do you guys see injuries in the game?
I'm half way through my ML first season. I don't know about CPU teams but my players haven't had a single injury during the season yet.

There were couple of times players had to leave the field to get treatments but I haven't had any player being unavailable for a game due to injury sustained during the match or practice.

This year, even goal keepers get tired fast after couple of matches so I have to rotate 20-23 players. So I don't have a huge problem with enough players getting playing time but I thought it was something lacking just like less fouls we see.
 
# 305 xicpanad @ 11/27/14 09:18 AM
They are not frequent but they exist. I´ve seen some posts on other forums with evidence of players getting injured for a couple months after a hard tackle from CPU. Too bad CPU doesn´t foul that often.
 
# 306 LingeringRegime @ 11/27/14 01:07 PM
I saw Ozil get injured on Myclub.


Sent from my iPhone using Tapatalk
 
# 307 jimd @ 11/28/14 03:16 PM
Regarding ML, am I doing something wrong or does the calendar advance after every game to the next game? Makes it difficult to conduct business, selling/buying, etc.
 
# 308 orion523 @ 11/28/14 07:44 PM
Quote:
Originally Posted by jimd
Regarding ML, am I doing something wrong or does the calendar advance after every game to the next game? Makes it difficult to conduct business, selling/buying, etc.
Nope, game to game, not day to day.
 
# 309 sportyguyfl31 @ 11/29/14 11:04 AM
Keep in mind, I havent delved deep into a soccer game, probably since FIFA 2000. I heard great things about this game, picked it up 2 days ago, and cracked it open last night.

Began learning and playing, and 4 hours later, i was still at it This game owns me. I felt awesome after finally grinding out a 1-1 tie vs CPU
 
# 310 PES3Paul @ 11/29/14 07:21 PM
Remember when there was no rain in PES2014? Not this time. Played Feyernood vs. a Premier League side in a downpour. Just 14 stadia, though. We won't have PESEdit to come through with PC patches this time; they're done with the series. Methinks I believe they were ticked that fans were torrenting their versions of the patch and not paying through the nose to download 10 parts of it every time there was a revision.
 
# 311 sportyguyfl31 @ 11/29/14 09:29 PM
Is there a way to view player fatigue in live action or on the sub screen? I cant seem to locate how.
 
# 312 sportyfox @ 11/30/14 10:26 AM
Quote:
Originally Posted by sportyguyfl31
Is there a way to view player fatigue in live action or on the sub screen? I cant seem to locate how.
Yes. There are two ways. Either you can turn it on(default is on) through your personal data settings(or pause the game and then match screen settings). If you don't want that then go to formation screen, hit R2, you'll see it under the players who are laid out on the field.
 
# 313 mockme @ 12/01/14 09:38 AM
Just made the jump from Professional to Top Player, and it feels like there's even more variety than before. The CPU scores all kinds of goals, as do I. The difficulty seems realistic, as tougher teams generally give me a really hard time, while weaker teams are not so difficult. If I play a tougher team I really need to take advantage of the counter when I get the chance.

The more I play, the more I love this game.
 
# 314 half-fast @ 12/01/14 09:47 AM
Quote:
Originally Posted by mockme
Just made the jump from Professional to Top Player, and it feels like there's even more variety than before. The CPU scores all kinds of goals, as do I. The difficulty seems realistic, as tougher teams generally give me a really hard time, while weaker teams are not so difficult. If I play a tougher team I really need to take advantage of the counter when I get the chance.

The more I play, the more I love this game.
I agree, the only issue in having is some of the shots look too slow to be going in. Anyone else noticing this?
 
# 315 xicpanad @ 12/02/14 04:58 AM
Quote:
Originally Posted by half-fast
I agree, the only issue in having is some of the shots look too slow to be going in. Anyone else noticing this?
Yeah its quite annoying for me sometimes. I make some wonderfull play and then it feels like the shooting has no challenge at all. Not all the times, but quite often. Same for CPU, sometimes they shoot that slow shot almost from outside the box, but keeper still can´t get there. This actually exists IRL but the way this game represents it is not so perfect as some other details. Most times it kills that "wow" feeling when I score... Still, matches are hard sometimes and I still celebrate when I can actually score a winner!
 
# 316 half-fast @ 12/02/14 07:57 PM
Quote:
Originally Posted by xicpanad
Yeah its quite annoying for me sometimes. I make some wonderfull play and then it feels like the shooting has no challenge at all. Not all the times, but quite often. Same for CPU, sometimes they shoot that slow shot almost from outside the box, but keeper still can´t get there. This actually exists IRL but the way this game represents it is not so perfect as some other details. Most times it kills that "wow" feeling when I score... Still, matches are hard sometimes and I still celebrate when I can actually score a winner!
Agreed with the point that those slow goals exist in RL, but yes, they are represented quite frustratingly at times. The replays usually make them look better I find when theyre in slow-mo.
 
# 317 dubcity @ 12/02/14 08:53 PM
A while back someone brought up that you could just stand there with the ball at your feet in your own half and CPU defenders wouldn't pressure you for a while, even in situations where they should be. Just now I did an experiment:

I was up 1-0 at the 60 minute mark, I did a short kick off pass to a teammate standing to the right, just outside the 18 yard box, and I just had him stand there with the ball at his feet. Time ran out, and no one ever came up to pressure him.

Obviously this is a house rules situation, and it wouldn't be any fun to take advantage of this "glitch" to get an easy win, but still. What the hell?

(Also, this was on Top Player difficulty. For what it's worth)
 
# 318 xicpanad @ 12/03/14 05:25 AM
Quote:
Originally Posted by dubcity
A while back someone brought up that you could just stand there with the ball at your feet in your own half and CPU defenders wouldn't pressure you for a while, even in situations where they should be. Just now I did an experiment:

I was up 1-0 at the 60 minute mark, I did a short kick off pass to a teammate standing to the right, just outside the 18 yard box, and I just had him stand there with the ball at his feet. Time ran out, and no one ever came up to pressure him.

Obviously this is a house rules situation, and it wouldn't be any fun to take advantage of this "glitch" to get an easy win, but still. What the hell?

(Also, this was on Top Player difficulty. For what it's worth)
Def this game is very poorly coded. That is very, very bad. They wanted to avoid super pressing maybe, and make the CPU more human, like waiting to see what you´re going to do... but it doesn´t make sense this way, it might even be game breaker! There are some things that reaaallly starting to get annoying in this game.
 
# 319 RoyceDa59 @ 12/17/14 01:03 PM
Zero pass assistance is the way to go, never going back.
 
# 320 xicpanad @ 12/17/14 01:05 PM
Quote:
Originally Posted by RoyceDa59
Zero pass assistance is the way to go, never going back.
What level do you play with manual passing?
I´ve been testing it but I need to play professional to find the game fairly balanced.
 


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