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MLB The Show 16 News Post


MLB The Show 16 patch 1.04 is available now, weighing in at 237 MB, check out the details below and let us know what you are seeing!

UPDATE: The developers are aware of the issues users are reporting. Users are currently reporting the dreaded "Challenge Failed" error, pitch speeds not displaying correctly, and other various online problems.

UPDATE #2: We rolled out some server changes to address the challenge failed messages. Is anyone still getting them?

We will update this post when we get more details.

OFFLINE GAME-PLAY:
  • Dynamic Difficulty is now working as intended while batting.
  • The ball trail option will now correctly correspond in-game if set to off, or fade.
  • Several adjustments were made to the auto base running mechanics during offline game-play.
  • Fixed an issue within RTTS while pitching with certain Perks equipped would result in a crash.
  • Corrected the order in which the "Preloading a Throw” and “Double Play” tutorial appear.
  • Following a Year to Year file upload in Road To The Show, the player card stats would display incorrect team and player info. This should now be corrected.
  • Tweaks and adjustments were made to AI behavior and animations that should streamline game-play performance. Areas of adjustment include: Fielders tagging moving base runners, Routes to catch balls, running catch animations, Fielders correctly covering bases on complex double play situations, etc…
  • Within Franchise mode, some generated or additional players were listed as born in “Alaska” instead of their correct place of origin. This should now be corrected and no longer happen.
  • Adjustments made to both online and offline pitcher/reliever energy levels.
  • New scanned heads added to update user’s experience following a year to year file upload.
  • Fixed numerous hangs, crashes, soft locks, etc., reported by the community through the bug reporting tool.
  • Sponsors should now give rewards.
ONLINE GAME-PLAY:
  • Fixed a bug that could cause a loss for users who requested a friendly quit at certain times.
  • Resolved a number of freezing, soft locks, instability and crashes during online play.
  • Fixed an issue where a pitch could occasionally change path on its’ way to the plate, shifting from inside the zone to outside the zone within a frame.
  • Addressed an issue under certain circumstances a pitcher would automatically pitch when the batter came out of Batter's Eye Cam.
  • Changes were made to the Batters Eye Cam: How long it can be used, how many times it can be accessed per at bat, etc… This should limit exploits, but keep the feature usable for its’ intended purpose.
  • We’ve shortened the total amount of pause time from 6 minutes to 5 minutes during an online game.
  • The pitchers pitch type interface will now be hidden if the batter is using Guess Pitch or Pitch History (L2 Button). This should help the user who is pitching understand when they can and cannot start the pitching motion.
  • Fixed a bug where the user was not being awarded the “Free Swings” trophy in an Online Home Run Derby if specific operations were being performed.
AUDIO
  • Resolved issues where in game intro/walk-up music would not play properly.
  • Tuned commentary triggers to be more accurate in one-sided games.
  • Reduced the amount of repetitive audio clips for specific players.
  • Fixed an issue where player yells were being disabled through the controller within Road To The Show. An occasional sound burst could also occur during game-play.
  • Various other general bug fixes.
Source - The Show Nation

Game: MLB The Show 16Reader Score: 8/10 - Vote Now
Platform: PS3 / PS4Votes for game: 23 - View All
MLB The Show 16 Videos
Member Comments
# 201 mdiggitydawg @ 05/02/16 09:21 PM
Is this a known problem, or have I not downloaded the patch? Just played second game of the season, my mets against royals, offline franchise...Armor and Swords sliders- OFSM V2.2....The reliever, Duffey came in and pitched 7 innings in relief and got the win in a 13 inning game...yes, he pitched more than the starter, they never brought another reliever in....

Anyone else have this? For me it would be game breaker in a season if you're only facing the same guy every game in a series (Duffey pitched an inning in game 1 of the series, pre patch I guess? )
 
# 202 piffbernd @ 05/02/16 09:25 PM
This year version is overall better, but hopefully they patch the rest off issues.
 
# 203 countryboy @ 05/02/16 09:29 PM
Quote:
Originally Posted by mdiggitydawg
Is this a known problem, or have I not downloaded the patch? Just played second game of the season, my mets against royals, offline franchise...Armor and Swords sliders- OFSM V2.2....The reliever, Duffey came in and pitched 7 innings in relief and got the win in a 13 inning game...yes, he pitched more than the starter, they never brought another reliever in....

Anyone else have this? For me it would be game breaker in a season if you're only facing the same guy every game in a series (Duffey pitched an inning in game 1 of the series, pre patch I guess? )
I haven't seen anything like this. I am using the Default rosters.

Wonder if its a roster issue????
 
# 204 Arrowhead21 @ 05/02/16 10:11 PM
What is this I'm hearing about new fatigue display? Where do I see this?
 
# 205 TheRock88 @ 05/02/16 10:36 PM
Quote:
Originally Posted by Arrowhead21
What is this I'm hearing about new fatigue display? Where do I see this?
When you're choosing your starting pitcher and your lineup in the menu before you start a game.
 
# 206 dazzelle @ 05/02/16 11:42 PM
Quote:
Originally Posted by Knight165
Is that the one they mean though?

I think it's the one that has the actual stats in the large O.S.D. area....and then the small box says...
BA/HR/OBP....with nothing there.

M.K.
Knight165
Yeah that's the osd i want shown after a batter's 1st ab and how it was in all previous versions of the show, disappointing to hear it is random,not shown on all osd's. I have played 3 games in my franchise since the patch and have not seen the osd with the season avg/hr/rbi stats on 2nd,3rd ect. at bats. I am still early in my franchise and still getting 2015 stats shown during 1st AB.

There is a issue that sometimes on a batters 1st ab it would show the stat line on the bottom but it would be blank, not sure if the 2 issues are linked.
 
# 207 ShowTyme15 @ 05/03/16 12:26 AM
Kind of wish they updated Jemile Weeks. He hasn't had dreads for 3 years now in real life.
 
# 208 Smallville102001 @ 05/03/16 01:41 AM
Quote:
Originally Posted by Knight165
IMO...you're not the only one.

It's just that there have been gripe threads opened over every single issue some are having and the impression thread has turned into a personal diary of some for any problem/gripe they have with the game.
It just magnifies the same amount of bugs/glitches we have every year in just about every game so it seems like much more.(and IMO it's done with purpose....another story though)

M.K.
Knight165


While its not just that but like this whole thread is nothing but complaints. Hard to know what has even been fixed by what people are saying. Ever post is just like this game sucks, it has to many bugs ect.
 
# 209 Smallville102001 @ 05/03/16 01:52 AM
Quote:
Originally Posted by iam31yearsold
Dynamic Difficulty not working for me.

In RTTS, batting, doesn't move off Rookie. 3 game series, only got out twice, 5 HRs.

Still on Rookie.


This should be fixed but I really don't understand why people want to start RTTS on DD. I mean if you start on DD in RTTS the game is going to be to easy in till you get up to the right difficulty any way which is going to make your stats to good. That would be like starting a franchise on DD at rookie and for the first like 20 games or so hitting way to well because you are playing at a low difficulty in till it movies up to the right difficulty. I would think people would want to play a good amount of games in till DD gets to around the right difficulty for there skill and then start a franchise or RTTS. Why do people want to mess up stats like that by having the game to easy to start?
 
# 210 thedudedominick @ 05/03/16 03:04 AM
Quote:
Originally Posted by Smallville102001
This should be fixed but I really don't understand why people want to start RTTS on DD. I mean if you start on DD in RTTS the game is going to be to easy in till you get up to the right difficulty any way which is going to make your stats to good. That would be like starting a franchise on DD at rookie and for the first like 20 games or so hitting way to well because you are playing at a low difficulty in till it movies up to the right difficulty. I would think people would want to play a good amount of games in till DD gets to around the right difficulty for there skill and then start a franchise or RTTS. Why do people want to mess up stats like that by having the game to easy to start?
I think when you start with it in DD you are expecting to find that balance by the time you get to the majors where your stats start to really matter.

Edit: Also, jumped from beginner to rookie in one game with DD then no adjustments once it hit rookie.
 
# 211 bcruise @ 05/03/16 05:40 AM
Quote:
Originally Posted by thedudedominick
I think when you start with it in DD you are expecting to find that balance by the time you get to the majors where your stats start to really matter.

Edit: Also, jumped from beginner to rookie in one game with DD then no adjustments once it hit rookie.
That's by design - it doesn't allow you to advance more than one level per game. For the next game it should allow you to move to Rookie+ if you're still knocking the cover off the ball.
 
# 212 CujoMatty @ 05/03/16 06:26 AM
Quote:
Originally Posted by StraightEdge
Was the glitch fixed where any time you give a guy a Nike/UA compression sleeve they would automatically be given white wrist tape that it wouldn't allow you to change?
Yes that is fixed.
 
# 213 Unlucky 13 @ 05/03/16 08:25 AM
Quote:
Originally Posted by TheRock88
When you're choosing your starting pitcher and your lineup in the menu before you start a game.
Yeah, it doesn't look as clean, but its much easier to read. Very obvious now.
 
# 214 mrsaito @ 05/03/16 10:23 AM
Quote:
Originally Posted by Smallville102001
Am I the only one that thinks this years game is great and doesn't understand all the hate the game is getting? I have seen hardly any bugs. Hearing people saying that the game is broken and unpolished is just lol.
I think the game is the best version ever but part of the reason is the way I play it. Offline season / classic & assisted base running / have not downloaded 1.04 / and life is good.

However I do understand the angst that others are feeling; this year's release seems to have more issues that could impact folks than prior years...
 
# 215 perksg @ 05/03/16 10:26 AM
For whatever reason, or reasons, I simply can't get into this version of the game. I don't know if it's the new lighting or camera angles or what but I'm just not digging it. The new patch added some things missing in RTTS, which is the only mode I play, but not enough to make up for whatever it's missing. The player yells through the controller has been fixed but it doesn't add to the experience at all. It's just more noise. The freeze before a pickoff attempt is terrible, and it seems that every outfielder in the minors has an arm equal to Pieg. Fix those issues in the next patch and things might improve.
 
# 216 KBLover @ 05/03/16 12:10 PM
Quote:
Originally Posted by thedudedominick
I think when you start with it in DD you are expecting to find that balance by the time you get to the majors where your stats start to really matter.
Is the "level modifier" still activate in RTTS?

AA: -1 from the stated level
AAA: as your stated level
ML: +1 to your stated level

So if DD puts you at, say, All-Star and you're at the majors, you're effectively on HoF when you're really an All-Star hitter according to the system?

If that's the case, it seems counter productive/conflicting systems.
 
# 217 bcruise @ 05/03/16 12:15 PM
Quote:
Originally Posted by KBLover
Is the "level modifier" still activate in RTTS?

AA: -1 from the stated level
AAA: as your stated level
ML: +1 to your stated level

So if DD puts you at, say, All-Star and you're at the majors, you're effectively on HoF when you're really an All-Star hitter according to the system?

If that's the case, it seems counter productive/conflicting systems.
Dynamic is not affected by that. It's always the stated difficulty level regardless of which part of the organization (AA, AAA, or MLB) you're at. Beginner is the same as well.

That's in the Strategy Guide in "Other-Miscellaneous 3"
 
# 218 Armor and Sword @ 05/03/16 01:25 PM
After 4 full games post patch 1.04 in franchise mode with my settings (check the slider thread for details):


Game plays like melted butter. The glitch/choppy check swing animation has virtually been eliminated. I only saw it once in 4 games and it was on a chased hard and away slider where I checked swung and it kind of was semi choppy but not nearly as bad as pre/patch. Before the patch It happened all the time. I check swing a lot and it was driving me insane. Now I can be happy.

OF routes were definitely tweaked for the better. They are looking even more organic and natural and not every thing is automatic. Guys make mis-reads and make errors where appropriate. Even saw one on a routine fly ball by Justin Upton and it was a welcomed shocker. It happens IRL. So it's nice to see on The Show it can happen as well once in a while with very good defensive players.

Offline, with a clean screen approach I am loving this game immensely. Best version of The Show ever. And seriously it has made the previous versions dinosaurs for me. I can't stress enough how great the hitting variety and ball physics are this year. It's like a new game IMO. The new running styles are fantastic. The face that steals are not automatic, bunts are not automatic.

So many little improvements. The patch for offline franchise gameplay has really smoothed out some things and tuned some things for the better. Much better.

One more patch to iron out some other stuff which has been talked about endlessly and we have an amazing game.

Very good patch for gameplay offline (for my style of play and game settings). I can't speak for other interfaces, settings etc. Only the way I approach the game.
 
# 219 KBLover @ 05/03/16 01:30 PM
Quote:
Originally Posted by bcruise
Dynamic is not affected by that. It's always the stated difficulty level regardless of which part of the organization (AA, AAA, or MLB) you're at. Beginner is the same as well.

That's in the Strategy Guide in "Other-Miscellaneous 3"

I might have to use Dynamic then whenever I get around to trying an RTTS.

Always hated the idea of the "level modifier". Never made sense to me.
 
# 220 jada855 @ 05/03/16 02:17 PM
Quote:
Originally Posted by Armor and Sword
After 4 full games post patch 1.04 in franchise mode with my settings (check the slider thread for details):


Game plays like melted butter. The glitch/choppy check swing animation has virtually been eliminated. I only saw it once in 4 games and it was on a chased hard and away slider where I checked swung and it kind of was semi choppy but not nearly as bad as pre/patch. Before the patch It happened all the time. I check swing a lot and it was driving me insane. Now I can be happy.

OF routes were definitely tweaked for the better. They are looking even more organic and natural and not every thing is automatic. Guys make mis-reads and make errors where appropriate. Even saw one on a routine fly ball by Justin Upton and it was a welcomed shocker. It happens IRL. So it's nice to see on The Show it can happen as well once in a while with very good defensive players.

Offline, with a clean screen approach I am loving this game immensely. Best version of The Show ever. And seriously it has made the previous versions dinosaurs for me. I can't stress enough how great the hitting variety and ball physics are this year. It's like a new game IMO. The new running styles are fantastic. The face that steals are not automatic, bunts are not automatic.

So many little improvements. The patch for offline franchise gameplay has really smoothed out some things and tuned some things for the better. Much better.

One more patch to iron out some other stuff which has been talked about endlessly and we have an amazing game.

Very good patch for gameplay offline (for my style of play and game settings). I can't speak for other interfaces, settings etc. Only the way I approach the game.

Hey Armor,

Curious on how you play Offline Franchise mode. Do you use a created player with Player Lock and try to build that player up over the season? Or do you control the full team meaning from the pitcher and position players on defense to batting for all hitters on offense?
 


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