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Madden NFL 17 News Post



EA Sports has detailed new additions to this year's franchise mode on their website.

The first blog post EA detailed a faster way to play franchise and new gameplanning features.

Play The Moments: Experience Franchise faster than ever. Jump into game-defining plays, drives and situations that matter to you, speeding up your experience and delivering more fun. For players who want to span their career the entire 30 years but are limited in time, Play the Moment will be your new way to play.

Quote:
"How does it work?

Before heading down to the field, choose between Play the Moments, Offense Only, Defense Only, or the Full Game. When you choose Play the Moments, the game will be simulated until it detects a key moment and then prompts you to jump right into the action. If you don’t want to play that particular moment, you can easily skip it. Choosing Offense Only or Defense Only before loading into the game allows you to easily play just one side of the ball.

You’ll be able to switch in and out of all the modes easily as you play your game. For example, you can start by playing the Full Game and then switch to Play the Moments at half-time once you have a sizable lead. It’s up to you on how you use it."
There will be different times you are called to 'play a moment'.

EA says that sometimes you will be prompted to play a full drive at the beginning of a game in order to get a lead early. In the last two minutes of a half you may be called upon to drive down the field and manage the clock and perhaps on defense you'll be called in on 3rd downs to get the ball back for your team. Really any 'big' moment of a game you can be called in on.

There will be a new sim speed feature which allows you to slow the game down and watch it unfold in real time during super-sim and during moments. This is an oft requested feature that is now being fulfilled.

Another big addition is that super-sim will now take into account quarter speed in order to try to deliver a game as close as possible to the 120 play-per-game NFL average as well.

Check out all of the new additions to 'Play the Moment' and Super-Sim on EA's site!

Game: Madden NFL 17Reader Score: 8/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 17 - View All
Member Comments
# 41 DeuceDouglas @ 06/12/16 04:47 PM
Hopefully there's still a lot more to come because this was very disappointing for me personally.
 
# 42 SuperSeahawks @ 06/12/16 04:48 PM
Liked a lot of what I read. Dynamic Development Trait was definitely needed. The in-game ticker is cool and the Big Decision stuff looks great. Play The Moment seems useful in season games that I would've wanted to sim and not play through entirely (assuming the super sim is fixed as they stated in the blogs). I find it interesting that scouting and the draft was left out of the blog; I'm curious as to if more blogs are coming or if it remained untouched from last year....
 
# 43 Sphinx @ 06/12/16 04:50 PM
Quote:
Originally Posted by SuperSeahawks
Liked a lot of what I read. Dynamic Development Trait was definitely needed. The in-game ticker is cool and the Big Decision stuff looks great. Play The Moment seems useful in season games that I would've wanted to sim and not play through entirely (assuming the super sim is fixed as they stated in the blogs). I find it interesting that scouting and the draft was left out of the blog; I'm curious as to if more blogs are coming or if it remained untouched from last year....
I really hope the draft didn't go untouched. If it's the same as last year that's a big loss in my book.
 
# 44 PhillyPhanatic14 @ 06/12/16 04:50 PM
Dude. Full editing. Holy crap.
 
# 45 MajorSupreme @ 06/12/16 04:51 PM
Quote:
Originally Posted by DeuceDouglas
Hopefully there's still a lot more to come because this was very disappointing for me personally.
While I'm excited with the mentioned additions, it still sucks that we are missing things like coaching staffs that seemed like they were alluded to being in earlier.
 
# 46 NYJin2011tm @ 06/12/16 04:51 PM
Sounds interesting...only thing missing that I can think of that I would really like is restricted free agents.
 
# 47 LacedGod @ 06/12/16 04:51 PM
Quote:
Originally Posted by ginix
Really happy with the new tendencies and the change to game prep. Although, these blogs have honestly left me with more questions than answers.

Also, on a side note I can't wait for them to redo the current UI. It's always so clunky and that 'Big Decision' screen doesn't look any better.
Agreed about the UI. I despise a lot of the current gen menus. They feel so heavy. The PS2/Xbox menus were so superior in their response times.
 
# 48 XtremeDunkz @ 06/12/16 04:52 PM
For those of us that play in online leagues the play the moment and the score ticker don't add anything. A slight upgrade to the injury system, and practice squads (but still no active/inactive roster) are the main additions in this "overhauled" franchise mode. Meh, disappointed big time.
 
# 49 rkocjay @ 06/12/16 04:53 PM
this game for me went to a 50% of buying to 95% chance wow
 
# 50 michapop9 @ 06/12/16 04:54 PM
Quote:
Originally Posted by mrprice33
You'll see


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You tease
 
# 51 ChicagoChris @ 06/12/16 04:56 PM
Didnt see anything about 32 team control. Other than that..sold!
 
# 52 roadman @ 06/12/16 04:56 PM
Quote:
Originally Posted by XtremeDunkz
For those of us that play in online leagues the play the moment and the score ticker don't add anything. A slight upgrade to the injury system, and practice squads (but still no active/inactive roster) are the main additions in this "overhauled" franchise mode. Meh, disappointed big time.
I think you are missing the big customization editing feature. That was #1 on the hit parade of requests.
 
# 53 Jrocc23 @ 06/12/16 04:57 PM
Quote:
Originally Posted by PhillyPhanatic14
Dude. Full editing. Holy crap.


I'm happy too, but honestly, this stuff should have never been taking out of the game. Glad they made the decision to put it back in but I can't give them much credit for readding this.

Love the ticker though and hopefully the supersim is actually a lot better.


Sent from my iPhone using Tapatalk
 
# 54 CosmicCardinal99 @ 06/12/16 04:57 PM
Is age editable? My one friend just started watching football and is in love with Tom Brady,yet can only use him for one year. Can he make a 22 year old brady?
 
# 55 mrprice33 @ 06/12/16 04:57 PM
Quote:
Originally Posted by roadman
I think you are missing the big customization editing feature. That was #1 on the hit parade of requests,


The game planning telemetry stuff in there is going to be awesome for online leagues


Sent from my iPhone using Tapatalk
 
# 56 SolidSquid @ 06/12/16 04:58 PM
Quote:
Originally Posted by DeuceDouglas
Hopefully there's still a lot more to come because this was very disappointing for me personally.
I'm happy with additions but outside of full player editing/ practice squads nothing had me go "wow". Maybe we let ourselves get overhyped. During the conference Peter Moore did say it was the greatest upgrade to franchise mode in 4 years.
 
# 57 BleedGreen710 @ 06/12/16 04:58 PM
it is a shame there was nothing new with the NFL draft besides 'more gems and busts'. but at least with player editing we might be able to kind of fix the things that bother us. such as player names, unrealistic equipment, or wonky ratings. might take a while to edit things to be just right but at least we have an option instead of just being out of luck.
 
# 58 jeremym480 @ 06/12/16 04:58 PM
Quote:
Originally Posted by XtremeDunkz
For those of us that play in online leagues the play the moment and the score ticker don't add anything. A slight upgrade to the injury system, and practice squads (but still no active/inactive roster) are the main additions in this "overhauled" franchise mode. Meh, disappointed big time.
The possibility of other owners poaching away your practice squad players should add an extra fun, strategical element to practice squad for online leagues.
 
# 59 mrprice33 @ 06/12/16 04:58 PM
(null)
I'll try to get specifics from the show floor


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# 60 aholbert32 @ 06/12/16 04:58 PM
Quote:
Originally Posted by mrprice33
The game planning telemetry stuff in there is going to be awesome for online leagues


Sent from my iPhone using Tapatalk
How does the ticker work? A ticker was impossible in last year's game because you couldnt sim games until the end of the week.

Does the new game allow you to sim other games individually now?
 


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