MLB The Show 17 News Post
Member Comments
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Downloading the patch now and I'll play a game later.
# 202
BobSacamano @ 04/25/17 06:12 PM
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As I made clear, that's exactly what I was doing. I don't have a problem with MOM and I hope it's made as best as it can be.
# 203
redsfan4life @ 04/25/17 06:17 PM
Still can't play online franchise. Another patch that leaves us online franchise guys in the dark. Just take the mode out already.
# 204
videobastard @ 04/25/17 06:31 PM
My total xp reverted back to 1, and my audio songs deleted off the servers. Did this happen to anybody else.
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I hit on All-Star and hit a normal amount of HRs with my guys, which is roughly 1-2 a game. Some games I hit zero, some games I hit 3 or 4.
I pitch on HoF and rarely give up jacks unless it's a mistake pitch left up in the zone.
I'm starting to think that the people hitting 5 HRs a game are all hitting on Veteran and should probably pump up the sliders/difficulty. Or I just suck at hitting, which could easily be the case.
# 206
redsfan4life @ 04/25/17 06:43 PM
Also the very first game I played today my baserunner just froze between 1st and 2nd (I hit a grounder into LF with a man on 1st no out) and because he was froze I get tagged out. So instead of two on no out I got 1 on 1 out. Sweet game.
# 207
CrimsionXBL @ 04/25/17 06:48 PM
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# 208
JohnDoe8865 @ 04/25/17 06:52 PM
Quick observations after a couple of post-patch games:
Bat to ball sounds need to be reverted to default if possible. It's a super noticeable difference that detracts from the overall experience.
AI use of the bunt with players who cannot bunt. Ive seen the "laser bunts" but from what I've seen it's more about who is bunting on most of the laser bunts. In a way I think it's working as intended to prevent bunt cheese. The problem is when the AI uses guys who can't bunt to bunt and it leads to double plays and easy outs. Maybe put in a limiter where all pitchers and only position players with a 40+ bunt rating will attempt them?
Starting pitching is still getting pulled too early and it's obvious that the code in the game says that in a tie game if a runner reaches second, pull the starter. Maybe take the pitcher's stamina and other ratings into account with the SP hook so it's not one size fits all?
Relief pitchers still pitch far too long. Very few teams will let a pitcher go 2+ innings in the real game but it happens frequently in The Show.
Catchers dropping balls in the dirt or pitches that the catcher traps in the dirt. Patch notes says that this was improved but it still needs major work. It's common for runners to take extra bases on pitches in the dirt even on the best catchers in the game. This eliminates the cat and mouse pitching strategy if you know that every pitch you throw in the dirt, regardless of how good your catcher is, will likely advance a runner. It's a real killer for trying to pitch realistically.
Since we've seen art assets can be patched as evidenced by the stadium touch-ups in 1.04, can we please get matte helmet options in for those teams that use them? Any chance of getting the blue St. Louis cap?
Really enjoying the game by and large but these improvements would go a long way to reaching the potential this game has.
Sent from my LGUS991 using Operation Sports mobile app
Bat to ball sounds need to be reverted to default if possible. It's a super noticeable difference that detracts from the overall experience.
AI use of the bunt with players who cannot bunt. Ive seen the "laser bunts" but from what I've seen it's more about who is bunting on most of the laser bunts. In a way I think it's working as intended to prevent bunt cheese. The problem is when the AI uses guys who can't bunt to bunt and it leads to double plays and easy outs. Maybe put in a limiter where all pitchers and only position players with a 40+ bunt rating will attempt them?
Starting pitching is still getting pulled too early and it's obvious that the code in the game says that in a tie game if a runner reaches second, pull the starter. Maybe take the pitcher's stamina and other ratings into account with the SP hook so it's not one size fits all?
Relief pitchers still pitch far too long. Very few teams will let a pitcher go 2+ innings in the real game but it happens frequently in The Show.
Catchers dropping balls in the dirt or pitches that the catcher traps in the dirt. Patch notes says that this was improved but it still needs major work. It's common for runners to take extra bases on pitches in the dirt even on the best catchers in the game. This eliminates the cat and mouse pitching strategy if you know that every pitch you throw in the dirt, regardless of how good your catcher is, will likely advance a runner. It's a real killer for trying to pitch realistically.
Since we've seen art assets can be patched as evidenced by the stadium touch-ups in 1.04, can we please get matte helmet options in for those teams that use them? Any chance of getting the blue St. Louis cap?
Really enjoying the game by and large but these improvements would go a long way to reaching the potential this game has.
Sent from my LGUS991 using Operation Sports mobile app
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Sent from my SM-G920F using Operation Sports mobile app
# 210
striker3771 @ 04/25/17 06:57 PM
I keep reading on other boards that the online hasn't improved and there is still freezing? Is this true?
# 212
qwikphaze01 @ 04/25/17 07:05 PM
Can anyone confirm if sounds of the show was actually fixed?
Sent from my iPhone using Operation Sports
Sent from my iPhone using Operation Sports
# 213
WaitTilNextYear @ 04/25/17 07:08 PM
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As for the game "working properly" -- I can agree with you; there shouldn't be glitches and oddities. Clipping, hitches, or whatever. Sliders should have no bearing on that at all. But as far as stats and homers and stamina and most gameplay issues, clearly sliders can and should be adjusted as needed to smooth it over.
I'm not attacking you particularly with this post, but I just feel strongly about the logic of people needing to experiment sometimes to find the best settings for themselves. The idea of having all these options there to adjust and not touching them while complaining all the while is very foreign to me.
# 214
Armor and Sword @ 04/25/17 07:09 PM
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I can confirm it is fixed 100%
Have over 800 slots filled and edited and no issues anymore.
Sent from Palm Trees and Paradise using Operation Sports
# 215
Jolly Roger @ 04/25/17 07:12 PM
Anyone noticed if they've fixed the issue with many players' skin tone being too dark? Ivan Nova comes to mind. I want to say Kolten Wong has the problem too, but not sure. They had this issue last year but patched it.
# 216
loganmorrison1 @ 04/25/17 07:13 PM
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Can you point me where this fix is. If I already started a franchise am I screwed. I was wondering why I didn't see any injuries, now I know
Sent from my iPhone using Operation Sports
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It seems I am not lucky and it seems that the catcher issue is not completely fixed. Also it seems I am playing in the deadball era now.
# 218
WaitTilNextYear @ 04/25/17 07:16 PM
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This option is on one of the initial screens when you first click on franchise mode.
# 219
RogueHominid @ 04/25/17 07:17 PM
Do we have any more conclusive data about QC games being even marginally better than pre-patch, or conclusive data that they're not?
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