Total Pro Basketball 2005 Review (PC)
Submitted on: Jan 07, 2005 by Aaron HolbertOVERVIEW
Those who have read any of my reviews before know that I’m a huge basketball fan and I'll play any and every basketball game I can get my hands on. That said, I’ve played a few text based basketball games in my day. I’ve been pretty unhappy with most of the professional text-based games that I’ve played. Either the game was under-developed, bug-filled or had a clunky interface. Last year, .400 Software released “Total Pro Basketball” and it was a good first attempt, even though the game had some bugs. This year, “Total Pro Basketball 2005” is back under a new developer, Grey Dog Software and with a few improvements. Let's take a look.
GRAPHICS & AUDIO
Since this is a text-based game, there isn’t really much to the graphics and sound of this game. However, the court view on the in-game scene and the interface graphics are nicely done. The game also features in-game sounds that correspond with what’s happening on court. This does add to the realism and all-around atmosphere.
One of this year's biggest additions is the new in-game court interface. In most text-based games you only have the text available to describe the action. In some of the better ones, you might have a picture of the court showing where shots are taken from. In “Total Pro Basketball 2005”, you're able to see the players on the court, who has the ball, watch players move on the court and who makes or misses a shot. Don’t get me wrong; this isn’t the same as watching a game of EA’s “NBA Live 2005”. All you'll see on the court are jerseys with the player’s numbers, a ball and an animation showing if the shot was made. It doesn’t seem like much, and it's not - but it’s a step toward adding full graphics to a text-based game.
There does appear to be a problem with the draft logic. In one of my drafts, Charlotte used the number 1 pick to draft a player that my scouts graded low and who wasn’t picked until the 21st pick in the mock draft. Now this may have been a one-time occurrence, but situations like this never happen in the NBA and should never show up in a game based on the league.
BOTTOM LINE
“Total Pro Basketball 2005” is another good step in the quest to create a complete text-based basketball game. The game does a great job of fixing the bugs from last year’s game and making many additions. Let's hope Grey Dog Software keeps up the good work and continues to improve the game like they did this year.







