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Oldman Sliders for Teambuilder - All Pro - Skewed a bit to User - User v CPU

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Old 01-27-2025, 01:17 PM   #1
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Oldman Sliders for Teambuilder - User v CPU - skewed for Oldmen

Revised 2/6/2025 Seriously ... play with it, put in main menu, use play now, pick a weak team play a strong team, see how it goes, then flip it. Create latest franchise, sim a season, play some games, see how your stats stack up. Ask yourself, "do you want to play a game where the cpu qb hits 85% of their passes and you hit 40-50%.

Give these a try. I'm 59 and have a bit of shaky hands They are meant to be easier to compensate for old man slow reflexes and generally slow stick skills. Stick skills aren't all that great. (. if there are 2 numbers shown I use bold #s). If it's too easy try on All Madden or adjust Parity and Physics Based Passing. I am no Superstar but it works good for me. Current sliders shown in red

Adjustments to increase difficulty suggestions below in below

Turn on Superstar ability
increase speed parity, decrease tackling threshold


decrease pass and interception values for user (incrementally till it fits your skills)
increase cpu pass and interception values for user (incrementally till it fits your skills


If that doesn't work, tweak the penalties move pass interference #down, roughing down (last step after adjustments above)


I use it on TEAMBUILDER (NFL 25) XBOX One|x

Game Options (for old man and those with poor stick skills) Visuals Favor Performance:

• Quarter Length: 9-10 (11) minutes (12)
• Skill Level: All Pro (try on All Madden if it’s too easy)
• Game Style: Simulation
• Accelerated Clock: On,
• Minimum Play clock: 20 (15) seconds 16
• Game Speed: Normal (in game, choice)
• Injuries: 2515
• Fatigue: 45
• Speed Disparity Scale: 40
• Physics-Based Tackling Results: 45 (65)
• Offensive Play cooldown: 6
• Offensive Playcall Limit: 4
• Defensive Playcall Cooldown: off
• Defensive Playcall Limit: 8
• Dynamic Momentum: off
• Even Teams: Off

User Options (which really ARE Options)

Coin Toss 1 Option: Kick (Receive will mix it up a bit though)
Coin Toss 2 Option: With Wind

Classic Kick Meter (Fix in Franchise as well and make sure its on for first game)
Kick Control Scheme: Tap Tap

Passing: Placement (seriously these options all come down to your skill)
Passing Slowdown: Off
Pass Lead: None
Reticle Speed: 53playing with this can also increase difficulty
Reticle visibility: Hidden
Meter visibility: Hidden
Hit stick Quality Feedback: Hidden
Hit stick Timing: Hidden

Team Settings:

• Everything Set to Manual
• Auto Progress Players: Off
• Auto Progress Talents: Off
• Tutorial Pop Ups: Off
• Ball Hawk: On
• Heat Seeker: Off
• Switch Assist: On (optional, see how it plays for you)
• Controlled Player Art: 100%
• Switch Stick Delay: Disable Switch Stick

Commissioner Settings:

• Trade Deadlines: On
• Trade Type: Enable All
• Trade Difficulty: Hard (preference)
• Salary Cap: On
• Free Agent Motivation Impact: Very High (preference)
• Practice Squad Stealing: On (preference)
• Relocation Settings: User Only
• Staff Talent Cost Modifier: Slow (preference)
• Injury: On
• Practice Injury: Off
• Pre Existing Injury: Off
• Progressive Fatigue: Off (it’s a mess)
• Prospect Storylines: On
• Draft Timer: On
• Fantasy Draft order: Snake
• Free Agent Draf Stages: (1) 3 (2) 5 (3) unlimited

:Visual Feedback

• Previous Play: On
• Pre Snap Menu: On
• All other Visuals: Off
• Bottom Line Ticker: Scores Only
• Player Names: Pre-snap only
• Player Ring Colors: Only
• Camera: Standard

Old Man Easy Player Skill:

• QB Accuracy: 50 70
• Pass Blocking: 60 75
• WR Catching: 55 75
• Run Blocking: 60
• Fumbles: 50
• Pass Defense Reaction Time: 65 60
• Interceptions: 40 35
• Pass Coverage: 55 60
• Tackling: 60

Old Man Easy CPU Skill:

• QB Accuracy: 30 20
• Pass Blocking: 45 40
• WR Catching: 40 35
• Run Blocking: 50 40
• Fumbles: 40
• Pass Defense Reaction Time: 35 20
• Interceptions: 10 5
• Pass Coverage: 35 20
• Tackling: 40

• Offsides: 50 (45 60
• False Start: 52 (50 70
• Holding: 50 (45 55
• Facemask: 52 (50 40
• Illegal Block in Back: 50 (45 50
• Roughing The Passer: 50 (55 40
• Defensive Pass Interference: 70 (65

Offense Substitution Settings:

• QB: Out 0 / In 1:
• RB: Out 70 / In 80:
• WR: Out 70 / In 80:
• FB/TE: Out 70 / In 80:
• OL: Out 0 / In 1:

Defense Substitution Settings:

• DT: Out 85 / In 90: Great for keeping your defensive tackles fresh.
• DE: Out 75 / In 80: Good for rotating your defensive ends.
• LB: Out 75 / In 80: Keeps your linebackers from getting too tired.
• CB: Out 75 / In 80: Good setting for cornerbacks.
• S: Out 75 / In 80: Ensures safeties stay fresh.

XP Settings: (Increases xp rate)
• Quarterback: 80 (90)
• Halfback: 120 (130)
• Wide Receiver: 106 (115)
• Tight End: 88 (100)
• Fullback: 90 (95)
• Tackle: 84 (95)
• Guard: 74 (95)
• Center: 76 (95)
• Defensive End: 116 (125)
• Defensive Tackle: 82 (125)
• Middle Linebacker: 90 (100)
• Outside Linebacker: 88 (100)
• Cornerback: 104 (110)
• Free Safety: 112 (110)
• Strong Safety: 114 (110)
• Kicker: 100
• Punter: 100

Age Progression XP Rate:

• 20: 100
• 21: 100
• 22: 100
• 23: 100
• 25: 90
• 26: 100
• 27: 100
• 28: 100
• 29: 100
• 30: 90
• 31: 90
• 32: 80
• 33: 100
• 34: 100
• 35+: 100

Offense Regression Rate:

• QB : 120
• HB: 80
• WR:100
• TE: 100
• FB: 100
• Tackle: 80
• Guard: 90
• Center: 90

Defense Regression Rate:

• DE : 90
• DT: 100
• MLB: 90
• OLB: 90
• CB: 90
• FS: 90
• SS: 90

Special Teams Regression Rate

• K: 100
• P: 100

Age Regression XP Rate:

• 20: 100
• 21: 100
• 22: 100
• 23: 100
• 24: 100
• 25: 100
• 26: 100
• 27: 100
• 28: 90
• 29: 80
• 30: 90
• 31: 100
• 32: 110
• 33: 120
• 34: 120
• 35+: 130

Hope this helps

Last edited by RaidrMan; 02-06-2025 at 12:49 PM. Reason: Updates Revisions 2/6/2025
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Old 02-06-2025, 12:54 PM   #2
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Re: Oldman Sliders for Teambuilder - All Pro - Skewed a bit to User - User v CPU

Another trick to make this set a bit more difficult is to adjust auto subs. - so instead of 80-60 go 80-70, or 85-70 --- play with how long your top guys are on the field and when they come back. It WILL effect outcomes . Have fun
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