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Madden 10 Offensive Blocking

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Old 08-04-2009, 01:39 AM   #1
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Madden 10 Offensive Blocking

What you guys think of the blocking this year?
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Old 08-04-2009, 01:41 AM   #2
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Re: Madden 10 Offensive Blocking

As far as the demos go, I haven't had much problems. Retail copy is still wait and see. Although, I would have preferred if they didn't remove the lead blocking feature.
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Old 08-04-2009, 01:46 AM   #3
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Re: Madden 10 Offensive Blocking

For run blocking, it's good enough to not be a game-killer... as long as you don't use sprint while in the backfield. I think it's a big area for improvement presentation-wise though. Guys miss blocks, I'm okay with that. But when they step aside, or run right past the guy they should have blocked, it's like somebody flicking you in the ear. If it showed them whiffing the block instead of ignoring it, it wouldn't feel random like poor AI.
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Old 08-04-2009, 01:49 AM   #4
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Re: Madden 10 Offensive Blocking

Much improved. Probably one of the hardest things to get right.
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Old 08-04-2009, 02:01 AM   #5
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Re: Madden 10 Offensive Blocking

Quote:
Originally Posted by steelernation28
Much improved. Probably one of the hardest things to get right.
I like the game, and this madden finally will get me to buy it for the first time in 5 years, but if this is an improvement in blocking AI, I truly feel sorry for people who bought this game the last 5 years. The blocking AI is atrocious. Every game I have played I've called a sweep or stretch play and had 3 O lineman lead me downfield (very cool) only to see them turn around and go block someone behind me to leave me to get crushed by the defensive backs coming in to make the stop. It happens all too often and in my mind it can really be a game killer. If the O Lineman can't ever run out in front and block the right defenders, it kills the run game completely. Hopefully the devs will fix this in patch #2. That would make the game MUCH better, since it is already a good game.
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Old 08-04-2009, 03:34 AM   #6
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Re: Madden 10 Offensive Blocking

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Originally Posted by tazdevil20
I like the game, and this madden finally will get me to buy it for the first time in 5 years, but if this is an improvement in blocking AI, I truly feel sorry for people who bought this game the last 5 years. The blocking AI is atrocious. Every game I have played I've called a sweep or stretch play and had 3 O lineman lead me downfield (very cool) only to see them turn around and go block someone behind me to leave me to get crushed by the defensive backs coming in to make the stop. It happens all too often and in my mind it can really be a game killer. If the O Lineman can't ever run out in front and block the right defenders, it kills the run game completely. Hopefully the devs will fix this in patch #2. That would make the game MUCH better, since it is already a good game.

I can't say that I agree with that. From what I seen in videos and from what I've played in the super bowl demo, I think the blocking is as good as I've seen it in Madden. Which demo are you playing? On what difficulty? Game Killer . Word getting thrown around a lot lately. Have you played Madden in the last five years, or are you referencing the time since 2k5? 2k5's blocking wasn't perfect either.
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Old 08-04-2009, 03:57 AM   #7
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Re: Madden 10 Offensive Blocking

The run blocking seems ok. But it seems that the pass rush blocking still needs some adjusting. The Ai gets to me way to quick. I see way to many missed assignments from my oline when is comes to pass rushing blocking
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Old 08-04-2009, 11:11 AM   #8
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Re: Madden 10 Offensive Blocking

Quote:
Originally Posted by steelernation28
I can't say that I agree with that. From what I seen in videos and from what I've played in the super bowl demo, I think the blocking is as good as I've seen it in Madden. Which demo are you playing? On what difficulty? Game Killer . Word getting thrown around a lot lately. Have you played Madden in the last five years, or are you referencing the time since 2k5? 2k5's blocking wasn't perfect either.
I had every madden from the first one on Genesis to 2001. Then I didn't play it until 2005. I played 2005, 2006 and 2009. 06 and 09 were worse than tecmo bowl. I've had APF2k8. Have you seen the blocking in that game? Nothing is perfect, but it's fundamentally sound. I'm not asking for perfect, I'm just asking for basic fundamentals of my blocking AI. When I throw a screen pass and have a nice wall of lineman set up to block for me downfield, I don't expect them to turn around and block someone already behind me. That happens in this game more than it should. There's plenty of proof on these forums.
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