Home

Major League Baseball 2K9 Video: Orioles @ Bluejays (Hits)

This is a discussion on Major League Baseball 2K9 Video: Orioles @ Bluejays (Hits) within the MLB 2K forums.

Go Back   Operation Sports Forums > Baseball > Other Baseball Games > MLB 2K
New OS Forums Are Coming on May 1
The Best Sports Gaming Year of All-Time
Arcade Sports Games Need a Revival
Reply
 
Thread Tools
Old 02-22-2009, 06:58 AM   #81
Banned
 
OVR: 26
Join Date: Jul 2004
Re: Major League Baseball 2K9 Video: Orioles @ Bluejays (Hits)

Quote:
Originally Posted by DaveDQ
The entire hit looks odd. Not the ability to hit the ball like that, the actual frames look weird. Something is missing.
Dave, I honestly think it's the IE kicking in. The problem I have with IE, is it creates artificial hits like this one. The players' IE vitals indicate he has to hit X number of HR's, or go opposite field X number of times. So instead of seeing real contact and real ball physics, the game manufactures the hit accordingly. Which is why it looks odd when it happens, and why it looks like frames are missing. Because those frames are missing. That hit never would have happened otherwise.
baa7 is offline  
Reply With Quote
Advertisements - Register to remove
Old 02-22-2009, 07:07 AM   #82
13
 
OVR: 34
Join Date: Sep 2003
Location: NC
Posts: 7,672
Re: Major League Baseball 2K9 Video: Orioles @ Bluejays (Hits)

Quote:
Originally Posted by baa7
Dave, I honestly think it's the IE kicking in. The problem I have with IE, is it creates artificial hits like this one. The players' IE vitals indicate he has to hit X number of HR's, or go opposite field X number of times. So instead of seeing real contact and real ball physics, the game manufactures the hit accordingly. Which is why it looks odd when it happens, and why it looks like frames are missing. Because those frames are missing. That hit never would have happened otherwise.
That could be major. I don't think that's the case though. If it were, how would you explain adjusting your hit with the left stick? IE would override everything, and I think that'd be a mess. If you adjust the location of that bat and ball on that hit, everything is settled for me. It's very possible that the hit gets lost in translation because of the video conversion.

I think what's wrong with that hit, more than anything, is the missing frame(s).
__________________
Being kind, one to another, never disappoints.
DaveDQ is offline  
Reply With Quote
Old 02-22-2009, 07:12 AM   #83
Banned
 
OVR: 26
Join Date: Jul 2004
Re: Major League Baseball 2K9 Video: Orioles @ Bluejays (Hits)

Quote:
Originally Posted by DaveDQ
I don't think that's the case though. If it were, how would you explain adjusting your hit with the left stick?
IE is primarily a feature to emulate how CPU players perform, not user players. Are you saying it was a user batter? I thought these were cpu-cpu games. Regardless, IE does in fact artifically manufacture hits, based on a player's IE ratings. That's an issue with the feature, and has been since 2K added it to the game. Which is why you continually see hits like this one that would never happen in baseball.

Last edited by baa7; 02-22-2009 at 07:29 AM.
baa7 is offline  
Reply With Quote
Old 02-22-2009, 07:25 AM   #84
Banned
 
OVR: 23
Join Date: Dec 2008
Blog Entries: 6
Re: Major League Baseball 2K9 Video: Orioles @ Bluejays (Hits)

I think it's a dated physics engine that needs to be overhauled. Most of these issues we are seeing have existed for a while because they haven't really gone in and done a complete overhaul of hte engine itself. Yes they've concentrated on fleshing certain things out and getting it to run smoother and better and getting the game to flow correctly with better presentation, but there are still certain things wrong with the engine itself. Inside Edge is messed up as well but that doesn't have to do with that hit. It's just a physics issue and logic issue. The collision detection ahs gotten better, but it's still a dated engine. I really hope next y ear they concentrate on really overhauling hte engine itself from a physics and AI standpoint. I think as of right now 2k is just kind of relying on inside edge and their engine, vs actually going in and nitpicking little details such as this. 2k8 was a mess. NExt year I think they will nitpick these things. If you hear them talk they dont really talk abotu doing that kind of stuff this year and really delving into the engine and AI and gameplay because they didn't. They concentrated more on simplifying hte controls, getting the presentation realtime and flowing nicely, getting nba 2k9's franchise mode and mlb.com incorporated and getting the framerates up to par.

Last edited by kGinGreen; 02-22-2009 at 07:32 AM.
kGinGreen is offline  
Reply With Quote
Old 02-22-2009, 07:33 AM   #85
Banned
 
OVR: 26
Join Date: Jul 2004
Re: Major League Baseball 2K9 Video: Orioles @ Bluejays (Hits)

Quote:
Originally Posted by kGinGreen
Inside Edge is messed up as well but that doesn't have to do with that hit. It's just a physics issue and logic issue.
How do you know that? Those type of hits were never in the game until 2K implimented IE. Now they're commonplace.
baa7 is offline  
Reply With Quote
Advertisements - Register to remove
Old 02-22-2009, 07:38 AM   #86
Banned
 
OVR: 23
Join Date: Dec 2008
Blog Entries: 6
Re: Major League Baseball 2K9 Video: Orioles @ Bluejays (Hits)

IT could be a combination of the two. Maybe the engine is dated and wasn't meant to be used with inside edge? I just think there are balancing issues going on. It seems to me like they kind of threw inside edge into this game and haven't really delved in and really looked at this stuff yet amongst a million other things most likely. I just think their focus was on other things this year just trying to get the game to flow correctly and get franchise mode and all that ironed out. 2k8 was a complete mess like I said.

Last edited by kGinGreen; 02-22-2009 at 07:41 AM.
kGinGreen is offline  
Reply With Quote
Old 02-22-2009, 07:50 AM   #87
Banned
 
OVR: 23
Join Date: Dec 2008
Blog Entries: 6
Re: Major League Baseball 2K9 Video: Orioles @ Bluejays (Hits)

Inside Edge came in as a feature in 2k7 right? I dont think i played 2k6. I can't remember and I've always though 2k baseball games had weird hits like that. Could be wrong though.
kGinGreen is offline  
Reply With Quote
Old 02-22-2009, 07:52 AM   #88
Banned
 
OVR: 26
Join Date: Jul 2004
Re: Major League Baseball 2K9 Video: Orioles @ Bluejays (Hits)

Quote:
Originally Posted by kGinGreen
IT could be a combination of the two. Maybe the engine is dated and wasn't meant to be used with inside edge? I just think there are balancing issues going on. It seems to me like they kind of threw inside edge into this game and haven't really delved in and really looked at this stuff yet amongst a million other things most likely. I just think their focus was on other things this year just trying to get the game to flow correctly and get franchise mode and all that ironed out. 2k8 was a complete mess like I said.
I agree with all of that. IE was added into the game before Kush fixed the ball physics, which were never good. So now they've compounded the problems. And I think you're correct in that VC appears to have spent their time and efforts on other areas this year: presentation primarily.
baa7 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Baseball > Other Baseball Games > MLB 2K »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 09:51 PM.
Top -