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NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Old 09-14-2010, 10:13 PM   #897
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by blues rocker
i have to say many animations still feel delayed and not responsive...pass animations for example sometimes take too long for the player to pass after hitting the button.

body contact when dribbling still feels like suction...you get stuck to the defender and can't break out of it...i don't care who says you can break out of contact animations...you can't.
I agree with this. Feels slow to me for sure.
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Old 09-14-2010, 10:13 PM   #898
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by blues rocker
HUGE PROBLEM...post up into a fadeaway jumper is impossible to defend...it will be a major cheese move if not addressed...the CPU has posted me up and made every turn around jumper with my hand in its face...i have yet to see the CPU miss a post up turn around jumper...all shots were closely contested.
You sure it wasn't a miss-match?
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Old 09-14-2010, 10:13 PM   #899
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by bigeastbumrush
The Celtics got called for a Defensive 3 Second Violation and Derek Fisher shot the FT. The devs need to change this to Kobe in the Retail version.
Isn't Fish the better free throw shooter in real life % wise.
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Old 09-14-2010, 10:13 PM   #900
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by blues rocker
HUGE PROBLEM...post up into a fadeaway jumper is impossible to defend...it will be a major cheese move if not addressed...the CPU has posted me up and made every turn around jumper with my hand in its face...i have yet to see the CPU miss a post up turn around jumper...all shots were closely contested.
I haven't experienced this. Sometimes guys actually make tough shots.
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Old 09-14-2010, 10:14 PM   #901
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

post up moves in general seem to impossible to defend...no matter how i time my block, the post up moves go in EVERY TIME. this is going to be a problem.
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Old 09-14-2010, 10:15 PM   #902
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Isn't Fish the better free throw shooter in real life % wise.
D-Fish: .797% FT
Kobe: .778% FT
Practically the same.
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Old 09-14-2010, 10:15 PM   #903
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

Why do people keep saying the controls are slow, no i think your hands are slow. Ive been able to do any move i wanted to with ease. I think some people are kind of mad because they cant grasp the new controls as easy as others.
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Old 09-14-2010, 10:15 PM   #904
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Originally Posted by blues rocker
HUGE PROBLEM...post up into a fadeaway jumper is impossible to defend...it will be a major cheese move if not addressed...the CPU has posted me up and made every turn around jumper with my hand in its face...i have yet to see the CPU miss a post up turn around jumper...all shots were closely contested.
I have blocked/altered a number of KG's fadeaways, yet he also has got the best of the match up quite a bit of times. Just work on the timing and direction you jump to
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