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NBA 2K14 Feature List Revealed

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Old 08-16-2013, 05:27 PM   #233
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Re: NBA 2K14 Feature List Revealed

Quote:
Originally Posted by Da_Czar
You prob don't want to hear this as I thought it was BS also but when playing a debug build you can see where your stick was pressed on each pass... Rufly 90% of the time I had a complaint it was actually user error. I had pointed the stick in the wrong direction. The stick is almost too accurate because we rarely point the stick exactly where we think we do.

I thought it was BS when dev's were telling me that but depending on your camera angle (2k is easier) I have seen for myself that a lot of this is user error. NOT ALL but a good bit. So to ask them to fix that is to make it less accurate and more of a guess. Iffy waters for sure.
This.

I recall a dev insight where they stated something similar, I recall 80% of passes with the RS were off from what the user wanted, but it was ultimately due to user error. As Czar stated its b/c the stick is too accurate and the players/court dimensions (with motion) is a very hard thing to do, precisely.

Quote:
Originally Posted by blues rocker
haha...you're misunderstanding me, Czar. I'm not asking them to fix directional passing. i acknowledge that a lot of the time it's user error when using directional passing. i'm saying i'd rather use icon passing to avoid the factor of user error.

what i was also saying is that there are certain situations where it's almost impossible to use directional passing and get the ball to the right guy, like when you have a bunch of teammates who are all at the same angle from you or they're all grouped relatively close together ( like if you have 3 teammates who are all to your right and in the same area) - there is no way the game could possibly know which of those teammates you want to pass to using directional passing. how could the game possibly know if i want to pass to the guy closest to me or furthest from me?.....thus my solution is to just use icon passing all the time. i've been doing this since 2k11. once i got used to it, i just couldn't go back to any other passing.

like i said: i wasn't calling for them to "fix" directional passing, i was just stating the reasons that i prefer to use icon passing.
Actually the game does recognize who your pressing towards, look for the circle that pops up under the player to whom your pointing towards. That is the pass indicator, showing who the ball will go to. Not sure if you realized this was there, but you can see how fast the circle will go from player to player with even the tinniest amount of RS movement.

As for this type of pass; say your left wing and you want to pass to the right corner, but you have 1 player in-between, most people just want to press RS towards, but instead get a pass to the man in-between, what the user needs to do is realize that a hard press (all the way to the right [for ex]) to the corner will get the ball to him, while a medium press (say 50% from center RS to far right) will get the man in-between.

That is the easiest way to RS to a person far court (with others in the way).

Quote:
Originally Posted by Optik
WHAT?! Why don't they have that kind of stuff in the full version? It's kinda like when you said you played 2K13 and instead of letter grades for the shots you had percentages.

They have an arrow to show where you are passing if you use manual passing in PES. Why don't they have it for 2K? That would be an IMMENSE help.
You could say that the pass indicator that comes up when pointing towards the receiver is similar. I would like to see a more noticeable indicator, maybe a brighter color or a flash, for ex.

I think a line/vision cone/arrow would be distracting in the sense that it would cover up the court action.
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Last edited by JasonWilliams55; 08-16-2013 at 05:57 PM.
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Old 08-16-2013, 05:30 PM   #234
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Re: NBA 2K14 Feature List Revealed

Notice this:

Start at 20 seconds... upon the Westbrook bring up... look at how Durant gets a circle under him before the pass (the pass was made with "a" button), then notice upon the catch how Westbrook then gets a circle under him.

At that point, I have the option of pressing "a" to pass to Westbrook or I could RS towards him and get a manual pass. Of course the icon pass is the most direct/accurate, unless you master the RS angles. (not easy, due to players constantly moving around the court).

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Old 08-16-2013, 05:54 PM   #235
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Re: NBA 2K14 Feature List Revealed

Quote:
Originally Posted by Optik
WHAT?! Why don't they have that kind of stuff in the full version? It's kinda like when you said you played 2K13 and instead of letter grades for the shots you had percentages.

They have an arrow to show where you are passing if you use manual passing in PES. Why don't they have it for 2K? That would be an IMMENSE help.
Ha. They kind of do now. When moving on offense with the left stick you can see a white circle under the "player" your pointing to. If you press the pass button that is who the pass will go to. That's some more 2k hidden manna LOL game is deep man.
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Old 08-16-2013, 06:05 PM   #236
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Re: NBA 2K14 Feature List Revealed

Quote:
Originally Posted by Da_Czar
Ha. They kind of do now. When moving on offense with the left stick you can see a white circle under the "player" your pointing to. If you press the pass button that is who the pass will go to. That's some more 2k hidden manna LOL game is deep man.
Yeh, known that for a while, but the circles move so quickly. If they really implemented manual passing though it would mean that if you were pointing the stick out of bounds, it would actually just go straight out of bounds.
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Old 08-16-2013, 06:14 PM   #237
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Re: NBA 2K14 Feature List Revealed

Quote:
Originally Posted by Optik
Yeh, known that for a while, but the circles move so quickly. If they really implemented manual passing though it would mean that if you were pointing the stick out of bounds, it would actually just go straight out of bounds.
Yep. Manual passing like pes would be a great option. I have always used icon passing. I like the option of moving one way while passing another way. I don't even know how to pass any other way. Icon passing is like right stick dribbling. I don't like things being tied to the left stick other than movement.
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Old 08-16-2013, 07:13 PM   #238
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Lol, the only problem with Icon passing is that when i'm playing my brother face to face and I get a rebound i call up the icons to start the break and he knows i'm about to pass. Same in the half court. We play each other ALOT and he knows my tendencies and if I use icon passing i'd average probably... 10 turnovers a half (5 min quarters).

I've never really had a problem with the passing, it's the rebounding i'm looking forward to. Against the computer i will usually get out offensive rebounded by 3:1 or 4:1. Even last night, Ed Davis, Gortat, Jeff Green all going for the basket but Jared Dudley comes down with it (OUT OF NOWHERE!). I usually shoot in the 60%+ so there's not a lot of offensive rebounds for me to get but i just sigh when the computer gets 4 or 5 OR's in a quarter on me.
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Old 08-16-2013, 08:05 PM   #239
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Quote:
Originally Posted by Optik
WHAT?! Why don't they have that kind of stuff in the full version? It's kinda like when you said you played 2K13 and instead of letter grades for the shots you had percentages.

They have an arrow to show where you are passing if you use manual passing in PES. Why don't they have it for 2K? That would be an IMMENSE help.
You have that in the game but most people don't pay enough attention. You have a visible circle underneath the guy you passing to. You can see this circle buy most people don't pay enough attention to what they are actually doing to see this.

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Old 08-16-2013, 08:43 PM   #240
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"Improved Player Motion System"

I'll hold judgment until I actually witness this for myself. But so far, this is the most eargrabbing bit I've heard about the game. It has been the complete lack thereof that has turned me off the series. They just might pull me back in if this actually works as advertised.
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