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#217 |
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NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
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Re: NBA 2K12 Developer Insight #4 - Playcall System
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#218 |
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MVP
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Re: NBA 2K12 Developer Insight #4 - Playcall System
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Follow me on Twitter: @domidomdomz PSN ID: domidomdomz One's best success comes after their greatest disappointments |
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#219 |
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New Ork Giants
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Re: NBA 2K12 Developer Insight #4 - Playcall System
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#221 |
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MVP
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Re: NBA 2K12 Developer Insight #4 - Playcall System
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#222 | ||||||||||||||||||||||||
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MVP
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Re: NBA 2K12 Developer Insight #4 - Playcall System
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Last edited by elprez98; 09-03-2011 at 09:42 AM. |
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#223 |
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Banned
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Re: NBA 2K12 Developer Insight #4 - Playcall System
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#224 |
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MVP
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Re: NBA 2K12 Developer Insight #4 - Playcall System
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. Rebounding is definitely improved then, when the ratings makes a difference on how many people need to crash the boards then we have some serious gameplay matches. Czar can we tell the difference in rebounders especially offensive rebounders like Noah?
