NBA 2K12 News Post
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# 41
DaggerSwagger @ 06/08/11 01:39 PM
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# 42
blues rocker @ 06/08/11 02:31 PM
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heh...no comment...that's all i'm going to say about that post.
Man, Im still hooked on 2K11, this 2K12 news is already getting me pump. Im praying as far as presentation that in the halftime show, the game will show dynamic highlights from other games going on around the league or highlights from the games that took place the night before. Im glad to hear that the presentation is being pushed even further. Now if they announce that 2K12 will have a new roster update system other than the 2K Insider, I will really be a happy camper.
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As for the whole free throw change....I'm pretty sure they will still have the "old" way of doing it in but as an option, but as a second option and use the "new" way to kind of try and make us like it then for 2k13 get rid of the old way all together, similar to how they did they did away with the older free throw mechanic they use to have.
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# 48
champsbasketball @ 06/08/11 05:58 PM
i wonder if they added more to the myplayer cause thats my big thing is did they make dynamic improvements there.

# 50
Armor and Sword @ 06/08/11 08:00 PM
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2K11 is the best sports game of all time. Hence it will give me enjoyment for many more years.
So glad they knocked it out of the park.
See you guys when 2K14 comes out. That is probably when I will get curious again. That is how good 2K11 is.
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Regarding the FT system... it's still a work in progress and nothing is set in stone. But to echo what someone mentioned earlier, the main issue with the current system is that success or failure is far too dependent on memorizing animations rather than the real life skill of the shooter. Yes it's true that it rewards users who stick to one team and master everyone's releases. But not everybody chooses to play that way.
That he had to stay mum on anything about who was gonna be on the cover or anything like Jordan mode makes me tickle my chin hairs. 2K's got something up their sleeves me thinks. Perhaps a certain other MJ getting his day in the light of lime? Hmm...
Either way. Man, these new presentation features...really makes you wanna see 'em in action. But its too early for that I fear.
Either way. Man, these new presentation features...really makes you wanna see 'em in action. But its too early for that I fear.
2k12 this early in the cycle u know am gonna jump on this train alright.
like most of us on here i too play basketball in a league here in central america(and yes we do speak english in belize).i pride my self as a great FT shooter averaging over 85% from the line.why do i pride my self u may ask....answer FT are never constant even though u stand alone at the line undefended, the variables of each FT varies a lot and some of em r
1. fatigue or being tired
2. pressure i.e dependency to make to win or tie, crowd noise, having a timeout just before shooting one or being fouled real hard before shooting FT
3.confidence i.e being a SG in my league playing against good defenders and or shooting poorly from the field sometimes carry over to the FT line and u need more focus
and just for a bit more info based on my experience, the first FT of the two or three is always harder to make the follow up FT u can add adjustments to if so be the case if u missed the first.
so all in all what i am saying is nba 2k12 dev VC team have their hands full trying to mimic such a difficult game. so IMO they should not change the FT in nba 2k at this point but add factors that affect FT% at certain points in time in a game
-like mentioned above first free throws should be harder.
-after hard fouls FT should be harder
-pressure FT should be harder
-players shooting FT that are tired should be harder
and how can they do this u ask? by making perfect release sometimes earlier or longer so player have to be focus and pay more attention to get timing right adding pressure to human elements as well to get realistic misses.now all of a sudden the shake the screen FT distraction can have its effect again like back in the day dreamcast squeezing triggers FT mini game.
sorry for being so lengthy guys but am so darn passionate about basketball and nba 2k series.....been aboard from dreamcast days and havent look back yet i have converted sooo many pll to the greatness of NBA 2k
here is to take two for being such great publishers and her is to
VC for being the best @ what they do
like most of us on here i too play basketball in a league here in central america(and yes we do speak english in belize).i pride my self as a great FT shooter averaging over 85% from the line.why do i pride my self u may ask....answer FT are never constant even though u stand alone at the line undefended, the variables of each FT varies a lot and some of em r
1. fatigue or being tired
2. pressure i.e dependency to make to win or tie, crowd noise, having a timeout just before shooting one or being fouled real hard before shooting FT
3.confidence i.e being a SG in my league playing against good defenders and or shooting poorly from the field sometimes carry over to the FT line and u need more focus
and just for a bit more info based on my experience, the first FT of the two or three is always harder to make the follow up FT u can add adjustments to if so be the case if u missed the first.
so all in all what i am saying is nba 2k12 dev VC team have their hands full trying to mimic such a difficult game. so IMO they should not change the FT in nba 2k at this point but add factors that affect FT% at certain points in time in a game
-like mentioned above first free throws should be harder.
-after hard fouls FT should be harder
-pressure FT should be harder
-players shooting FT that are tired should be harder
and how can they do this u ask? by making perfect release sometimes earlier or longer so player have to be focus and pay more attention to get timing right adding pressure to human elements as well to get realistic misses.now all of a sudden the shake the screen FT distraction can have its effect again like back in the day dreamcast squeezing triggers FT mini game.
sorry for being so lengthy guys but am so darn passionate about basketball and nba 2k series.....been aboard from dreamcast days and havent look back yet i have converted sooo many pll to the greatness of NBA 2k


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You're playing the game from a 3rd person POV, not 1st person.
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