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Game: NCAA Football 13Reader Score: 7/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 60 - View All
NCAA Football 13 Videos
Member Comments
# 121 aerovt @ 05/17/12 09:56 PM
Quote:
Originally Posted by PVarck31
20+ new pass trajectories. Proper drop backs, shovel passes, PA fixes, and proper alignment on D. That's what I remember off hand.

May not be the sexiest changes, but I think it practice they should make for a better game.
oh yea, forgot about some of those. Shovel passes and alignment will be nice, but the drop back and new pump fake are cosmetic. Pass trajectories I still have my doubts about working. Pocket movement wont work as DTs get all the pressure anyways, so there is no pocket
 
# 122 Basketball GURU @ 05/17/12 09:58 PM
I enjoyed 12 a lot and I was looking forward to buying it this year, but with all their "improvement" plus this video I'm more likely going to pass. Looks real disappointing so far.
 
# 123 MSchneider84 @ 05/17/12 10:00 PM
SMH, really? I'd be embarrassed to show this.
 
# 124 gator3guy @ 05/17/12 10:02 PM
Quote:
Originally Posted by LionsFanNJ
I think more than anything I'm annoyed marketing chose THIS as video promotion of gameplay when all the gameplay enhancements they tout are not shown. I really hope in future vids we can see read and react defense and passing, as well as a capable CPU running the option and not panicking on screen passes. We shall see though.
The video wasn't great but for the first time in a long time they actually showed raw gameplay footage before release day. We usually get those closeups to cover up stuff.
 
# 125 Ziza9Noles94 @ 05/17/12 10:03 PM
They need to just have a CPU vs. CPU game running on Heisman or AA. A bad player playing on Varsity only shows us poor AI and bad human choices.
 
# 126 poster @ 05/17/12 10:06 PM
Boring and lifeless per the usual EA Sports game atmosphere. I try to be fair and respectful, but calling the commentary embarrassing is about the kindest thing I can say. Studio updates are also boring and poorly put together.

Reminds me of a broom I use in my garage to sweep grass clippings off of my sidewalk. The stick broke apart from the brush, so I need to use duct tape to keep it together, until it falls off again. Pretty much encompasses the whole EA NCAA series.

DT issue was a game killer for me last year in Madden, looks like it wasn't really addressed in NCAA. Bah!
 
# 127 DJ @ 05/17/12 10:06 PM
Well, I'm definitely reconsidering my pre-order now. That video looks just like NCAA 12. I may just cancel (or take a step out of my box and move the money towards FIFA, even though I don't know much about soccer) and wait to pick this up when it's on sale for $29.99 around Christmas.
 
# 128 PVarck31 @ 05/17/12 10:10 PM
Quote:
Originally Posted by aerovt
oh yea, forgot about some of those. Shovel passes and alignment will be nice, but the drop back and new pump fake are cosmetic. Pass trajectories I still have my doubts about working. Pocket movement wont work as DTs get all the pressure anyways, so there is no pocket
God I hope pass trajectories work. That is what has me most excited. I been bitching about trajectories for years.
 
# 129 bkrich83 @ 05/17/12 10:13 PM
Quote:
Originally Posted by MSchneider84
SMH, really? I'd be embarrassed to show this.
This is the kind of hyperbole we don't need in these discussions.
 
# 130 poster @ 05/17/12 10:17 PM
Quote:
Originally Posted by jp7588
And it was literally about as plain/white bread/generic as I could have possibly imagined.
Over the years I have come to think the same thing about all EA Sports games. They seem to do the bare minimum in so many areas and act like they have done something great. I just flat out don't get it, it's mind boggling at times.
 
# 131 jeremym480 @ 05/17/12 10:17 PM
Quote:
Originally Posted by PVarck31
I have to play the game before I can judge it. The most touted features this year are gameplay related. You can't really see that in the 4 min vid.

Everyone is entitled to their opinion, but I wouldn't completely give up on the game after a 4 min video.
Agreed. The video was pretty "meh", but I would like to see more and actually play the game myself before making a final judgement. Heck, even if they aren't sandbagging and what we're seeing here is what we're getting, then it's still worth the $45 pre-order to me. Especially with the Studio Updates, Mock Drafts and other Dynasty improvements. I'm sure that I've paid more and enjoyed worse games.
 
# 132 Gotmadskillzson @ 05/17/12 10:18 PM
Quote:
Originally Posted by PVarck31
God I hope pass trajectories work. That is what has me most excited. I been bitching about trajectories for years.
I hope the CPU QB uses them as well. Reminds me of the all new dive catch animations last year. CPU never did them. So if you were a coach mode player or simply a person who didn't user catch, you never got to see them.

So I'm hoping the CPU QBs use the new trajectories, shovel passes, play action interrupts as well. But then again.......the CPU QB don't ever throw pump fakes either or put a man in motion just to put a man in motion.
 
# 133 mtoo22 @ 05/17/12 10:18 PM
I don't understand how anyone can defend this. If it didn't say NCAA 13 I would have thought it was 12. That was terrible. Lifeless crowd, terrible commentary, and the same stale gameplay from the looks of this video. I haven't played it so I can't say 100% on the gameplay. From this video it looks exactly like 12.

Sent from my Samsung Galaxy S II with Tapatalk 2
 
# 134 redsfan4life @ 05/17/12 10:19 PM
I just played a game of NCAA 04. I think I'm in love. What a great game.
 
# 135 bad_philanthropy @ 05/17/12 10:21 PM
I'm glad I have Season Pass as I am really eager to put the final version through its paces before I buy. I want the game to be good. I've been playing it for more than a decade, and have gotten plenty of enjoyment out of the series—even most versions this gen. The problem is, some years (like '05, '09, '12 for me), I find the game to be shoddy and can't look past a handful of its new flaws or subtractions from a previous iteration.

Like others have said, this video doesn't do a very good job showing off the improvements we've heard about. I'm almost wondering if this is promotional material from an earlier build. Sometimes that stuff needs to be approved well in advance of its release. I'd taken an improved NCAA '12, but I need more than what I've seen. The cpu AI and audio presentation still lag behind the efforts of last-gen. It has been mentioned several times, but I want to see the AI run a spread option or old-fashioned option running game. If it's still as inept as it has been this whole gen I think I'll pass on the game for the first time since the PSX.
 
# 136 m1ke_nyc @ 05/17/12 10:22 PM
Looks like a smoother NCAAF12 with new pass trajectories and drop backs. Im disappointed by that vid hopefully its a early build.
 
# 137 bkrich83 @ 05/17/12 10:25 PM
Quote:
Originally Posted by redsfan4life
I just played a game of NCAA 04. I think I'm in love. What a great game.
IMO to this day the finest version of their game.
 
# 138 jmik58 @ 05/17/12 10:29 PM
Quote:
Originally Posted by krisxsong
The CPU does NOT know what type of play you are gonna run.

:22 It's a 7 step drop back yet the defense is running a 4-3 formation. If the defense knew it was a pass play why did they not come out in a nickel or dime package?

1:10 How many coaches would call for a dime or nickel package when the offense comes out with 2 WRs and 2 TE? Nobody does that, calling a 4-3 base defense is normal and smart. Further evidence? Only the strongside and middle linebacker blitzed, the weakside LB stayed back meaniing it was obviously a blitz play-call and the CBs follow the WRs routes instead of running straight for the RB.

1:48 Seems pretty normal, come out with 3 WRs and the defense combats that with a nickel package.

2:19 it's 3rd and 6, meaning you could either pass or run but most likely pass and you come out with 3 WRs...well of course the defense is gonna come out in a nickel.

3:01 again, 2 TE 2 WR don't you think the defense will run their base 4-3 package?

3:30 again 3 WRs vs a nickel.

The dude using USC just sucks, simple as that...or he was purposely playing poorly because he wanted to prolong the only drive he's allowed to show.

There were so many WRs wide open kill Oregon's zone, doesn't sound like a team that's psychic to me.
I'm referring only to the reaction of the linebackers and safeties at the instant of the snap. I've been on a soap box for some time now about the need to implement a TRUE read-and-react system across the board for all defenders throughout the play (not just for anyone defending a pass). It's like putting new shingles on your house and saying you completely remodeled it.

Anyways, I agree that the defense doesn't necessarily know your play pre-snap (although I do think we'll start to hear that from people again).

What I'm saying is that the LBs don't read-and-react. There is a video proving this from last year's game. The LBs drop into pass coverage every time you call a pass play. They drop instantly on the snap. They don't do this on run plays. The infamous video from last year showed all LBs drop into pass coverage instantly on the snap on play-action. That is what I'm referring to.
 
# 139 m1ke_nyc @ 05/17/12 10:30 PM
I think we gotta play the game to really get a feel for how its improved. Vids wont do justice.
 
# 140 BaylorBearBryant @ 05/17/12 10:40 PM
The game looks pretty much the same as '12.
 


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