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MLB 14 The Show News Post

Franchise Mode has been an MLB The Show staple for quite some time now, and this year, we’re excited to introduce its long-awaited online version. We took the team-building aspects of Franchise, such as scouting and offseason contract negotiations, and merged them with the customizable schedules and divisional alignments of Online Leagues. We also continued to refine the game logic that governs trade values, lineups, player generation, and more. Let’s go over some of the main features in more detail.


FRANCHISE HOME

When you create an Online Franchise, you automatically become the league’s Commissioner. You’ll get to choose the divisional alignment, schedule type, Designated Hitter preference and whether or not to upload a custom roster, among other things. Once you’re happy with your settings, you’ll need to invite other players to the league, and also determine what teams will be controlled by the CPU (if any at all).


CREATE FRANCHISE

Building a successful team in Online Franchise is as much about what happens on the field, as about what happens off the field. One of the most important things you can do to remain competitive is to draft amateur players effectively, in order to keep replenishing your major league roster with top-tier talent. To do this, you’ll need to scout players throughout the regular season so that you don’t go into your live online draft unprepared. Without proper scouting reports, you’ll have a much tougher time trying to distinguish between future superstars and draft-day busts.


AMATEUR DRAFT

The vast majority of your drafted players will need some seasoning in the minors before they’re ready for The Show, so we’ve given you access to full minor league rosters. You’ll be able to move players up and down from Class-A all the way to the Majors, set training assignments, and also pull-off trades with other teams. Our trade logic has been greatly improved as well, so forget about lopsided trades involving three top prospects for an average major league middle reliever.


MANAGE ROSTER

This brings us to the offseason, which we divided into two parts. In Part 1, you will handle all of your contract renewable players, arbitration cases and draft pick signings. Our player contract logic has received a much needed overhaul, as we made MLB service time more of a factor when determining player interest and ideal salary. One example where this is really noticeable is when trying to offer contract extensions to your young players. In the past, you were able to sign young superstar players to extremely cheap long-term contracts, which is unrealistic in today’s MLB. Now, you’ll still be able to lock these players up early in their careers, but you’ll have to pay something much closer to their market value. This type of contract is becoming much more common in real-life lately, with teams like the Rays and Braves leading the way, and it was important for us to incorporate this new dynamic into the game.


CONTRACT RENEWALS

Free agent signings happen in Part 2 of the offseason, which is divided into an adjustable number of rounds, or advancement periods. Every team gets a chance to make their best offer, and then the commissioner advances to the next round.


FA ROUNDS

Players will either sign with a team, or they will remain on the market for the next round. The bidding wars that occur in this part of the offseason can become pretty intense, coupled with the fact that you’re competing against other human opponents makes the bidding all the more entertaining.


FREE AGENT CONTRACTS

Rounding out the whole package is our expanded record keeping, as we now store draft classes, retired players, and additional career stats and awards on the Player Card. In addition, League Events and Notifications will keep you up to date on what’s happening around the league, and what tasks you need to perform to manage your team properly.


RETIREMENT

We’re all extremely happy with the way Online Franchise turned out, and we hope you enjoy playing it just as much as we enjoyed putting it together. See you online!

Bleacher Report has posted an interview with MLB 14 The Show developers, Luis Martinez and Lance Leahy, providing even more information.

Game: MLB 14 The ShowReader Score: 8.5/10 - Vote Now
Platform: PS Vita / PS3 / PS4Votes for game: 12 - View All
MLB 14 The Show Videos
Member Comments
# 141 JoeCoolMan24 @ 03/06/14 02:23 PM
Quote:
Originally Posted by nemesis04
Yes, you can customize the league. Look at the second pic in the original post. You set all those parameters.
I took that picture to be saying Max Human controlled players, like in case you didn't want more than 10 human controlled teams, but maybe you are right. I'd love to get some confirmation on that.
 
# 142 nemesis04 @ 03/06/14 02:33 PM
Quote:
Originally Posted by JoeCoolMan24
I took that picture to be saying Max Human controlled players, like in case you didn't want more than 10 human controlled teams, but maybe you are right. I'd love to get some confirmation on that.
No you choose the teams and then you decide if you want them as Human or CPU.
 
# 143 HustlinOwl @ 03/06/14 03:01 PM
Quote:
Originally Posted by JoeCoolMan24
You are telling me that I can start a franchise with only 15 teams in the entire league? I can just eliminate the entire National League from existence? That doesn't seem right.
Yep and its your universe do as wish

Sent from my LG-L40G using Tapatalk
 
# 144 chitownwonder @ 03/06/14 03:05 PM
For all the people complaining about online franchise saying you don't have that many friends, it's not that hard to join a good lg. I got in a MLB lg a few yrs ago for the first time met other people in the lg joined other lgs and they all ran smoothly and it was alot of fun. IMO either you all are anti social able or you just want to play against the CPU either way your choice but complaining that online finally got what they and myself wanted an franchise is just being selfish. Offline always got everything for yrs now online gets a big overhaul and all I've read is complaint after complaint. PLEASE
 
# 145 JoeCoolMan24 @ 03/06/14 03:16 PM
Quote:
Originally Posted by nemesis04
No you choose the teams and then you decide if you want them as Human or CPU.
Interesting. Well then as long as Online Franchise's transfer from PS3 to PS4, then I think I'll be able to convince my buddy to buy the PS3 version on Day 1 with me.
 
# 146 brettryantalley @ 03/06/14 03:57 PM
I just recognized the fact that i can finally do something that i've always wanted to...franchise with less than 162 games! am i understanding it right? i may be able to do multiple years of a franchise and possibly only do 20 games per season?
 
# 147 HustlinOwl @ 03/06/14 04:08 PM
Quote:
Originally Posted by brettryantalley
I just recognized the fact that i can finally do something that i've always wanted to...franchise with less than 162 games! am i understanding it right? i may be able to do multiple years of a franchise and possibly only do 20 games per season?
Correct

Sent from my LG-L40G using Tapatalk
 
# 148 MR.RANDOM @ 03/06/14 05:52 PM
I've read every page and I couldn't quite figure out if I could possibly put the league setup like the nba so I could put 15 east 15 west and top 5 in each make playoffs. Is that possible?
 
# 149 Armor and Sword @ 03/06/14 06:11 PM
A huge question for me is can I set up an online league that:

Has Timed Hitting/Classic Pitching

Auto fielding/manual throwing

Assisted base running.

My own custom sliders

Basically can I set up a league based around the way I approach the game?
 
# 150 twinsfan34 @ 03/06/14 06:32 PM
Quote:
Originally Posted by Knight165
Ramone(SCEA) stated in another thread that the two modes are written separately and that getting in one doesn't automatically transfer to the other.
The reason they can't confirm one way or the other...is that they are trying to write the same code into the offline franchise(from what it seems he was saying).....and until they know that they won't run out of time....they won't say.

M.K.
Knight165
Thanks for this reply night.

1. If anyone has that thread, would appreciate the post where Ramone said that.
2. I wouldn't mind if the game was delayed a week or two IF that was the factor in this coding being worked out for expanded stats/player cards for the offline. Just don't like that so much is riding on the servers and online play for it to go swimmingly.
3. What is the PS+ required for now? Sorry, I can't seem to follow - it is required to play online franchise?
I understand if that's a Sony thing...you wouldn't think SCEA guys would hide all their improvements (online franchise) behind a $50/upgrade (or any other arbitrary amount). It would be kinda sad if that's the case. So why do I need the PS+ again - that is as pertains only to MLB 14 THE SHOW - not anything else...

Would you think they're pretty much done with the game already? Be pretty hard to implement changes it would think...if they affect the GUI/screens for each.

Thanks again...love how well connected this community is.

Also, when are they taking helpers/recruits for putting the rosters together?
Would love to help (e.g. helping with batting stances beforehand, etc - merely suggestions on the front end to help cut down time).
 
# 151 Knight165 @ 03/06/14 07:37 PM
Quote:
Originally Posted by twinsfan34
Thanks for this reply night.

1. If anyone has that thread, would appreciate the post where Ramone said that.
2. I wouldn't mind if the game was delayed a week or two IF that was the factor in this coding being worked out for expanded stats/player cards for the offline. Just don't like that so much is riding on the servers and online play for it to go swimmingly.
3. What is the PS+ required for now? Sorry, I can't seem to follow - it is required to play online franchise?
I understand if that's a Sony thing...you wouldn't think SCEA guys would hide all their improvements (online franchise) behind a $50/upgrade (or any other arbitrary amount). It would be kinda sad if that's the case. So why do I need the PS+ again - that is as pertains only to MLB 14 THE SHOW - not anything else...

Would you think they're pretty much done with the game already? Be pretty hard to implement changes it would think...if they affect the GUI/screens for each.

Thanks again...love how well connected this community is.

Also, when are they taking helpers/recruits for putting the rosters together?
Would love to help (e.g. helping with batting stances beforehand, etc - merely suggestions on the front end to help cut down time).
1. I'm pretty sure he stated it in this thread...but I'm not sure. It's somewhere though.
2.Unfortunately.....he stated that the offline franchise won't be getting those improvements marked "online only".
3. PS+ is required for online gameplay......across the board I think(all PS games).....There are a lot of free games as a PS+ member that helps take the sting out of the $50 a year price tag.

We are recruiting right now....we are way behind on getting editors for each team...so if you are ANYONE is willing to pitch in(PS3 to start...on April 1st)....we would LOVE the help.
Thanks!

M.K.
Knight165
 
# 152 Woodweaver @ 03/06/14 08:35 PM
Quote:
Originally Posted by Knight165
3. PS+ is required for online gameplay......across the board I think(all PS games).....There are a lot of free games as a PS+ member that helps take the sting out of the $50 a year price tag.




M.K.

Knight165

I believe you are correct. This is true for the PS4
 
# 153 baseballphanatic @ 03/06/14 08:41 PM
Quote:
Originally Posted by Knight165
1. I'm pretty sure he stated it in this thread...but I'm not sure. It's somewhere though.
2.Unfortunately.....he stated that the offline franchise won't be getting those improvements marked "online only".
3. PS+ is required for online gameplay......across the board I think(all PS games).....There are a lot of free games as a PS+ member that helps take the sting out of the $50 a year price tag.

We are recruiting right now....we are way behind on getting editors for each team...so if you are ANYONE is willing to pitch in(PS3 to start...on April 1st)....we would LOVE the help.
Thanks!

M.K.
Knight165
If you can tell me how you guys merge 30 teams from 30 different users editing rosters then I can def help. I was planning on doing all 30 myself but if there is a way to merge rosters to one then you can either assign me a team or a whole division as I will have nothing but free time come April!
 
# 154 thaSLAB @ 03/06/14 08:46 PM
Quote:
Originally Posted by baseballphanatic
If you can tell me how you guys merge 30 teams from 30 different users editing rosters then I can def help. I was planning on doing all 30 myself but if there is a way to merge rosters to one then you can either assign me a team or a whole division as I will have nothing but free time come April!
Start here... http://www.operationsports.com/forums/mlb-show-rosters/

Sent from my EVO using Tapatalk
 
# 155 Knight165 @ 03/06/14 09:21 PM
Quote:
Originally Posted by baseballphanatic
If you can tell me how you guys merge 30 teams from 30 different users editing rosters then I can def help. I was planning on doing all 30 myself but if there is a way to merge rosters to one then you can either assign me a team or a whole division as I will have nothing but free time come April!
Definitely post in the roster section....specifically the recruiting thread.
We'll get you going in there.
We always appreciate the help to get the set done quickly and efficiently.

The way we do it is....you would edit the team you are assigned....send the roster file to me(or RidinDwnKingsley).....and we export all the players you created/edited.
We then import them onto the master roster.
We do that for all the editors helping out and that's the way we can combine everyone's work into the set.
It's great.(how it works...)

M.K.
Knight165
 
# 156 baseballphanatic @ 03/06/14 09:34 PM
Quote:
Originally Posted by Knight165
Definitely post in the roster section....specifically the recruiting thread.
We'll get you going in there.
We always appreciate the help to get the set done quickly and efficiently.

The way we do it is....you would edit the team you are assigned....send the roster file to me(or RidinDwnKingsley).....and we export all the players you created/edited.
We then import them onto the master roster.
We do that for all the editors helping out and that's the way we can combine everyone's work into the set.
It's great.(how it works...)

M.K.
Knight165
ok thanks for clearing that up. I replied on the thread
 
# 157 Qrusher14242 @ 03/06/14 10:19 PM
Disappointing to read the changes that are only for online franchises Mainly more stats and lineup logic. Not gonna do online franchise, don't care for that.
 
# 158 bwiggy33 @ 03/06/14 11:21 PM
Quote:
Originally Posted by Qrusher14242
Disappointing to read the changes that are only for online franchises Mainly more stats and lineup logic. Not gonna do online franchise, don't care for that.
For now they are just for Online franchise. It doesn't mean it's not making it into offline franchise this year though. The developers stated that they are still trying to work on getting some or maybe all of these additions into offline as well.
 
# 159 Knight165 @ 03/06/14 11:26 PM
Quote:
Originally Posted by bwiggy33
For now they are just for Online franchise. It doesn't mean it's not making it into offline franchise this year though. The developers stated that they are still trying to work on getting some or maybe all of these additions into offline as well.
Actually Ramone has posted it's too late to take the chances to write the new code into the game at this point.

M.K.
Knight165
 
# 160 bwiggy33 @ 03/06/14 11:47 PM
Quote:
Originally Posted by Knight165
Actually Ramone has posted it's too late to take the chances to write the new code into the game at this point.

M.K.
Knight165
Ok thank you. I didn't read the past couple pages so that's where I went wrong. That's too bad but it is what it is. I have fun with franchise anyway so it won't be too big of a deal. If we didn't have 30 team control it would be a completely different story though.
 


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