Home
Madden NFL 16 News Post


GameStop has revealed a quick feature on their Madden NFL 16 page. There isn't much to go off of here, but it's fun to speculate what it could be for the game. It obviously has something to do with WR/DB interaction, but it will be interesting to see how they implement it.

Guess we will find out something more official in May, when the first news, features and details arrive, but until then, what are your thoughts?

Quote:
Be the playmaker in Madden NFL 16 with all-new controls that allow you to dominate in the battle for air supremacy.

Madden NFL 16 is scheduled to release on August 25th.

Source - GameStop, thanks PastaPadre!

Game: Madden NFL 16Reader Score: 7/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 24 - View All
Madden NFL 16 Videos
Member Comments
# 221 PeoplesChampGB @ 04/24/15 06:53 PM
Quote:
Originally Posted by aholbert32
Disney never produced a football game. Why would the NFL consider them for an exclusive deal?
NFL loves money (not that other sports leagues don't, but the NFL draws money on another level). Disney was the highest bidder. I am actually surprised the NFL didn't take the money on this one quite honestly.
 
# 222 SageInfinite @ 04/24/15 06:55 PM
Quote:
Originally Posted by PeoplesChampGB
NFL loves money (not that other sports leagues don't, but the NFL draws money on another level). Disney was the highest bidder. I am actually surprised the NFL didn't take the money on this one quite honestly.
It made more sense to go with EA. They already had a longstanding relationship, a successful product, and a fat wallet.
 
# 223 aholbert32 @ 04/24/15 06:57 PM
Quote:
Originally Posted by PeoplesChampGB
NFL loves money (not that other sports leagues don't, but the NFL draws money on another level). Disney was the highest bidder. I am actually surprised the NFL didn't take the money on this one quite honestly.

It's not that simple. Madden was the most popular game with an nfl license. It would've been insane for them to go with a company that has never produced a football game for an exclusive deal. It would've also been insane for them to effectively kill the biggest brand name in football video games.

Disney was never a legit option even with the higher bid.
 
# 224 PeoplesChampGB @ 04/24/15 06:58 PM
Quote:
Originally Posted by SageInfinite
It made more sense to got with EA. They already had a longstanding relationship, a successful product, and a fat wallet.
True. Not trying to go off-topic, but I need some clarification. I know that publishers can get around the exclusive deal if it's mobile. Does that apply to tablets? If so someone could potentially make a tablet game with the NFL.
 
# 225 aholbert32 @ 04/24/15 07:00 PM
Quote:
Originally Posted by PeoplesChampGB
True. Not trying to go off-topic, but I need some clarification. I know that publishers can get around the exclusive deal if it's mobile. Does that apply to tablets? If so someone could potentially make a tablet game with the NFL.

Yes and there are nfl games that can be played on tablets now.
 
# 226 kjcheezhead @ 04/24/15 07:00 PM
Quote:
Originally Posted by aholbert32
Disney never produced a football game. Why would the NFL consider them for an exclusive deal?
Why not? The NFL eliminated quality games like 2k and NFL fever with the deal. It was about more money. As far as I know, Disney just planned on upping the price a bit a redistributing the license to anyone who asked. They didn't have a game of their own and didn't need one to make a profit with the purchase.
 
# 227 PeoplesChampGB @ 04/24/15 07:02 PM
Quote:
Originally Posted by kjcheezhead
Why not? The NFL eliminated quality games like 2k and NFL fever with the deal. It was about more money. As far as I know, Disney just planned on upping the price a bit a redistributing the license to anyone who asked. They didn't have a game of their own and didn't need one to make a profit with the purchase.
Adding on further, Disney did have a deal with 2K about the ESPN license. They could have had Visual Concepts or another third party developer make the game with Disney (or ESPN) as the publisher.
 
# 228 roadman @ 04/24/15 07:04 PM
Big, you could be onto something. All the vets should know(including yours truly) what happens when the license talk comes up; it's similar to the great divide and goes on endlessly.

When a vet sees someone new posting about the license, a quick link could be provided by one of the vets and directed to that thread or to outside sources.

It just follows the same old constant path I've seen over the past decade.

There should be room on the bus for everyone, sim, don't buy Madden and sim who enjoy Madden for what it is.lol
 
# 229 N51_rob @ 04/24/15 07:04 PM
Quote:
Originally Posted by 13
Don't be so naive.

Why would a company lobby for a bidding war if they didn't already know that they were going to be able to obtain it via their inflated capital? Sega was dying, and EA was at the top of the food chain with an inferior product. They knew what they were doing. There wasn't a chance in the world that they were going to be outbid. Come on now.

Yes I'm the naive one. When the NFL went to the "officially licensed (______) of the NFL" They did this across several mediums. Who was the first one to with the uniforms and on-field apparel deal...? Reebok beat out Nike, Adidas and a few others. 2K had a chance to win the license.

Reebok didn't then and doesn't now have more money than Nike, they just made the best offer. EA wasn't the highest bidder but they made the best offer, obviously better than 2K.

I don't care frankly, but it's been 10 years and the NFL did more to kill 2K football than EA. I'm done with EA football it's not worth it to me to continue down this path of mediocrity. Too many great games out to spend money on a product that doesn't want my money.
 
# 230 aholbert32 @ 04/24/15 07:22 PM
Quote:
Originally Posted by kjcheezhead
Why not? The NFL eliminated quality games like 2k and NFL fever with the deal. It was about more money. As far as I know, Disney just planned on upping the price a bit a redistributing the license to anyone who asked. They didn't have a game of their own and didn't need one to make a profit with the purchase.

2k and fever weren't on the same level of Madden when it came to brand recognition.
 
# 231 Rocky @ 04/24/15 07:45 PM
Quote:
Originally Posted by aholbert32
I actually think the older generation has lower expectations. Especially the guys i remember who were on this site 10-15 years ago. I'm damn near 40. I dont have the time or energy to obsess and complain over video games that I used to.

Thats part of the reason I think I liked Madden 15. For example, the lack of holding penalties annoyed the **** out of me when I first got the game. I reached out to Madden dev Clint on Twitter and he made it clear that new OL/DL changes didnt affect holding and that the dev team didnt see the lack of holding penalties as am problem.

Now 20 yr old me wouldve started a thread about the holding penalties. 20 yr old me wouldve mentioned it in every thread I could. 20 yr old me wouldve asked Steve if I could write a quick article on OS bashing the dev team for ignoring such a fundamental part of the game. 20 yr old me wouldve harassed Clint on Twitter until he blocked me.

I'm 37 now with a wife and a kid who gets excited whenever he has any free time to just unwind and play video games. I had a ball doing that this year. Madden 15 is flawed like most Maddens but it was good enough for me to enjoy playing it and ignore the issues that the game has.

Many of my contemporaries from 10-15 yrs ago are the same way. These are the same guys who would attend E3 with me and respectively call devs out about issues in the games. These guys are still playing video games but they've found a way to ignore the issues.

With that said, I'm still a bit obsessive about NBA basketball and I still find the time and energy to flip out over basic things NBA games leave out so I'm not completely dead.
I just wanted to respond to this. I actually think there is another segment of gamers who have just stopped playing Madden all together due to the fact that it is inferior to so many other games on the market and honestly this is case with me. I play for about 2 weeks and then I move on to something else. 10 years ago...heck even 5 years ago I never would've stopped playing the game not even two weeks into the NFL season. However I just don't have the time to play a game that hasn't progressed all that much and really doesn't bring me that much enjoyment. That is not to say that Madden is a bad game..its actually a pretty good one, but the enjoyment factor just isnt there anymore. I'm know I'm in the minority in this but again I just dont see that game I need...I mainly buy it out of habit.

to get back on topic I'm anxious to see what they have in store for Madden 16. I really want to be pleasantly surprised.
 
# 232 JODYE @ 04/24/15 08:55 PM
Quote:
Originally Posted by N51_rob
Yes I'm the naive one. When the NFL went to the "officially licensed (______) of the NFL" They did this across several mediums. Who was the first one to with the uniforms and on-field apparel deal...? Reebok beat out Nike, Adidas and a few others. 2K had a chance to win the license.

Reebok didn't then and doesn't now have more money than Nike, they just made the best offer. EA wasn't the highest bidder but they made the best offer, obviously better than 2K.

I don't care frankly, but it's been 10 years and the NFL did more to kill 2K football than EA. I'm done with EA football it's not worth it to me to continue down this path of mediocrity. Too many great games out to spend money on a product that doesn't want my money.
There are many aspects to this argument that are flawed, but I don't want to derail this thread any further over a topic that has been beat in to the ground and then some.

No matter your particular viewpoint, we all ended up losing because of the deal.
 
# 233 NDAlum @ 04/25/15 08:03 AM
If Madden produced a game we all loved there wouldn't be an issue. I don't see anybody arguing about competition in The Show forum.
 
# 234 K_GUN @ 04/25/15 09:12 AM
Quote:
Originally Posted by aholbert32
I actually think the older generation has lower expectations. Especially the guys i remember who were on this site 10-15 years ago. I'm damn near 40. I dont have the time or energy to obsess and complain over video games that I used to.

Thats part of the reason I think I liked Madden 15. For example, the lack of holding penalties annoyed the **** out of me when I first got the game. I reached out to Madden dev Clint on Twitter and he made it clear that new OL/DL changes didnt affect holding and that the dev team didnt see the lack of holding penalties as am problem.

Now 20 yr old me wouldve started a thread about the holding penalties. 20 yr old me wouldve mentioned it in every thread I could. 20 yr old me wouldve asked Steve if I could write a quick article on OS bashing the dev team for ignoring such a fundamental part of the game. 20 yr old me wouldve harassed Clint on Twitter until he blocked me.

I'm 37 now with a wife and a kid who gets excited whenever he has any free time to just unwind and play video games. I had a ball doing that this year. Madden 15 is flawed like most Maddens but it was good enough for me to enjoy playing it and ignore the issues that the game has.

Many of my contemporaries from 10-15 yrs ago are the same way. These are the same guys who would attend E3 with me and respectively call devs out about issues in the games. These guys are still playing video games but they've found a way to ignore the issues.

With that said, I'm still a bit obsessive about NBA basketball and I still find the time and energy to flip out over basic things NBA games leave out so I'm not completely dead.
Im 44, married with a 9-yr old daughter

I can 1000% agree with you on this

great post dude

#WisdomIsAGoodThing
 
# 235 kjcheezhead @ 04/25/15 10:30 AM
Quote:
Originally Posted by shaunlmason
I'm with you. This is one of my fundamental frustrations with Madden, in that ratings are what dictates interactions all the time and not actual physics. It wouldn't be bad if the ratings actually were tied to reality, but in real life 205 pound DB's know what's going to happen if they are in the 3-3-5 and 11 personnel is in the huddle. It's unfortunate that F=ma doesn't mean anything sometimes.
Going back to the video. The fact physics doesn't matter with dbs is only a small part of the problem. Again, once a offensive lineman and a defensive lineman engage, they stop in their tracks. Engaged defenders need to be flowing in the direction of the run, trying to keep the rb from getting to the edge and turning upfield.

Madden 15 didn't stay in my console long enough to try it, but I remember that users could steer blocks. However steering 1 block wouldn't help here because you would just create a cutback lane without the rest of the line. You need everyone moving towards the play, filling their gaps, or gap assignments to fix this.

Without gap assignments, you need physics to not matter because otherwise you wouldn't be able to stop those runs at all. Problem is, madden' s fix means I don't need any strategy. Pass defense formations are the most effective for both pass and run so there is no need to ever call base defense.

Long story short, gap assignments and engaged player movement aren't hardcore needs. They are critical to making a game play like football in my opinion.
 
# 236 jmurphy31 @ 04/26/15 09:42 AM
Quote:
Originally Posted by K_GUN
Im 44, married with a 9-yr old daughter

I can 1000% agree with you on this

great post dude

#WisdomIsAGoodThing
I'm 36 with 2 kids (1 just turned 1) and I coach hoops year round. The suspend/resume function on my Xbox one has allowed me to get the most out of madden 15.

As someone earlier posted. I hope players play like their real life counterparts.

Also I hope the fight for air supremacy isn't just user controlled like foot planting was.
 
# 237 rocknrollcowb0y @ 04/27/15 06:05 PM
what pisses me off the most about 15's WRs is that on out routes, your WR will always run out of bounds unless you make him stop but that makes him stop in place and then you have to point him upfield. Why cant they just program them to plant their foot and go up field?? cant be that hard
 
# 238 oneamongthefence @ 04/27/15 07:11 PM
Quote:
Originally Posted by rocknrollcowb0y
what pisses me off the most about 15's WRs is that on out routes, your WR will always run out of bounds unless you make him stop but that makes him stop in place and then you have to point him upfield. Why cant they just program them to plant their foot and go up field?? cant be that hard
Just to piggy back off this there needs to be a just fall down logic for receivers and running backs. How many times do I have to watch a sure first down end up losing yards because break tackle animations forces you to run backwards and lose yards.
 
# 239 NYJets @ 04/27/15 10:53 PM
Quote:
Originally Posted by SageInfinite
hey snatched up NCAA and Arena football as well as the ESPN license to lock out as much competition as they could.
Man that pissed me off as much as anything. The ESPN license was amazing for 2K their presentation completely blew away anything we had ever seen before and EA not only buys the license, but then barely even uses it.
 
# 240 SageInfinite @ 04/28/15 02:34 AM
Quote:
Originally Posted by gustavus
I would argue that you have never enjoyed NFL football gaming. There is no classic game that would stand up to the expectations of more recent gamers.

I'm in the old crowd, too. Part of the reason we can enjoy some of these games that seem to have too many flaws is that we grew up actually playing and enjoying games with a ton more flaws.
You would lose that argument. I'm not the oldest cat here, but I've been playing since the original John Madden Football on Genesis. It's simply that certain features and gameplay details get added to games and become the standard. If that standard has not been met or exceeded, the game becomes less enjoyable, especially after a decade.
 


Post A Comment
This thread has been closed for new comments.