Home
NBA 2K17 News Post


Chris Smoove has posted some off-screen video footage of NBA 2K17 from Gamescom.

Game: NBA 2K17Reader Score: 7/10 - Vote Now
Platform: PC / PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 14 - View All
Member Comments
# 121 Mauer4MVP @ 08/19/16 10:54 AM
That is the worst screenshot yet. His arms look like my wife's who is 110 and can't do normal push ups.

No one tell her I said that! I'd be in the doghouse well beyond 2k17 launch.
 
# 122 MarkWilliam @ 08/19/16 10:57 AM
Them lips though....
 
# 123 ForeverVersatile @ 08/19/16 11:19 AM
Quote:
Originally Posted by WISports


There's just so much wrong.

They have his face too fat.

They have his arms too skinny.

They have ZERO muscle definition.

They have his arms disproportionate. His arms above his elbow look way too long. What's going on there?

The sleeve doesn't go high enough on his bicep.

The sleeve should reach his wrist, but nope!

This is just sad and quite frankly unacceptable. With all the work 2K puts into these games, it's sad that they don't hold the art dept. accountable for this garbage. Where's some of these guys' pride?


lol he has no biceps.


Sent from my iPhone using Tapatalk
 
# 124 phenom2311 @ 08/19/16 11:22 AM
Quote:
Originally Posted by sva91
One thing that's off(I hate to be the guy), the player models don't really have butts. It's always been an issue. Guys like lebron or draymond don't look as athletic without the bigger legs/butt, they have exact same thighs as Durant or any skinny guy. I know it sounds a lil homo, but guys like Harden/CP3 have much different lower bodies than thinner dudes.
Soooooo true.
 
# 125 Crunky @ 08/19/16 11:24 AM
It's a good thing we don't play in that camera view, boy that looks ugly.
 
# 126 Damjan10 @ 08/19/16 11:27 AM
Quote:
Originally Posted by hanzsomehanz
Is that Barnes behind KD in screen 2 ?

Sent from my SGH-I337M using Tapatalk
I'm quite certain that it's Ian Clark.

Quote:
Originally Posted by LeBronistheKing
The Cavaliers player models looked good from what I could tell. JR Smith looked to have his short hair instead of the Mohawk. Shumpert's hair looked great. LeBron appeared to look exactly as he did in this year's Finals including the white Soldier X. Excited to see more.
They have also updated Richard Jefferson, back to his babyface without the beard as in real-life. He had a really scruffy beard in 2K16.


My impressions:
-Curry has finally been updated, hair looks accurate now
-Jumpshots look really smooth
-Draymond Green doesn't have the Glen Davis bodytype anymore
-Net animation looks vastly improved
-The Warriors jersey looks better than 2K16
-The court colours look much more vivid
-Updated warm-up tracksuits for bench players
 
# 127 EAnderson81 @ 08/19/16 11:32 AM
Kd looks way to skinny .. but we asked for it ....lol
 
# 128 Goffs @ 08/19/16 11:38 AM
That is some major noodle arms lol. It's the gumby effect!

Who ever is doing the body models needs to take a class on anatomy asap.
 
# 129 LeBronistheKing @ 08/19/16 11:42 AM
Quote:
Originally Posted by Damjan10
I'm quite certain that it's Ian Clark.



They have also updated Richard Jefferson, back to his babyface without the beard as in real-life. He had a really scruffy beard in 2K16.


My impressions:
-Curry has finally been updated, hair looks accurate now
-Jumpshots look really smooth
-Draymond Green doesn't have the Glen Davis bodytype anymore
-Net animation looks vastly improved
-The Warriors jersey looks better than 2K16
-The court colours look much more vivid
-Updated warm-up tracksuits for bench players
I would add to this that the player models for LeBron, Kyrie, JR Smith, and Iman Shumpert have been updated to their NBA Finals appearances. Wish someone could grab a decent screenshot of LeBron though.

The lighting appears better as well.
 
# 130 ojandpizza @ 08/19/16 11:50 AM
Shoulders are kinda ****ed. It's almost like there is an awkward piece of "body" between the players torso and his shoulder joint. Looks slightly alien-Esque.

The too big, too skinny, not toned, too toned, doesn't bother me so much. Would love the option of actually being able to select a body type on players and CAPs this year though.


Sent from my iPhone using Tapatalk
 
# 131 Sitew33 @ 08/19/16 12:06 PM
I think someone mentioned it earlier in the post. 2K doesn't seem to have been able to get muscle cut on the player models. In order to replicate the more cut up real life NBA players like Butler, 2k gave bulkier muscled arms which makes them look huge. Though a player may have skinny arms (KD) the muscle cut makes the arms look bigger. NBA players have sleek cut up bodies on average and the cut up part of the arm muscles is what 2K hasn't gotten down yet.
 
# 132 Gilley @ 08/19/16 12:10 PM
I have no idea what 2K is trying to do with the player models. It's baffling.
 
# 133 stillfeelme @ 08/19/16 12:11 PM
I don't think the problem is necessarily the art team but something is limiting with whatever they are able to build from whatever. It is like they had to make a decision scary thin with no definition or big no in between.

One thing is clear this year if a person is deemed skinny that means noodle arms this year from what I seen. No bicep at all no definition

So it is like this you either get CP3/ roided 2K16 or noodle arms lol.

I am interested in seeing Giannis. He is a very slim lanky build but he actually has muscle definition.
 
# 134 sva91 @ 08/19/16 12:11 PM
I have faith in 2k. I think they're still working on player models tbh. They fixed Rose a few yrs back weeks after they themselves released footage of him. I think they'll fine tune some of these players. Kd looks great, but his arms are just too skinny. It's still not that bad because it's easy to spot him while playing, but just a little muscle definition and slightly bigger arms would be perfect.

Shorts prob won't be touched this year, I can see how that could take more work, but just a little shorter would be GREEEEAT. I'm gonna try to photoshop these pics with shorter shorts, see the difference it makes.
 
# 135 MarkWilliam @ 08/19/16 12:13 PM
Quote:
Originally Posted by Gilley
I have no idea what 2K is trying to do with the player models. It's baffling.
Over or under done it seems..... totally agree.

KD just looks like I gotta make an OXFAM donation. Jimmy Buckets looks like he stole it before it reached KD.
 
# 136 ojandpizza @ 08/19/16 12:14 PM
The best player model in 2k16 was Terrence Ross. Go look. Good ratio of arm to shoulder size. Obviously you would need to be able to make players skinnier or with more mass, but he actually looks like an NBA athlete. If they could use his model, but with options for taller, shorter, skinnier, bigger, etc that would be a nice blueprint.


Sent from my iPhone using Tapatalk
 
# 137 magicman32 @ 08/19/16 12:41 PM
Quote:
Originally Posted by Gilley
I have no idea what 2K is trying to do with the player models. It's baffling.
I agree with this. KD is too skinny. His body type was a lot better in 2k16. KD has actually gained a little weight in is upper body the last couple of years. 2k17 looks to be a regression. SMH
 
# 138 MarkWilliam @ 08/19/16 12:48 PM
I posted this a few pages back - but again in case y'all missed it.
 
# 139 cthurt @ 08/19/16 12:58 PM
Quote:
Originally Posted by MarkWilliam
I posted this a few pages back - but again in case y'all missed it.


Lack of muscle definition really makes it look a lot worse then what it really is, 2k cant seem to find that happy median when it comes to player bodies, I thought KD looked pretty good last year but I guess we been complaining about a skinnier Durant for so long then 2k said fine make him extra skinny and call it a day.


We get what we ask for, just not quite...
 
# 140 ForeverVersatile @ 08/19/16 12:58 PM
Quote:
Originally Posted by ojandpizza
The best player model in 2k16 was Terrence Ross. Go look. Good ratio of arm to shoulder size. Obviously you would need to be able to make players skinnier or with more mass, but he actually looks like an NBA athlete. If they could use his model, but with options for taller, shorter, skinnier, bigger, etc that would be a nice blueprint.


Sent from my iPhone using Tapatalk


I think he uses Body Type 2 which KD also had in in 2K16, but for some reason it look much better on Ross.

Edit- I'm wrong Ross used Body type 3 and KD used type 2 like D-Wade.

Edit 2- I was right the first time smh. Trying to figure out why they look so different with same body type. Might be the lighting.



Sent from my iPhone using Tapatalk
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.