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No EASHL, GM Connected, OTP, or Live The Life in NHL 15 (Interview)


It’s official: EASHL, GM Connected, OTP, and Live the Life will not be in NHL 15.

The modes which will be in the game, will include play now, Be A Pro, Be a GM, Online Vs, Hockey Ultimate Team, and NHL Moments Live. The plan, as of right now, is to deliver Online Team Play via a patch after launch.

We sat down with Producer Sean Ramjagsingh to discuss why those modes were not included and to talk about the modes which are in the game. The discussion also turns to how to the team deals with community reactions and plans for the future of the franchise, which admittedly are quite exciting. See for yourself after the jump!

Update: After realizing we had no quotes from Sean on GM Connected we reached out to EA for a comment. Here is an official response from EA on why it was excluded: "GM Connected was one of our lowest played modes. We’ll be looking to see how we can bring a better online GM experience to the franchise in future iterations"

Operation Sports: Tell us about what modes are in NHL 15 and why users should be excited about them. What's new with modes shipping in NHL 15 for XB1 and PS4?

Sean Ramjagsingh: First of all with the move to the new console for us,  it was about creating a great gameplay and presentation experience. Really it was about getting into that space and settings us up with a foundation for development on this generation of consoles. What we’ve done with gameplay and presentation this year, we are very, very, proud of.

We truly changed the gameplay experience and have delivered a brand new presentation. With the modes themselves, we are offering a suite of modes which will offer different ways to play our game on Gen-4.

We have Be a GM, Be a Pro, Online Versus, Hockey Ultimate Team and NHL Moments Live, which is a scenario mode where we will continuously update with moments from the real world.

OS: With five modes failing to make the transition to next-gen (Live the Life, NHL 94, OTP, EASHL, GM Connected), do you think the enhanced visuals and gameplay of NHL 15 are enough of a reason to justify users buying the next-gen version?

SR:  The big one which most people have been asking about is about OTP and EASHL. The reality there is, we had to start with the core and we had to get the online up and running. The team has been pushing as hard as we can to get OTP in for launch.

As of today, which is our beta date looking to get the game in the package-goods product for consumers to pick up on the first day, we had to make the decision that OTP will not be in the game for launch. It was a very tough decision for us. Obviously we recognize that OTP and EASHL are huge modes for us. Our fans, our community are very invested in those modes, so it was a very tough decision and tough day for us. But the reality is, its not going to get there for launch.

We are however, committed to releasing post-launch patches like you’ve seen in EA Sports UFC — where we continue to update content and get OTP in as part of one of the patches we release post launch.

OS: What would be the timeline for the OTP patch?

SR: We’ve been pushing hard to get OTP. So if you would’ve asked me last month, I would’ve told you our goal was to get OTP in at launch. It’s a very complex mode. You have, at any one time, up to 12 user controlled players playing the game at the same time from different screen perspectives.

To be completely transparent, with screen perspectives it’s not overly complex. The complexities come within the gameplay itself, and coordinating the 12 user controlled players in their different living rooms. Balancing with the servers to make sure there’s no glitches. The gameplay, which is different because its all user controlled, is very tight.

So we’re pushing as fast as we can. I can’t commit to an exact date right now, but what I can tell you right now is that we are committed to being transparent around the development of OTP. As we make progress with OTP we’ll be speaking to fans and the community about that.

OS: What development challenges led to the removal of key modes? How long ago was the decision made to remove these features?

SR: If you go back a little bit, we weren’t there for the first year of the new consoles. The team was focused on delivering the best possible experience we could, really maxing it out on Gen-3 (PS3/360) with NHL 14. The reality is that we had 12 months to develop NHL 15 itself.

Again, we started with the core. We started with the gameplay and the presentation to ensure we truly innovated in that space and took our game to another level and setting us up for the future.

The next part about developing on the new consoles for us was that it was exciting with new opportunities to discover new things. As you overcome new development hurdles you would unlock new things you could do, so we had to make design decisions on the fly. The downside of that is because of some of the roadblocks you hit developing on the new consoles, despite learning from other games within EA Sports, bringing our codebase over and trying to rebuild it to set it up for the future had its own set of challenges.

As we hit each one of those challenges, to be honest, they were just very time consuming to overcome. They sucked up a lot of our resources, so there were just some significant challenges there on the development part of it. As we hit those challenges and tried to overcome them, it just minimized the time we had to devote to other modes in NHL 15.

OS: Are steps being taken to prevent this kind of scenario next year? What steps are being taken to ensure all of the modes from Gen-3 are in next year’s NHL?

SR: When we kicked off NHL 15, we literally had nothing up and running. So it was about taking eight years of development on the previous generation of consoles and bringing the best parts over to the new generation. So just getting the game up and running was a challenge in NHL 15, as it was on all of the sports titles on the new consoles.

The different next year is that we will have a game foundation set up and running that we are extremely proud. We set it up from a tech perspective so that we can deliver bigger and better things in our modes, gameplay and presentation in the future. We’re set up very well for the future and we have a game that is up and running that we can continue to build on. The most exciting thing for us is that we’ve overcome the hurdle of getting a quality game up and running.

Yes we acknowledge we’ve lost some of the depth we had with OTP and EASHL, however we are very excited about the foundation we’ve built. With the gameplay, presentation, and the modes and what we can do with the modes going forward and specifically what we can do with OTP and EASHL which I know our fans are very passionate about.

OS: What does the dev team think of all of the feedback this omission has gotten and will be getting? I assume the feedback is being heard.

SR: With social media and two-way communication, the NHL franchise and myself take pride in communicating with our fans and having that one to one communication. So yes, I have seen the negativity around the rumors about whether EASHL was going to be in the game or not. For us, I understand it, I understand the confusion. We didn’t want to create more confusion by putting out a message without all of the information until literally today, when we made the final call on whether OTP or EASHL are going to be in the game.

Announcing anything earlier than today would have created more questions than solving answers for us. It’s tough to see all of the speculation and not be able to reply to it, but the team here has been really focused on pushing forward and delivering as much as we possibly could for launch and for the patches coming for NHL 15.

OS: What would you say to the folks who've enjoyed the team and co-op aspects of the NHL series at this point? What do they have to look forward to, considering all of the time and effort they've dedicated to team and online modes in the past 5+ years?

SR: First and foremost, once they get their hands on the demo and start experiencing the gameplay, it’s a truly different experience. We tried to innovate and rebuild our gameplay and presentation from the ground up and the core to EASHL and OTP is a great gameplay experience. So first and foremost, I think our fans will appreciate the great gameplay.

What they have to look forward to is leveraging that foundation we’ve built on the technical side to allow us to do bigger and better things. I’m committed to EASHL, the franchise is committed to EASHL. Our goal is not to just bring over the EASHL you knew from Gen-3, but to do it bigger and better. We want to engage the community and get their feedback, and have them help build that experience with us.

OS: What about the modes in the game, what is Be-a-Pro bringing to the table?

SR: In Be-A-Pro, you’ll be able to play with a character in BAP, play in the NHL. It’ll be the same as before, the depth is there. With regards to setting us up for the future, the one piece that is not there is the Life the Life piece. Looking at the bar being set by other sports games, and us wanting to set ourselves up for the future and be better with all of our modes, so Live the Life is not there this year.

As a development team, we’re going to go back, and create a new strategy for creating a bigger and better Be-A-Pro experience.

OS: What about Be-A-GM?

SR: In Be-A-GM, you have the opportunity to control your own franchise and guide them to a Stanley Cup. All of the basics of the mode are there: there’s free agency, trading, and the rookie draft. You can play up to 25 seasons as well. The core of that mode is there.

We’re continuing as part of our updates to bring back some of that depth in different ways. We’ll have more details on what the patch plans for Be-A-GM specifically at a later date. The goal was to create a solid foundation to continue to build upon and to bring back things our fans have been asking for which we haven’t been able to in the past because of other technical limitations we’ve had.

OS: How much work went into the current-gen version of NHL 15? Why should someone buy the current-gen version? What is being added?

SR: The full suite of modes from last year’s PS3/Xbox 360 version of NHL are in NHL 15 on the same consoles. We’ve added some multiplayer physics to the game while changing the gameplay experience by taking some of what we did from the new consoles. We obviously couldn’t do everything because of the difference of the power of the consoles.

One of the requests fans have had for years is replacing the commentators, our new commentary team (Mike "Doc" Emrick and Eddie Olczyk) is also present in the PS3 and 360 versions of NHL 15.

OS: With how everything has really gone down on social media, is there anything you would like to do different in communicating with fans?

SR: We were pushing as hard as we could for as long as we could to get OTP and EASHL in the game. And today is the day we kind of had to make the final decision. The team was driving as hard as they could to get as much in as possible for launch.

It’s tough because we pride ourselves in that two-way communication but the community doesn’t have that visibility to see what we’re doing day in and day out. They don’t see how we’re pushing, the late nights we’re putting in to get as much in as possible. It’s really about delivering a clear message when we communicate with our fans, and communicating anything before today would have probably led to more questions than answers.

That’s why today is so important to us, we officially made the decision on what will be in there at launch. Now that we have the information and want to make sure we answer those questions with the right amount of information.

OS: Last question, what is the one thing fans should be truly excited about with NHL 15?

SR: We’re extremely proud of the package we’re delivering this year. It’s a truly next-gen experience when you start with our gameplay. With what we’ve done with the next-gen player models and characters, being built from the ground up, having cloth on the players for the first time, the brand new A.I. system which will really be a foundation for our A.I. system moving forward.

We’ve rebuilt our gameplay from the ground up, with our new multi-player and puck physics.  What you see on TV is what you’re going to see in our game, with brand new commentators done in a way you’ve never seen in a sports game before — we’re actually taking the real commentators and putting them in the game.  We’re trying to innovate with everything that we do.

We’re trying to set the bar with our visuals, with over 9000 new crowd models. You’ll see the home team fans, the away team fans, the super fans, the vendors. We really brought the arena to life and captured every detail. The backend experience is really second to none, we’re extremely proud of that.

On the game modes side of things, we’re bringing over the key modes in a way that sets us up for the future. The tech is set up now to do things in a bigger and better way. We’re in the process of building OTP right now, which we’re going to be transparent about, and OTP is basically the foundation of the EASHL experience. So that foundation is there for us to deliver an EASHL experience that is bigger and better than anything anyone could have imagined when we originally did the mode in NHL 09.

The future is bright. With NHL 15, we’re extremely proud of the package we’re delivering this year. It truly is a next-gen experience with a changed gameplay and presentation while bringing over our key modes, and we’re set up for OTP in EA Sports Hockey in the future.


NHL 15 Videos
Member Comments
# 141 Jellobiafra @ 08/20/14 05:26 AM
Hands down I will not buy this game. If we do not make a stand now then they will continue to destroy the online experience with micro transactional modes like ultimate team. The excuse of timing is absurd. When asked previously ea Canada had been more than willing to imply that they were in a better situation to get what they needed done due to not releaseing last fall. Just listen to the Press Row guys. My worry now is that all other sports games follow suit and slowly decapitate the only mode I love - Connected career/online franchise mode. Kids modes such as ultimate team or pie in the sky modes like be a pro will be the death of gaming as we know it. How many years will it take before these next gen games get it right?? Oh probably around the time the next next gen is due to come out. MLB the Show is the only game so far that can be happy with what they have released next gen. NHL15 dont get it.
 
# 142 newjerseydamo @ 08/20/14 05:45 AM
Quote:
Originally Posted by SinisterAlex
I do believe what Rammer said about complications with code, latency, desync, etc is true. 1 v 1 games are different from having up to 12 people playing live on different consoles, from different provinces/ states.
Sorry but I don't believe this at all. Just look at how many versions have had the different features, they've had years of experience with having it work on 360/PS3. You're telling me MS and Sony have made it that much more difficult to code for and port from older generations to new generations?

Sorry but I don't buy that at all. These people are professionals at their job, EA has had teams working on Madden and FIFA for the last several years, plus they skipped next gen last year.
It's not like the XB1 and PS4 were a "surprise we're here" situation. Like any new console coming out, developers have access early to learn the systems and make new games for it.
 
# 143 acelang123 @ 08/20/14 06:27 AM
NHL 15 for PS3 sounds like the better game. ...new announcers, custom sounds ( goal horns, euro trash club music is key), all legacy modes are in. Gameplay will suffice.

PS4 has no custom sounds, a ported Be A GM, and the same exact announcing logic.

Why would devote 12 months to the PS3 version when yhe whole idea of skipping a year gives you more time to devote towards the PS4 version. I dont get that, if thats the case, do we have an NBA Live situation here? Should they have waited until 2015 to release the stinking game for NHL 16. This is incredibly disappointing to both online and offline players. Even Kojima had enough sense to release MGS5 at $30, because it was only a half a game!!! The market will speak and this PS4 iteration will come down hard in price. I wouldnt be surprised if the PS3 version holds strong at 40-50 bucks the whole year, and the PS4 is at the 30-40 range for most of the year.
 
# 144 geisterhome @ 08/20/14 06:42 AM
as a 100% old school franchise guy I couldn't care less abt those modes that didn't make it into the game, but I'll skip this year anyways, looks like the same old gameplay to me and the presentation while being improved still needs work in some areas (playerfaces!!). also the past has taught me that it's usually not the worst idea to skip the first try on a new generation of consoles and FIFA, Madden and NBA2k aren't looking too shabby this year..
 
# 145 woody2goody @ 08/20/14 07:17 AM
I'll probably get this one as I enjoy GM Mode and Be a Pro. The graphics and game play look nice and the presentation looks fantastic.
 
# 146 bad_philanthropy @ 08/20/14 07:19 AM
The comments on single player BaGM are nonsensical to me. Is he saying BaGM is currently the same as gen 3 and they are looking to patch in upgraded features? Or, that it is below the sophistication of gen 3 and the patch is intended to get it up to par with last year's game?
 
# 147 El_Poopador @ 08/20/14 07:49 AM
Quote:
Originally Posted by Jellobiafra
Hands down I will not buy this game. If we do not make a stand now then they will continue to destroy the online experience with micro transactional modes like ultimate team. The excuse of timing is absurd. When asked previously ea Canada had been more than willing to imply that they were in a better situation to get what they needed done due to not releaseing last fall.
I'm going to assume you've never programmed anything before.
 
# 148 adayinthelife @ 08/20/14 08:09 AM
Quote:
Originally Posted by bad_philanthropy
The comments on single player BaGM are nonsensical to me. Is he saying BaGM is currently the same as gen 3 and they are looking to patch in upgraded features? Or, that it is below the sophistication of gen 3 and the patch is intended to get it up to par with last year's game?
I got the impression from his comments that the mode is a stripped down version.
 
# 149 jb1 @ 08/20/14 08:24 AM
I am still considering when to upgrade to the PS4 and I thought I would do it next month with NHL, FIFA and NBA 2k coming out but as solely a sports gamer i'm not sure I can justify the upgrade with the recent news on NHL 15.

I also only play offline now and the news of Be a GM being a stripped back version, likely no playoff or battle for the cup modes is concerning enough to put me off. The gameplay also looks very similar to previous years, enough so that the PS3 version will likely play nearly the same game of hockey.

I held back on upgrading to PS4 last year because I thought the sports games would struggle early on and to be honest i'm not surprised by the NHL 15 news. I'm beginning to wonder whether they should even release the game this year on PS4 and Xbox One and instead put all their focus on delivering what we expect from NHL 16.

I won't go into details on FIFA here but I'm not convinced that the PS4 version will be that much ahead of the PS3 version either so I might be rocking the PS3 for another year longer than I thought.
 
# 150 bad_philanthropy @ 08/20/14 08:31 AM
Quote:
Originally Posted by adayinthelife
I got the impression from his comments that the mode is a stripped down version.
Agreed. I want some clarity on the state of gen 4 BaG. If it's indeed stripped down I'll be playing another year on 360. I'm really not interested in a gen 4 gameplay and presentation beta for $60.
 
# 151 SVCbearcat10 @ 08/20/14 08:31 AM
This is kind of funny. If they did not revamp arenas, presentation, or rebuild gameplay, the hate towards the game would be exactly the same. Instead of missing modes, everyone would be crying it's a port and not worth the $60. Just go look at the forums for FIFA, Madden, The Show, etc. Also, I find it funny that when given an answer as to why something was or was not included, many don't believe the answer. There are some just looking for another reason to hate EA (some of it deserved, some of it not).

I think we forget how small budget and how small of a team works on this game. Plus instead of focusing on one game, they have to put full effort into two. All indications from people who have actually played the game says it feels much different (even though everyone who only watches the videos posted says its the same). Also, you have to remember that this is NHL and created by the same studio. There are elements of the gameplay that makes it unique to them and successful (NHL2K went away because consumers decided this game was better, they didn't buy the license like NFL and MLB). There's a core foundation that will never change, so it's unrealistic to someone expect a completely different game.

Would it have been nice to have EASHL at launch? Absolutely. However, OTP will be in this year via a patch. They are forming a committee (with fans of the series to be included) to better EASHL when it comes back next year. For those who say they don't care about the audience, I'm not sure why they would include us if they didn't care. Maybe I'm more reasonable because I mostly play offline, but I do enjoy playing some EASHL to mix it up. The mode will surely be missed, but it looks like they have a great plan in place to take the game to the next level. Like everything else today, we want it all and want it immediately, regardless if it's possible or not.
 
# 152 lopey986 @ 08/20/14 08:37 AM
Quote:
Originally Posted by Moose Factory
I feel like creating a drinking game for every time someone from EA uses the phrase "Built from the ground up"...
are you trying to kill everyone with alcohol poisoning?
 
# 153 Hunkerdown @ 08/20/14 08:41 AM
Quote:
Originally Posted by eMLBCommish
Simple formula for me:

I play EASHL exclusively. Play 6s leagues in both XBox and PlayStation.

No EASHL = No $120 spent.

Got my closure, and bought The Golf Club to replace it today!

Hasta la vista, EA Vancouver! Your ineffectiveness to communicate has cost you my business.
See you on the links if on xbone! Golf club is challenging.
 
# 154 Hunkerdown @ 08/20/14 08:44 AM
Perfect example of why all EA sports titles should go on 2 year cycles.
 
# 155 lopey986 @ 08/20/14 08:49 AM
Quote:
Originally Posted by Cletus
NHL 15 will be less than 40 black friday, it has always been in one of those black friday deal things. It was 15 I think on PSN in December as well. If you're really unsure, just wait til Holiday sales, get it as a present. Doesn't cost you anything and if it's terrible, hello gamestop.
check out glyde.com

you'll get quite a bit more for your games than gamestop and you are selling them to other people, not some soulless corporation.
 
# 156 N51_rob @ 08/20/14 08:53 AM
I'm more of a casual fan of this game, but I did enjoy EASHL. This news hurts and I probably will be skipping this title for the time being.
 
# 157 lopey986 @ 08/20/14 09:11 AM
Quote:
Originally Posted by SinisterAlex

All in all, I'm relatively happy. Looking forward to the demo based on what Rammer said about the A.I and Doc's commentary being a lot better than shown in the overhead gameplay videos.
Curious to see if we even get a demo since they aren't doing one for Madden.
 
# 158 Cletus @ 08/20/14 09:15 AM
Quote:
Originally Posted by lopey986
Curious to see if we even get a demo since they aren't doing one for Madden.
We are, it's coming out next tuesday.
 
# 159 ricky24 @ 08/20/14 09:21 AM
Quote:
Originally Posted by SVCbearcat10
This is kind of funny. If they did not revamp arenas, presentation, or rebuild gameplay, the hate towards the game would be exactly the same. Instead of missing modes, everyone would be crying it's a port and not worth the $60. Just go look at the forums for FIFA, Madden, The Show, etc. Also, I find it funny that when given an answer as to why something was or was not included, many don't believe the answer. There are some just looking for another reason to hate EA (some of it deserved, some of it not).



I think we forget how small budget and how small of a team works on this game. Plus instead of focusing on one game, they have to put full effort into two. All indications from people who have actually played the game says it feels much different (even though everyone who only watches the videos posted says its the same). Also, you have to remember that this is NHL and created by the same studio. There are elements of the gameplay that makes it unique to them and successful (NHL2K went away because consumers decided this game was better, they didn't buy the license like NFL and MLB). There's a core foundation that will never change, so it's unrealistic to someone expect a completely different game.



Would it have been nice to have EASHL at launch? Absolutely. However, OTP will be in this year via a patch. They are forming a committee (with fans of the series to be included) to better EASHL when it comes back next year. For those who say they don't care about the audience, I'm not sure why they would include us if they didn't care. Maybe I'm more reasonable because I mostly play offline, but I do enjoy playing some EASHL to mix it up. The mode will surely be missed, but it looks like they have a great plan in place to take the game to the next level. Like everything else today, we want it all and want it immediately, regardless if it's possible or not.

It should all be there. It's inexcusable. You can't release half a game.
 
# 160 ricky24 @ 08/20/14 09:25 AM
Otp is not eashl. So them patching that in does nothing for me.
 


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