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Madden NFL 17 News Post


Madden NFL 17 patch 1.03 is available now, weighing in at 4.8 GB on PlayStation 4 and 368 MB on Xbox One.

You do not need to reset online or offline franchises in order for this patch to affect them. We have posted some of the details below, official patch notes will be posted as soon as we get them.

Let us know what you're seeing!

UPDATE: Here are the official Madden NFL 17 patch notes:
  • Fixed a gameplay issue where the player on defense could tell if the opponent was going to run or pass
  • Client-side fix for the bug where you could see ratings of the upcoming draft class prior to the draft (server fix already applied to Cloud Franchises)
  • Reduce the amount of strip-tackle attempts made by the CPU
  • Fixed a major desync which was happening when a user went from Skills Trainer to Online (happened fairly often after the new-user flow)
  • No passing icons on PA, Force defender tuning, nano detection system tuning, users not getting stamina penalty when meter depleted
  • Force defenders not dropping back vs. run when in zone coverage; Play Action desync; Fumble frequency in MUT solos.
  • Lots of high priority gameplay fixes that includes:
    • Stripping the Ball from behind the ball carrier is overpowered - We found a bug where the defender was getting multiple rolls at causing a fumble per animation
    • Occasionally on Play-Action passes, the user would be unable to throw the ball
    • Play-Action Pass Desync Online Head to Head Desync
    • MUT Online - Fixed an issue with Cowboys uniforms that could result in a 'white on white' situation
    • Acquisitions Screen showing rookie/free agent ratings before the draft - fixed
    • Fixed a crash that would occur in the Guantlet after making an interception in the Big Man Rumble challenge
    • Occasionally, users were triggering 'Nano Detection' when successfully using the 'Off the Line Mechanic' on RT as a pass rusher
    • Occasionally, users would lose all pre-play functionality when selecting a defensive linemen while breaking the huddle
    • Occasionally, user would see defensive plays disappear in the playbook screen after selecting an audible during the previous play
    • Fumbles occurring too frequently in MUT solos where the CPU-controlled team started with the lead
    • Force Players will be better at containing the edge once they get engaged
    • Force player will be faster in breaking out of Read and React and into Force
    • Cover 1 plays were sometimes not aligning to Trips formations correctly
    • Occasionally, offensive linemen would run to the end zone and not block when running no huddle repeatedly in Draft Champions.
    • When Force players on the playside of any non-counter runs had a zone coverage assignment, they would drop back into coverage at the snap - this has been fixed
    • Fixed a Crash in Franchise mode that would sometimes occur in Franchise mode Practice during goal completion

Game: Madden NFL 17Reader Score: 8/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 17 - View All
Member Comments
# 221 Millennium @ 09/08/16 02:42 PM
Quote:
Originally Posted by rich8682
For me, All Pro is super easy. I don't think the All Madden cpu really cheats this year, they're just a lot smarter.

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I believe they are better, and I know AP is easy for some. But the psychic DBs have been proven this year unfortunately, and that's not smart - it's a boost.

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# 222 Millennium @ 09/08/16 02:46 PM
Quote:
Originally Posted by rich8682
Psychic DB's proven? Where? I'm not seeing any of that on my sliders.

Can you link that thread/video or whatever it was?
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I've given previous video. But (I can't believe I'm going to do this) I'll bite: What in your sliders fixed DBs that make cuts before WRs, and if I find it happening one time with them will it be enough?

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# 223 Millennium @ 09/08/16 02:48 PM
Quote:
Originally Posted by rich8682
I have pass reaction time at 10 and coverage at 100. Coverage is super tight but realistic imo. I haven't noticed any DB make a cut before the receiver. Maybe it's happened once or twice, but I haven't noticed it at all, as opposed to previous years.

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Ok - so we are discussing All Madden as a level - will you at least agree that it does happen on All Madden?

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# 224 The Chef @ 09/08/16 07:41 PM
Quote:
Originally Posted by Millennium
Ok - so we are discussing All Madden as a level - will you at least agree that it does happen on All Madden?

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I have for sure seen it on All-Madden difficulty, not as bad as recent years but the route mirroring is for sure there at times. Having said that I have only seen it with CB's who have higher MCV ratings.
 
# 225 VinnyVegas28 @ 09/08/16 08:24 PM
Quote:
Originally Posted by SECElit3
This is exactly the way that I felt about the game after I installed the tuner. It concerns me that they integrated the tuner into the patch. As I've said on numerous occasions, it seems to be a trend. The game releases and plays great, until they release subsequent patches, which typically are based on the outcry of the Fanbase. I am scared to death that installing the patches will wreck the gameplay as it did in years past.

Sadly, the trade-off is that I will not have access to EA servers, and therefore will be unable to get roster and commentary updates. Oh what a decision. I really wish EA would only lock head to head gameplay for those who don't have the current updates installed. I don't want to play EA's way, I want to play my way.


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I feel that the patch with sliders would be worth it to play online and get the commentary updates. The patch was slightly different but I feel sliders can fix the issues. Gotta find right balance..need more games to test cause my D is ballin again so just needed more games maybe.

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# 226 Smallville102001 @ 09/09/16 03:28 AM
Quote:
Originally Posted by NYJin2011tm
With Fitzpatrick I sprinted out of the pocket to his left(weakside) and while in full sprint hit a receiver 50 yards down field dead center in his chest on default All Pro.


I have a really hard time believing that people can see that good of passes in the game like that. I don't see QB making ever pass like people say. I tried to make a pass like that before when I should have just thrown the ball away and the pass was not even close to the WR. The ball ended up only in the middle of the field and was like 20 yards short of the WR and I have seen a few passes like that with the CPU to.
 
# 227 underdog13 @ 09/09/16 10:51 AM
Quote:
Originally Posted by underdog13
https://vimeo.com/181270793

Typical play ive been seeing

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I'll just quote myself from another thread.

Note: When I wrote typical play ive been seeing, that relates to the scramble not the throw.


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# 228 Saints21 @ 09/09/16 11:03 AM
Quote:
Originally Posted by underdog13
I'll just quote myself from another thread.

Note: When I wrote typical play ive been seeing, that relates to the scramble not the throw.


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At least he completed it
 


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