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EA Sports MMA News Post



EA Sports MMA is available now, please post your impressions.

See the full press release, along with a launch trailer and new screenshots.

Go Beyond the Cage with Global Fighting Experiences, MMA Superstars and Innovative Online Features

*Check out all the new screenshots, right here.

REDWOOD CITY, Calif., - October 19, 2010 – Electronic Arts Inc. (NASDAQ: ERTS), announced that EA SPORTS™ MMA is available in stores throughout North America starting today and will launch worldwide beginning October 22 and in Japan on November 11. EA SPORTS MMA, offering the most authentic, intense and broadest mixed martial arts experience to date, allows players to travel the world and learn a multitude of fighting techniques and skills. The game features a vast array of world-class fighters, and players can extend their gaming experience online through a first-of-its-kind feature - EA SPORTS Live Broadcast.

Fighters can further showcase their MMA skills to the world through EA SPORTS Live Broadcast in which players can create their own fighter and then produce a hype video to get noticed by an actual EA SPORTS promoter. Once selected by the EA SPORTS promoter, players will be able to have their fight broadcast online through EA SPORTS Live Broadcast, while a live commentator calls every move made during the fight. Moreover, each EA SPORTS Live Broadcast fight can be viewed on game consoles or online via the web.

“EA SPORTS MMA is the most immersive and authentic mixed martial arts experience available, bringing together great fighters, opportunities to train and fight internationally and features that allow players to prove their skills online to a wide audience,” said EA SPORTS MMA Executive Producer Dale Jackson. “EA SPORTS is excited to bring this highly anticipated title to mixed martial arts fans and help grow the popularity of the sport worldwide.”

EA SPORTS MMA provides the definitive mixed martial arts experience, featuring multiple disciplines, rule sets, locations and fighters from all over the world. Players can fight in a ring, hexagonal or circular cage, and the MMA environment comes to life with ring girls, corner men and referees. Ring announcer Jimmy Lennon Jr. provides fighter introductions while Big John McCarthy officiates fights and MMA legend Frank Shamrock and commentator Mauro Ranallo call the action.

Through career mode, fighters will be able to train in locations around the world with legends of the sport such as Randy Couture, Pat Miletich, Rickson Gracie and Bas Rutten, visiting gyms in Japan, Brazil, Thailand and the U.S. While training internationally, players will teach their fighter new skills as they rise up the ranks to make it to one of the biggest stages in MMA – STRIKEFORCE.

Other key features within EA SPORTS MMA include:
  • Fighter Share – Players can put themselves into the world of MMA training and fighting and begin the quest to become a champion. They can upload photos of themselves and use Photo Game Face to create their own, personalized roster of fighters. Display and share these create-a-fighters via Fighter Share by uploading and browsing other created fighters. In addition, through Fighter Share players can download and try out any fighters created by the passionate EA SPORTS MMA community.
  • Customize Your Own Fight Card – Become a promoter and set up a night of fights with your friends. With the ability to host four fights per card with up to 10 people connected*, players can challenge each other to fights, and talk trash while friends provide commentary to the fight.
  • Total Strike Control – Through an intuitive control system for striking, elbow, knees and kicks, players can go on the offensive with Total Strike Control, providing the utmost flexibility for their fighters. EA SPORTS MMA also provides the flexibility for those who prefer fighting using face buttons with the Classic Control scheme.
Sherdog MMA Fighter Exchange Program brought to you by EA SPORTS MMA

Announced on October 11, EA SPORTS will be sponsoring the Sherdog MMA Fighter Exchange program, which mirrors EA SPORTS MMA’s career mode where young fighters travel the globe to learn various martial arts disciplines.

The program gives four up-and-coming fighters the opportunity to learn new fighting techniques and disciplines while training with STRIKEFORCE MMA superstars that appear in EA SPORTS MMA. Two North American fighters will train in Japan and Brazil under the tutelage of Luke Rockhold and Jason “Mayhem” Miller, while two international fighters, will be mentored by Gegard Mousasi and Ronaldo “Jacare” Souza in the U.S.

Sherdog.com will provide a behind-the-scenes look throughout the fight camps with blog and video coverage of the fighters. After weeks of training, the four fighters will make their STRIKEFORCE debut, as an undercard, during the December 4 fight featuring Dan Henderson vs. Renato “Babalu” Sobral, which will be streamed online by Sherdog.com.

EA SPORTS MMA will be available on the Xbox 360® video game and entertainment system, the PlayStation®3 computer entertainment system, the iPhone® and iPod® touch.

For more information about EA SPORTS MMA, visit http://www.easportsmma.com or follow the game on Twitter at http://www.twitter.com/easportsmma and Facebook at http://www.facebook.com/easportsmma.

Game: EA Sports MMAReader Score: 8/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 5 - View All
EA Sports MMA Videos
Member Comments
# 321 EarvGotti @ 11/28/10 04:59 PM
Quote:
Originally Posted by game20ver
This is better than both UFC and FN4! I love boxing and rather be playing UFC but I picked this game up on sale. My first impression was this sucks I'm taking it back tomorrow but decided to give it another shot and now I'm hooked. My first impression of UFC was wow this is great but then traded it in a month later. I think this one will stick around until FN is released.

Yeah it is pretty good. At first I was playing with my controller vibration off, and kept getting killed in chokes and on the ground.....now that I have it on the game is so much easier for me lol....especially since im used to playing with it off.

I went on like a 8 or 9 fight win streak online yesterday. Now i hold the championship belt in 3 different weight classes

Just wish more people played online....and less people picked FEDOR and CLASSIC BAS
 
# 322 simgamer0005 @ 12/03/10 07:40 AM
I really like this game. I have it for PS3, but i find the game more enjoyable without the patch. even though the scoring system sometimes has 10-8 and 10-7 rounds, i find the scoring overall more fair and more representative of what happened in the round than the updated scoring system in the patch (v1.0.1).

also pre-patch it seemed like you didn't get tired as fast and the transitions aren't as good. with the patch uninstalled, i am having some great off-line matches. you seem to have more standup consistency and naturalism in the original version 1.0.
 
# 323 Paul84 @ 12/21/10 10:36 AM
Just bought da game, damn i suck in it, cant defend takedowns and its way way WAY to fast. U got some help for me?
 
# 324 sportskid84 @ 12/23/10 11:48 PM
Im getting this tomorrow and can't wait! Can I give my CAF custom music for his intro?

Sent from my DROIDX using Tapatalk
 
# 325 CYST2000 @ 12/24/10 12:05 AM
No, but the game has a pretty big selection.
 
# 326 DavonBrown @ 12/24/10 04:10 AM
Is this game still worth buying?
 
# 327 allBthere @ 01/03/11 07:23 PM
I just picked it up used. Didn't really like the demo that much, but with all the UFC cards I needed something until I try FN champ.

Even if I don't get into it, it'll go into the trade pile. I'm just going to do a welter or mw career crazy striker and see how it goes.
 
# 328 DavonBrown @ 01/05/11 04:52 PM
Quote:
Originally Posted by allBthere
I just picked it up used. Didn't really like the demo that much, but with all the UFC cards I needed something until I try FN champ.

Even if I don't get into it, it'll go into the trade pile. I'm just going to do a welter or mw career crazy striker and see how it goes.
It's much better than the demo. I was reluctant to buy it after playing the demo as well. I rented it last week and got hooked immediately. It's so much more polished and balanced than UFC Undisputed.
 
# 329 allBthere @ 01/05/11 09:30 PM
Quote:
Originally Posted by DavonBrown
It's much better than the demo. I was reluctant to buy it after playing the demo as well. I rented it last week and got hooked immediately. It's so much more polished and balanced than UFC Undisputed.

I actually disagree. In terms of a straight up kickboxing game it's majorly flawed, unbalanced and has several big animation problems/failures.

It's not that it sucks, but it's way off in the striking dept. Maybe the way ground/clinch/stand mixes is nice, and ground striking etc... I would say that it my be more balanced in SOME respects, but would say it's way LESS polished....it has some frame issues, big animation issues, and some strange career logic dynamics. It plays pretty wonky too.

I'm not saying your wrong...a lot of people clearly prefer it, but I don't and will prbably not play it much more. I noticed a lot of people on my friends list who played it...well it didn't stay in their rotation very long at all.

At this point to a random I could only recommend a rental...the one cool thing with me as that I got it cheap AND the dude who owned before me didn't use the EA internet code, so it's as if I got it new.
 
# 330 DavonBrown @ 01/05/11 10:22 PM
Quote:
Originally Posted by allBthere
I actually disagree. In terms of a straight up kickboxing game it's majorly flawed, unbalanced and has several big animation problems/failures.

It's not that it sucks, but it's way off in the striking dept. Maybe the way ground/clinch/stand mixes is nice, and ground striking etc... I would say that it my be more balanced in SOME respects, but would say it's way LESS polished....it has some frame issues, big animation issues, and some strange career logic dynamics. It plays pretty wonky too.

I'm not saying your wrong...a lot of people clearly prefer it, but I don't and will prbably not play it much more. I noticed a lot of people on my friends list who played it...well it didn't stay in their rotation very long at all.

At this point to a random I could only recommend a rental...the one cool thing with me as that I got it cheap AND the dude who owned before me didn't use the EA internet code, so it's as if I got it new.
I agree with a few points, but UFC Undisputed suffered from the same problems. You can actually throw a quick combo and step out in this game. You can also just have an all out brawl in the center of the ring. It's not punch, punch, pause, punch, punch, punch, pause. The stamina and damage is better imo. Could you ever imagine play a 20 minute round in UFC and getting to a decision? The ground game and rocked state are also better and more varied imo.
 
# 331 BlueNGold @ 01/07/11 02:08 AM
I almost bought this tonight but hesitated. It's only $40 now so it was strange seeing an EA game on the cheap when it's still relatively new.

Anyways, how is the CAF in this game? I can't remember, but is there a Fighter Share feature like Fight Night? Are you able to realistically make a good amount of UFC fighters with the CAF? Also, how many CAF slots is there?
 
# 332 DavonBrown @ 01/07/11 02:51 AM
Quote:
Originally Posted by BlueNGold
I almost bought this tonight but hesitated. It's only $40 now so it was strange seeing an EA game on the cheap when it's still relatively new.

Anyways, how is the CAF in this game? I can't remember, but is there a Fighter Share feature like Fight Night? Are you able to realistically make a good amount of UFC fighters with the CAF? Also, how many CAF slots is there?
It's just like Fight Night, but a bit more detailed. Yeah there are plenty of pretty accurate UFC fighters on Fighter Share. I believe there are 40 CAF slots.
 
# 333 BlueNGold @ 01/10/11 03:50 PM
So I bit and picked this up yesterday. Me and some buddies started up a career mode. Our CAF was Keith "Ice Cold" Stone, so that was pretty hilarious.

Anyways, the game itself is awesome so far. A big step above UFC 10 IMO. The striking does have a bit of a weird feel to it, but it's not terrible and I love that it's not arcadey. I also love the subs and the difference between joint and choke subs. Great stuff so far.

Right now I'm searching for some UFC fighters to download off of Fighter Share. There's some really well done CAFs. The only thing is that I haven't been able to find a good looking Anderson Silva CAF. Most of the ones I seen were terrible.
 
# 334 CaptainZombie @ 01/31/11 10:23 AM
I stopped playing this back in late November as I got sidetracked by other releases and ended up trading it in. Did the patch fix a lot with the stand up game and stamina. I've been playing UFC last few weeks and just feel career is kind of blah which I liked EA MMA's better believe it or not.

Too bad a second patch wasn't on the way from reading around.
 
# 335 Phobia @ 01/31/11 11:54 AM
Quote:
Originally Posted by CaptainZombie
I stopped playing this back in late November as I got sidetracked by other releases and ended up trading it in. Did the patch fix a lot with the stand up game and stamina. I've been playing UFC last few weeks and just feel career is kind of blah which I liked EA MMA's better believe it or not.

Too bad a second patch wasn't on the way from reading around.
Patch was a waste of time in my opinion. They need to seriously remove buttons online. I quit playing the game because online is filled with nothing but button spammers now. No point in even playing it online.

Against another stick user the game is extremely balanced, but against a button user. They have a speed advantage which makes spam a very deadly tool.
 
# 336 CaptainZombie @ 01/31/11 01:09 PM
Quote:
Originally Posted by Phobia
Patch was a waste of time in my opinion. They need to seriously remove buttons online. I quit playing the game because online is filled with nothing but button spammers now. No point in even playing it online.

Against another stick user the game is extremely balanced, but against a button user. They have a speed advantage which makes spam a very deadly tool.
Did the patch do anything for the offline game?
 
# 337 Phobia @ 01/31/11 01:10 PM
Quote:
Originally Posted by CaptainZombie
Did the patch do anything for the offline game?
I don't believe capt. But I am more a online player so my time with it offline was limited.
 
# 338 Phobia @ 01/31/11 01:11 PM
Quote:
Originally Posted by simgaming
Sucks too bc its such an easy fix. Split the stick & buttons config users online.
It sure is, but Animtor acted as if nothing was wrong. So they basically did not even see a problem which is crazy.
 
# 339 CaptainZombie @ 01/31/11 01:18 PM
Quote:
Originally Posted by Phobia
I don't believe capt. But I am more a online player so my time with it offline was limited.
Quote:
Originally Posted by Phobia
It sure is, but Animtor acted as if nothing was wrong. So they basically did not even see a problem which is crazy.
That stinks that he acted like there was no problem because they have something decent going here with this title. I guess they see the sim crowd as a small one when compared to those that want to button mash, so they do not care and would rather appease the button mashers. A system where being able to choose between buttons and TPC would have been nice.
 
# 340 Phobia @ 01/31/11 01:27 PM
Quote:
Originally Posted by CaptainZombie
That stinks that he acted like there was no problem because they have something decent going here with this title. I guess they see the sim crowd as a small one when compared to those that want to button mash, so they do not care and would rather appease the button mashers. A system where being able to choose between buttons and TPC would have been nice.
Well I got the game like 4 days early and played it for a nice stretch online. What happened is at the beginning there was tons of stick users. Then slowly people started to find out about the exploit of buttons and the speed advantage. Then this is where the trouble started. Stick users then started moving to the buttons just to be able to compete. Now you have way guys using buttons just because it is the only way to somewhat compete with the spam.

No matter what people adapt. So even if they completely removed buttons. People would learn to adapt and play with the sticks.
 


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