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EA Sports MMA News Post



EA Sports MMA is available now, please post your impressions.

See the full press release, along with a launch trailer and new screenshots.

Go Beyond the Cage with Global Fighting Experiences, MMA Superstars and Innovative Online Features

*Check out all the new screenshots, right here.

REDWOOD CITY, Calif., - October 19, 2010 – Electronic Arts Inc. (NASDAQ: ERTS), announced that EA SPORTS™ MMA is available in stores throughout North America starting today and will launch worldwide beginning October 22 and in Japan on November 11. EA SPORTS MMA, offering the most authentic, intense and broadest mixed martial arts experience to date, allows players to travel the world and learn a multitude of fighting techniques and skills. The game features a vast array of world-class fighters, and players can extend their gaming experience online through a first-of-its-kind feature - EA SPORTS Live Broadcast.

Fighters can further showcase their MMA skills to the world through EA SPORTS Live Broadcast in which players can create their own fighter and then produce a hype video to get noticed by an actual EA SPORTS promoter. Once selected by the EA SPORTS promoter, players will be able to have their fight broadcast online through EA SPORTS Live Broadcast, while a live commentator calls every move made during the fight. Moreover, each EA SPORTS Live Broadcast fight can be viewed on game consoles or online via the web.

“EA SPORTS MMA is the most immersive and authentic mixed martial arts experience available, bringing together great fighters, opportunities to train and fight internationally and features that allow players to prove their skills online to a wide audience,” said EA SPORTS MMA Executive Producer Dale Jackson. “EA SPORTS is excited to bring this highly anticipated title to mixed martial arts fans and help grow the popularity of the sport worldwide.”

EA SPORTS MMA provides the definitive mixed martial arts experience, featuring multiple disciplines, rule sets, locations and fighters from all over the world. Players can fight in a ring, hexagonal or circular cage, and the MMA environment comes to life with ring girls, corner men and referees. Ring announcer Jimmy Lennon Jr. provides fighter introductions while Big John McCarthy officiates fights and MMA legend Frank Shamrock and commentator Mauro Ranallo call the action.

Through career mode, fighters will be able to train in locations around the world with legends of the sport such as Randy Couture, Pat Miletich, Rickson Gracie and Bas Rutten, visiting gyms in Japan, Brazil, Thailand and the U.S. While training internationally, players will teach their fighter new skills as they rise up the ranks to make it to one of the biggest stages in MMA – STRIKEFORCE.

Other key features within EA SPORTS MMA include:
  • Fighter Share – Players can put themselves into the world of MMA training and fighting and begin the quest to become a champion. They can upload photos of themselves and use Photo Game Face to create their own, personalized roster of fighters. Display and share these create-a-fighters via Fighter Share by uploading and browsing other created fighters. In addition, through Fighter Share players can download and try out any fighters created by the passionate EA SPORTS MMA community.
  • Customize Your Own Fight Card – Become a promoter and set up a night of fights with your friends. With the ability to host four fights per card with up to 10 people connected*, players can challenge each other to fights, and talk trash while friends provide commentary to the fight.
  • Total Strike Control – Through an intuitive control system for striking, elbow, knees and kicks, players can go on the offensive with Total Strike Control, providing the utmost flexibility for their fighters. EA SPORTS MMA also provides the flexibility for those who prefer fighting using face buttons with the Classic Control scheme.
Sherdog MMA Fighter Exchange Program brought to you by EA SPORTS MMA

Announced on October 11, EA SPORTS will be sponsoring the Sherdog MMA Fighter Exchange program, which mirrors EA SPORTS MMA’s career mode where young fighters travel the globe to learn various martial arts disciplines.

The program gives four up-and-coming fighters the opportunity to learn new fighting techniques and disciplines while training with STRIKEFORCE MMA superstars that appear in EA SPORTS MMA. Two North American fighters will train in Japan and Brazil under the tutelage of Luke Rockhold and Jason “Mayhem” Miller, while two international fighters, will be mentored by Gegard Mousasi and Ronaldo “Jacare” Souza in the U.S.

Sherdog.com will provide a behind-the-scenes look throughout the fight camps with blog and video coverage of the fighters. After weeks of training, the four fighters will make their STRIKEFORCE debut, as an undercard, during the December 4 fight featuring Dan Henderson vs. Renato “Babalu” Sobral, which will be streamed online by Sherdog.com.

EA SPORTS MMA will be available on the Xbox 360® video game and entertainment system, the PlayStation®3 computer entertainment system, the iPhone® and iPod® touch.

For more information about EA SPORTS MMA, visit http://www.easportsmma.com or follow the game on Twitter at http://www.twitter.com/easportsmma and Facebook at http://www.facebook.com/easportsmma.

Game: EA Sports MMAReader Score: 8/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 5 - View All
EA Sports MMA Videos
Member Comments
# 261 gmac0322 @ 11/03/10 12:05 PM
Quote:
Originally Posted by sb24
Well I dont want to make it sound negative. This is the first career mode where I feel like I can lose a fight without it being BS. My biggest issue with career is that they dont give you the toughest fighters. I have defended my belt 7 times but keep facing the up and coming fighters not the guys who have all their stats in the 80's. When fighting guys with the good stats its a good fight.

I think I have only chained one submission but I usually miss. Im thinking Im doing it right but the other guys hitting A is what blocked me.
when you win a belt in strikeforce or the other top league does the continue after you win the top belt?
 
# 262 ManiacMatt1782 @ 11/03/10 12:05 PM
Quote:
Originally Posted by sb24
I am ok at them but the AI will put you out in under 5 seconds on legend. It just isnt even a fair fight.



I would recommend moving up the difficulty. The fights do get harder because the guys you face will have better stats, but as a submission specialist, you wont face as many of those. If you just focus on going for a takedown then trying for a sub(Which you have to do against guys with good stand-up), you will get wins pretty quickly. Lengend IMO is a very fair balance except for AI being able to take a guy with 33 choke submissions and choke a guy with 95 choke submissions.
Submission defense is tied to grapple defense, not submission rating. Submission rating is offensive only.
 
# 263 mgoblue @ 11/03/10 12:39 PM
Thanks guys, I'll leave it where it is and think about moving it up later if it stays super easy.
 
# 264 sb24 @ 11/03/10 01:24 PM
Quote:
Originally Posted by gmac0322
when you win a belt in strikeforce or the other top league does the continue after you win the top belt?
Well Im in Mystic so there arent really any strong guys in that league, but at the same time the #2 ranked fighter doesnt get a title shot and he has the best chance to beat me.

Quote:
Originally Posted by ManiacMatt1782
Submission defense is tied to grapple defense, not submission rating. Submission rating is offensive only.
Where did you get that info because I disagree.
 
# 265 CaptainZombie @ 11/03/10 01:31 PM
Quote:
Originally Posted by sb24
Well Im in Mystic so there arent really any strong guys in that league, but at the same time the #2 ranked fighter doesnt get a title shot and he has the best chance to beat me.

Where did you get that info because I disagree.
Quote:
Originally Posted by gmac0322
when you win a belt in strikeforce or the other top league does the continue after you win the top belt?
sb24, I just got to Strikeforce last night and only had one fight before turning off the PS3. When you win any of the SF or Mystic titles, do you get to defend them afterward which is what it sounds like from your comments? I am surprised as to why we couldn't defend the titles in the lower leagues unless I missed something. I wouldn't have minded defending the title in the lower league and than at some point the contracts come in from other leagues to join them.

Someone asked yesterday if we can bring in any CAF's that we download into the career mode and when I tried you couldn't. I had to create another new fighter, unless there is an option hidden somewhere in the menus, you have to create someone from scratch. How much I wish that we can take a younger version of any of the current fighters through the career as if they were starting out. I guess we just have to create the best versions of them that we can through CAF.

This game is a blast though. I just wish I could just take a few things from UFC, like presentation and parts from their career mode making this a very good career mode. I like that the fight cards are titled, but make the PPV/Show feel and look like one. I would have loved to have control over the entire card if I decided to also play any of the other fights.

I tried the classic controls last night for the first time and they just feel so weird when compared to using the total control. I will stick with using total control, it is just so much easier all around and better imo.
 
# 266 sb24 @ 11/03/10 01:45 PM
Yes you win the title around 20-25 fights and there are 40 fights total in your career. The reason you dont defend the other belts is because you left the league to go to a better one.
 
# 267 CaptainZombie @ 11/03/10 02:04 PM
Quote:
Originally Posted by sb24
Yes you win the title around 20-25 fights and there are 40 fights total in your career. The reason you dont defend the other belts is because you left the league to go to a better one.
Thanks. Does career mode just end than at some point, like you retire or it just point blank finishes?
 
# 268 sb24 @ 11/03/10 02:11 PM
Quote:
Originally Posted by CaptainZombie
Thanks. Does career mode just end than at some point, like you retire or it just point blank finishes?
He might have given me a warning, but by the end of my career I was skipping that stuff. At one point they were just like this is your last opponent. After I beat the guy the credits ran and then you go back to the career fighter selection where you can fight that last fight again. I ended up 28-12 but it always shows 27-12.
 
# 269 ManiacMatt1782 @ 11/03/10 02:21 PM
Quote:
Originally Posted by sb24
Well Im in Mystic so there arent really any strong guys in that league, but at the same time the #2 ranked fighter doesnt get a title shot and he has the best chance to beat me.



Where did you get that info because I disagree.
The developers over @ ea's forums, Simon over here, the live broadcast that featured tips and tricks. And a few other sources.
 
# 270 sb24 @ 11/03/10 03:25 PM
Quote:
Originally Posted by ManiacMatt1782
The developers over @ ea's forums, Simon over here, the live broadcast that featured tips and tricks. And a few other sources.
Ok well that doesnt make any logical sense to me. I take it as grapple D affects whether they get the hold on. Once the hold is on it goes to sub stats to determine how effective each button press is or how large your sweet spot is for a choke. I guess I could be wrong but I will be testing my theory on that.

Back to my original point, a guy with 33 choke sub shouldnt be able to tap a guy with 90+ grapple D in 5 seconds either.
 
# 271 Darkleaf @ 11/04/10 01:12 AM
I won seven straight title fights in Mystic and was able to unify the belts, then my career was over, kind of a letdown really could have let me go on, some guys had 60-5 records and I had to retire after being 35-5 lame.
 
# 272 JoeMimic @ 11/04/10 02:51 AM
Quote:
Originally Posted by Darkleaf
I won seven straight title fights in Mystic and was able to unify the belts, then my career was over, kind of a letdown really could have let me go on, some guys had 60-5 records and I had to retire after being 35-5 lame.
Yeah I think 40 fights is the max, I wonder if your losses came everytime a win would've moved you up.

Sent from my PC36100 using Tapatalk
 
# 273 mgoblue @ 11/05/10 12:03 AM
I'm like 20-1, the 1 was a fight I stupidly tried to box a bit and got caught...whenever it goes to the ground I can get a sub within a minute on medium.

Gonna tinker with random matches but I think I need a higher level since I'm Strikeforce champion and retaining it easily with subs (all wins are by sub lol)
 
# 274 mgoblue @ 11/05/10 03:06 AM
Quote:
Originally Posted by rickmitchell22
How can I start making my game face fighter? Im seeing no opton in the game or when I sign up for EAsports.com
Log into easports.com, go to my player hub, then go to tools, photo face is available there.

In MMA you create a fighter and when you go to edit the head/face (i forget the exact name) you can choose to do a game face there from online...

Hope that helps
 
# 275 CaptainZombie @ 11/05/10 09:33 AM
Fedor is a beat in this game. I won the Strikeforce title and defended it twice successfully and then I end up facing Fedor. He literally took me out in the first round within 40 seconds, it was embarrassing. He made me submit to an armbar. Any recommendations if I have to face him again since I don't think he will lose the title by the next time I get a title shot. I have built my guy to be a striker and ground n pound.
 
# 276 Anim8or @ 11/05/10 02:27 PM
Quote:
Originally Posted by CaptainZombie
Fedor is a beat in this game. I won the Strikeforce title and defended it twice successfully and then I end up facing Fedor. He literally took me out in the first round within 40 seconds, it was embarrassing. He made me submit to an armbar. Any recommendations if I have to face him again since I don't think he will lose the title by the next time I get a title shot. I have built my guy to be a striker and ground n pound.

Best way is to choke him out with a good grappler, his choke defense is not as good as his joint submission defense in the game (think real-life, his only real loss was to triangle choke). If you are a standup fighter, stay out of his range using your jab and low kicks, work his speed down with leg kicks and body kicks, and then work down his stamina and THEN go for a flury of head strikes to TKO him. It's hard but he is beatable, you just can't go in swinging for his head at the start of the fight or he will catch you.
 
# 277 sb24 @ 11/05/10 02:34 PM
Quote:
Originally Posted by Anim8or
Best way is to choke him out with a good grappler, his choke defense is not as good as his joint submission defense in the game (think real-life, his only real loss was to triangle choke). If you are a standup fighter, stay out of his range using your jab and low kicks, work his speed down with leg kicks and body kicks, and then work down his stamina and THEN go for a flury of head strikes to TKO him. It's hard but he is beatable, you just can't go in swinging for his head at the start of the fight or he will catch you.
Can you answer a question for me?

When defending a submission, does it look to your submission stats at all? Does it rely solely on what your ground D is?

I figured it looked at your ground D to decide whether to goto the mini game, and once in the mini game I figured it then looked at your submission skills?

Can you clairfy this at all for me? Based on your post it seems I am correct. Makes a huge difference in how I will make my fighters.
 
# 278 CaptainZombie @ 11/05/10 02:35 PM
Quote:
Originally Posted by Anim8or
Best way is to choke him out with a good grappler, his choke defense is not as good as his joint submission defense in the game (think real-life, his only real loss was to triangle choke). If you are a standup fighter, stay out of his range using your jab and low kicks, work his speed down with leg kicks and body kicks, and then work down his stamina and THEN go for a flury of head strikes to TKO him. It's hard but he is beatable, you just can't go in swinging for his head at the start of the fight or he will catch you.
Thanks for the tips........I made that mistake trying to go swinging for his head and a few body kicks.
 
# 279 Mossfan8480 @ 11/05/10 06:31 PM
Quote:
Originally Posted by Anim8or
Best way is to choke him out with a good grappler, his choke defense is not as good as his joint submission defense in the game (think real-life, his only real loss was to triangle choke). If you are a standup fighter, stay out of his range using your jab and low kicks, work his speed down with leg kicks and body kicks, and then work down his stamina and THEN go for a flury of head strikes to TKO him. It's hard but he is beatable, you just can't go in swinging for his head at the start of the fight or he will catch you.

Simon, I'm a bit confused by the bolded above.

In a post about two weeks ago, you said:

Quote:
When defending, your grapple defense stat and stamina determines the size of your sweet spot, when attacking your choke submission skill and stamina determines the size of your sweet spot. The size of that spot makes a HUGE difference in how easy it is to pull out the choke or escape.

So, is submission defense determined solely by the fighter's grapple defense and stamina recovery rating, or do his submission attributes in Choke, Arm, and Leg, play a role?
 
# 280 Phobia @ 11/05/10 10:57 PM
Quote:
Originally Posted by Mossfan8480
Simon, I'm a bit confused by the bolded above.

In a post about two weeks ago, you said:




So, is submission defense determined solely by the fighter's grapple defense and stamina recovery rating, or do his submission attributes in Choke, Arm, and Leg, play a role?
Great question Moss. I would like to know this insight into the rating system also Simon
 


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